Player Matchup

Tiamat
Tiamat
Poderoso-Panda
Tiamat
Level 146
God Stats
6W - 4L
1,661 SR
Queue Stats
51W - 42L
1,551 Elo+
Party 2
Thanatos
Thanatos
STW-Arthur_GG
Thanatos
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
99W - 94L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Wingman-Shot
Erlang Shen
Level 62
God Stats
2W - 1L
1,784 SR
Queue Stats
416W - 388L
1,463 Elo+
Party 2
King Arthur
King Arthur
elevador-festivo
King Arthur
Level 68
God Stats
22W - 26L
1,451 SR
Queue Stats
381W - 370L
1,422 Elo+
Party 2
Rama
Rama
guyors_
Rama
Level 66
God Stats
4W - 3L
1,299 SR
Queue Stats
427W - 399L
1,446 Elo+
Party 2
Team Averages
Level 74
1,539 SR
1,476 Elo+

VS

Team Averages
Level 59
1,574 SR
1,451 Elo+
Hel
Hel
Bukubukuchaguma
Hel
Level 63
God Stats
8W - 5L
1,625 SR
Queue Stats
246W - 232L
1,553 Elo+
Party 1
Aphrodite
Aphrodite
Caveira_Morais08
Aphrodite
Level 49
God Stats
12W - 15L
1,661 SR
Queue Stats
930W - 937L
1,314 Elo+
Party 3
Cernunnos
Cernunnos
LordJamezx
Cernunnos
Level 28
God Stats
3W - 3L
1,502 SR
Queue Stats
84W - 74L
1,461 Elo+
Party 1
Horus
Horus
Matheus96Brasil
Horus
Level 109
God Stats
2W - 1L
1,579 SR
Queue Stats
32W - 36L
1,510 Elo+
Party 3
Nemesis
Nemesis
kiljoy44
Nemesis
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 36L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 8
14,826
593
37,574
22,677
22,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
STW-Arthur_GG
Thanatos
20
8 / 3 / 14
13,542
542
19,374
25,543
10,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
Wingman-Shot
Erlang Shen
19
9 / 3 / 11
12,832
513
14,927
28,274
17,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
elevador-festivo
King Arthur
20
1 / 0 / 1
14,181
567
25,145
22,416
21,238
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
guyors_
Rama
19
3 / 3 / 9
11,683
467
11,023
23,597
7,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 3
10,048
402
15,745
21,189
6,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
16
1 / 6 / 6
9,888
396
15,734
18,990
7,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
LordJamezx
Cernunnos
17
3 / 10 / 5
10,533
421
20,601
27,400
8,271
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
0 / 2 / 1
11,038
442
11,478
41,997
38,671
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
kiljoy44
Nemesis
18
5 / 9 / 3
12,376
495
9,373
24,389
7,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
29
35
Kills
11
11
Deaths
35
43
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
L
Aphrodite
1
6
6
0.67
L
Cernunnos
LordJamezx
Cernunnos
3
10
5
0.55
L
0
2
1
0.25
W
14
2
8
9
W
Thanatos
STW-Arthur_GG
Thanatos
8
3
14
5
W
Erlang Shen
Wingman-Shot
Erlang Shen
9
3
11
4.83
W
King Arthur
elevador-festivo
King Arthur
1
0
1
1.5
W
Rama
guyors_
Rama
3
3
9
2.5
L
Nemesis
kiljoy44
Nemesis
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,043
Damage
72,931
122,507
Taken
133,965
80,114
Mitigated
68,515
72,819
Healing
62,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,745
602
3,751
7,319
21,189
6,445
0
12,389
8,109
58,913
0
L
Aphrodite
15,734
1,808
5,996
9,183
18,990
7,275
848
2,770
16,138
60,344
0
L
Cernunnos
LordJamezx
Cernunnos
20,601
12,459
0
6,829
27,400
8,271
1,912
4,392
22,930
0
64,379
L
11,478
4,938
1,319
22,112
41,997
38,671
0
8,834
32,189
0
76,121
W
37,574
5,226
0
14,155
22,677
22,518
2,605
8,155
14,467
107,838
0
W
Thanatos
STW-Arthur_GG
Thanatos
19,374
5,057
0
21,636
25,543
10,888
2,795
5,017
20,386
0
88,079
W
Erlang Shen
Wingman-Shot
Erlang Shen
14,927
5,214
0
14,462
28,274
17,601
1,256
9,597
18,357
0
64,246
W
King Arthur
elevador-festivo
King Arthur
25,145
3,604
0
11,097
22,416
21,238
1,077
1,166
21,207
145
121,130
W
Rama
guyors_
Rama
11,023
8,664
0
11,469
23,597
7,869
1,374
6,614
16,611
0
72,875
L
Nemesis
kiljoy44
Nemesis
9,373
3,666
0
5,737
24,389
7,853
0
7,839
16,125
0
70,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,064
Gold Earned
53,883
657
Minions Killed
555
0
Camps Cleared
0
2,361,247
Distance Traveled
2,143,226
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,048
402
114
5
0
460,482
2
L
Aphrodite
9,888
396
100
4
0
439,945
0
L
Cernunnos
10,533
421
85
3
0
389,158
0
L
Horus
11,038
442
153
6
0
451,521
4
W
Tiamat
14,826
593
159
6
0
449,419
1
W
Thanatos
13,542
542
124
5
0
486,465
3
W
Erlang Shen
12,832
513
88
4
0
512,021
1
W
King Arthur
14,181
567
191
8
0
475,568
0
W
Rama
11,683
467
95
4
0
437,774
0
L
Nemesis
12,376
495
103
4
0
402,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role