Player Matchup

Ganesha
Ganesha
DreamFaker
Ganesha
Level 24
God Stats
0W - 1L
1,730 SR
Queue Stats
2W - 6L
1,235 Elo+
Party 1
Thanatos
Thanatos
Flarebot
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Odin
Odin
MarlonBrando00
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,446 Elo+
Solo
Rama
Rama
moromoreño
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
xXshocazuluXx
Awilix
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 45
1,546 SR
1,436 Elo+

VS

Team Averages
Level 71
1,500 SR
1,420 Elo+
Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Kevienie
Nox
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
189W - 159L
1,551 Elo+
Solo
Cthulhu
Cthulhu
LuckyCharm95
Cthulhu
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 108L
1,489 Elo+
Solo
Arachne
Arachne
SalsmHawki
Arachne
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 45L
1,369 Elo+
Solo
Merlin
Merlin
porkytheunique
Merlin
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 45L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DreamFaker
Ganesha
12
0 / 7 / 9
7,263
726
7,342
16,727
20,116
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Flarebot
Thanatos
19
13 / 2 / 2
10,453
1,045
15,547
10,896
5,022
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 5 / 5
7,307
731
4,196
13,623
13,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 5 / 3
6,984
698
7,864
13,622
5,912
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 9 / 5
6,270
627
3,229
11,456
4,562
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
8 / 3 / 16
10,159
1,016
17,190
11,259
4,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 2 / 17
9,111
911
6,703
7,247
2,249
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
LuckyCharm95
Cthulhu
17
3 / 3 / 17
9,797
980
14,834
13,199
16,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
SalsmHawki
Arachne
14
6 / 6 / 13
9,103
910
10,649
13,694
4,761
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
6 / 3 / 11
8,871
887
5,971
6,525
2,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
102
15
Kills
28
28
Deaths
17
24
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
3
16
5.33
L
Ganesha
DreamFaker
Ganesha
0
7
9
0.64
L
Thanatos
Flarebot
Thanatos
13
2
2
7
W
5
2
17
6.75
W
Cthulhu
LuckyCharm95
Cthulhu
3
3
17
3.83
L
1
5
5
0.7
W
Arachne
SalsmHawki
Arachne
6
6
13
2.08
L
1
5
3
0.5
W
6
3
11
3.83
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,178
Damage
55,347
66,324
Taken
51,924
49,036
Mitigated
29,856
22,131
Healing
21,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
17,190
8,905
869
2,843
11,259
4,509
1,286
1,447
9,712
0
30,716
L
Ganesha
DreamFaker
Ganesha
7,342
191
634
1,128
16,727
20,116
0
6,992
9,735
14,424
0
L
Thanatos
Flarebot
Thanatos
15,547
964
1,328
10,259
10,896
5,022
0
5,512
5,384
0
30,453
W
6,703
844
2,161
2,442
7,247
2,249
786
2,330
4,917
17,424
0
W
Cthulhu
LuckyCharm95
Cthulhu
14,834
1,432
2,215
1,736
13,199
16,306
62
1,345
11,679
31,314
0
L
4,196
1,071
951
1,420
13,623
13,424
0
6,450
7,173
0
11,587
W
Arachne
SalsmHawki
Arachne
10,649
7,114
3,315
3,345
13,694
4,761
1,499
1,756
11,862
0
14,335
L
7,864
6,598
953
5,458
13,622
5,912
687
5,641
7,981
0
17,513
W
5,971
581
1,239
1,112
6,525
2,031
654
464
6,011
12,286
0
L
3,229
1,575
0
0
11,456
4,562
0
2,913
8,543
0
5,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,277
Gold Earned
47,041
86
Minions Killed
110
0
Camps Cleared
0
800,013
Distance Traveled
910,524
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,159
1,016
32
3
0
187,197
0
L
Ganesha
7,263
726
3
0
0
125,163
0
L
Thanatos
10,453
1,045
40
4
0
213,411
1
W
Nox
9,111
911
18
2
0
159,114
2
W
Cthulhu
9,797
980
35
4
0
192,774
0
L
Odin
7,307
731
15
2
0
189,764
0
W
Arachne
9,103
910
12
1
0
209,555
0
L
Rama
6,984
698
24
2
0
142,811
2
W
Merlin
8,871
887
13
1
0
161,884
0
L
Awilix
6,270
627
4
0
0
128,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role