Player Matchup

Vamana
Vamana
ORBO2812
Vamana
Level 34
God Stats
40W - 31L
1,562 SR
Queue Stats
139W - 171L
1,476 Elo+
Solo
Athena
Athena
Swandog
Athena
Level 26
God Stats
7W - 1L
1,708 SR
Queue Stats
26W - 14L
1,583 Elo+
Party 2
Tiamat
Tiamat
college123
Tiamat
Level 67
God Stats
24W - 10L
1,911 SR
Queue Stats
498W - 367L
1,554 Elo+
Party 2
Team Averages
Level 42
1,727 SR
1,538 Elo+

VS

Team Averages
Level 45
1,522 SR
1,383 Elo+
Tiamat
Tiamat
Dreamstreams
Tiamat
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 122L
1,390 Elo+
Party 1
Chaac
Chaac
FrostingWC
Chaac
Level 82
God Stats
6W - 10L
1,530 SR
Queue Stats
169W - 201L
1,384 Elo+
Party 1
Hel
Hel
Jaguestin
Hel
Level 15
God Stats
14W - 11L
1,536 SR
Queue Stats
25W - 22L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ORBO2812
Vamana
16
4 / 3 / 10
12,614
664
16,530
26,397
21,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
Swandog
Athena
15
3 / 0 / 6
13,027
686
5,213
17,347
16,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
college123
Tiamat
17
7 / 3 / 4
12,930
681
25,954
15,642
13,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
0 / 5 / 5
10,871
572
13,173
15,384
9,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
16
4 / 3 / 1
12,275
646
17,291
25,467
21,966
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
2 / 6 / 2
11,417
601
8,554
15,379
12,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
14
Kills
6
6
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
5
5
0.5
L
Chaac
4
3
1
1.5
L
2
6
2
0.5
W
Vamana
ORBO2812
Vamana
4
3
10
3
W
Athena
Swandog
Athena
3
0
6
6
W
Tiamat
college123
Tiamat
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,697
Damage
39,018
59,386
Taken
56,230
51,603
Mitigated
43,592
22,004
Healing
24,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
13,173
2,672
231
3,697
15,384
9,410
495
6,924
8,085
38,395
0
L
Chaac
17,291
3,588
0
8,109
25,467
21,966
1,287
15,415
9,436
0
64,476
L
8,554
279
6,831
5,237
15,379
12,216
552
7,389
7,486
37,423
0
W
Vamana
ORBO2812
Vamana
16,530
10,329
1,306
9,844
26,397
21,816
358
9,870
15,856
0
69,343
W
Athena
Swandog
Athena
5,213
1,877
486
5,296
17,347
16,556
1,235
5,526
11,253
29,577
0
W
Tiamat
college123
Tiamat
25,954
1,767
0
5,072
15,642
13,231
1,707
4,988
10,442
85,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,571
Gold Earned
34,563
255
Minions Killed
200
0
Camps Cleared
0
1,068,861
Distance Traveled
1,036,886
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,871
572
56
3
0
320,541
6
L
Chaac
12,275
646
89
5
0
383,344
1
L
Hel
11,417
601
55
3
0
333,001
2
W
Vamana
12,614
664
92
5
0
338,960
4
W
Athena
13,027
686
44
2
0
377,793
3
W
Tiamat
12,930
681
119
6
0
352,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role