Player Matchup

Tiamat
Tiamat
Aerromac
Tiamat
Level 107
God Stats
13W - 7L
1,500 SR
Queue Stats
474W - 398L
1,582 Elo+
Party 3
Izanami
Izanami
BannedCheese321
Izanami
Level 56
God Stats
51W - 23L
1,734 SR
Queue Stats
183W - 156L
1,509 Elo+
Solo
Erlang Shen
Erlang Shen
ElSnowman
Erlang Shen
Level 82
God Stats
7W - 5L
1,725 SR
Queue Stats
204W - 192L
1,588 Elo+
Party 3
Guan Yu
Guan Yu
Killfeedhog98
Guan Yu
Level 66
God Stats
5W - 7L
1,509 SR
Queue Stats
391W - 298L
1,625 Elo+
Party 3
Hel
Hel
RoNy95
Hel
Level 153
God Stats
14W - 12L
1,478 SR
Queue Stats
291W - 306L
1,524 Elo+
Solo
Team Averages
Level 93
1,589 SR
1,566 Elo+

VS

Team Averages
Level 133
1,588 SR
1,564 Elo+
Tiamat
Tiamat
Dragonbella
Tiamat
Level 157
God Stats
0W - 1L
1,557 SR
Queue Stats
20W - 19L
1,401 Elo+
Party 2
Pele
Pele
KingJW06
Pele
Level 113
God Stats
0W - 4L
1,232 SR
Queue Stats
73W - 84L
1,559 Elo+
Party 1
Guan Yu
Guan Yu
MeowItsQuinn
Guan Yu
Level 127
God Stats
7W - 6L
1,721 SR
Queue Stats
423W - 382L
1,544 Elo+
Party 2
Anubis
Anubis
joda37
Anubis
Level 128
God Stats
5W - 1L
1,827 SR
Queue Stats
35W - 21L
1,719 Elo+
Party 1
Sylvanus
Sylvanus
theMemo13
Sylvanus
Level 141
God Stats
47W - 44L
1,604 SR
Queue Stats
244W - 230L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aerromac
Tiamat
18
0 / 3 / 4
11,984
545
15,015
16,819
15,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 3 / 3
13,957
634
15,090
20,432
8,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
ElSnowman
Erlang Shen
20
12 / 1 / 8
13,287
604
17,101
15,391
12,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
17
4 / 1 / 15
12,094
550
13,511
16,553
21,142
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hel
RoNy95
Hel
19
4 / 3 / 10
12,655
575
10,997
13,548
6,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
2 / 5 / 3
9,512
432
10,653
14,021
10,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
18
4 / 6 / 4
11,000
500
10,643
22,215
10,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
MeowItsQuinn
Guan Yu
15
3 / 5 / 3
9,750
443
7,371
19,900
11,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
joda37
Anubis
14
2 / 8 / 1
9,350
425
7,906
15,317
6,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
theMemo13
Sylvanus
17
0 / 3 / 3
10,535
479
11,589
22,555
18,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
27
Kills
11
11
Deaths
27
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Aerromac
Tiamat
0
3
4
0.67
W
7
3
3
2.83
L
Tiamat
2
5
3
0.7
W
Erlang Shen
ElSnowman
Erlang Shen
12
1
8
16
W
Guan Yu
4
1
15
11.5
L
Pele
4
6
4
1
L
Guan Yu
MeowItsQuinn
Guan Yu
3
5
3
0.9
W
Hel
RoNy95
Hel
4
3
10
3
L
Anubis
joda37
Anubis
2
8
1
0.31
L
Sylvanus
theMemo13
Sylvanus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,714
Damage
48,162
82,743
Taken
94,008
64,443
Mitigated
57,781
47,903
Healing
37,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Aerromac
Tiamat
15,015
1,854
0
7,714
16,819
15,902
472
7,604
9,215
73,727
0
W
15,090
12,140
0
11,041
20,432
8,597
7,472
6,713
13,719
0
137,062
L
Tiamat
10,653
977
0
4,971
14,021
10,818
0
1,468
12,523
52,733
0
W
Erlang Shen
ElSnowman
Erlang Shen
17,101
10,873
0
6,223
15,391
12,719
2,448
4,701
10,690
0
99,160
W
Guan Yu
13,511
1,015
2,372
6,363
16,553
21,142
1,000
6,209
10,344
0
49,908
L
Pele
10,643
2,750
0
9,057
22,215
10,194
0
6,239
15,836
0
82,172
L
Guan Yu
MeowItsQuinn
Guan Yu
7,371
1,579
2,021
6,236
19,900
11,846
84
3,328
16,516
0
41,747
W
Hel
RoNy95
Hel
10,997
844
7,142
7,048
13,548
6,083
1,680
5,897
7,651
89,796
0
L
Anubis
joda37
Anubis
7,906
659
0
4,451
15,317
6,488
188
2,950
12,367
66,797
0
L
Sylvanus
theMemo13
Sylvanus
11,589
2,556
268
10,391
22,555
18,435
286
11,136
10,754
61,345
10,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,977
Gold Earned
50,147
681
Minions Killed
598
0
Camps Cleared
0
2,135,202
Distance Traveled
1,771,054
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,984
545
146
7
0
384,930
1
W
Izanami
13,957
634
215
10
0
387,056
5
L
Tiamat
9,512
432
98
4
0
379,616
5
W
Erlang Shen
13,287
604
120
5
0
477,147
6
W
Guan Yu
12,094
550
50
2
0
452,990
3
L
Pele
11,000
500
149
7
0
384,125
1
L
Guan Yu
9,750
443
82
4
0
397,732
2
W
Hel
12,655
575
150
7
0
433,079
3
L
Anubis
9,350
425
116
5
0
285,721
1
L
Sylvanus
10,535
479
153
7
0
323,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role