Player Matchup

Tiamat
Tiamat
DISCIPLINE
Tiamat
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Pisicola
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SirUlfhednar
Cu Chulainn
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
pablo55
Heimdallr
Level 107
God Stats
2W - 0L
1,739 SR
Queue Stats
13W - 13L
1,682 Elo+
Party 1
Khepri
Khepri
zLakraem
Khepri
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 9L
1,936 Elo+
Party 1
Team Averages
Level 78
1,548 SR
1,624 Elo+

VS

Team Averages
Level 58
1,708 SR
1,586 Elo+
Susano
Susano
Darksergi23
Susano
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
241W - 241L
1,548 Elo+
Party 2
Sun Wukong
Sun Wukong
GARKO13
Sun Wukong
Level 45
God Stats
4W - 3L
1,563 SR
Queue Stats
58W - 63L
1,456 Elo+
Party 2
Anubis
Anubis
Player2398741
Anubis
Level 83
God Stats
8W - 4L
1,932 SR
Queue Stats
166W - 149L
1,606 Elo+
Party 2
Khepri
Khepri
RecycledJ
Khepri
Level 49
God Stats
1W - 2L
1,851 SR
Queue Stats
72W - 66L
1,759 Elo+
Solo
Anhur
Anhur
xKaaoTiK
Anhur
Level 15
God Stats
13W - 11L
1,692 SR
Queue Stats
17W - 15L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DISCIPLINE
Tiamat
12
7 / 0 / 0
6,924
692
3,439
1,722
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Pisicola
Fenrir
9
1 / 1 / 5
5,719
572
2,530
6,192
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
SirUlfhednar
Cu Chulainn
9
2 / 2 / 0
5,808
581
5,289
7,539
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
pablo55
Heimdallr
10
3 / 1 / 3
6,018
602
5,637
4,123
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
zLakraem
Khepri
9
2 / 0 / 5
5,903
590
2,620
5,450
2,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
0 / 3 / 2
4,833
483
2,131
6,416
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
GARKO13
Sun Wukong
11
2 / 2 / 0
5,922
592
602
6,598
2,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 4 / 0
5,119
512
1,562
6,066
2,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Khepri
RecycledJ
Khepri
6
1 / 2 / 1
4,485
449
2,147
6,826
2,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
xKaaoTiK
Anhur
7
0 / 4 / 1
4,264
426
1,776
5,454
1,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
15
Kills
4
4
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DISCIPLINE
Tiamat
7
0
0
7
L
Susano
0
3
2
0.33
L
Sun Wukong
GARKO13
Sun Wukong
2
2
0
1
W
Fenrir
Pisicola
Fenrir
1
1
5
3.5
L
1
4
0
0.25
L
Khepri
RecycledJ
Khepri
1
2
1
0.75
W
Cu Chulainn
SirUlfhednar
Cu Chulainn
2
2
0
1
W
Heimdallr
pablo55
Heimdallr
3
1
3
4.5
L
Anhur
xKaaoTiK
Anhur
0
4
1
0.13
W
Khepri
zLakraem
Khepri
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,515
Damage
8,218
25,026
Taken
31,360
10,692
Mitigated
11,260
11,502
Healing
6,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DISCIPLINE
Tiamat
3,439
593
0
673
1,722
833
530
329
1,393
31,798
0
L
Susano
2,131
554
0
1,846
6,416
1,872
0
739
5,646
0
21,083
L
Sun Wukong
GARKO13
Sun Wukong
602
113
0
1,302
6,598
2,690
0
270
6,328
0
29,829
W
Fenrir
Pisicola
Fenrir
2,530
544
0
3,374
6,192
2,364
0
1,361
4,831
0
23,816
L
1,562
0
0
1,456
6,066
2,967
0
2,700
3,188
24,698
0
L
Khepri
RecycledJ
Khepri
2,147
260
0
920
6,826
2,652
0
712
6,073
13,574
0
W
Cu Chulainn
SirUlfhednar
Cu Chulainn
5,289
1,911
0
3,583
7,539
3,550
534
260
7,279
0
32,294
W
Heimdallr
pablo55
Heimdallr
5,637
3,622
0
2,238
4,123
1,452
529
759
3,364
0
34,842
L
Anhur
xKaaoTiK
Anhur
1,776
1,461
0
1,459
5,454
1,079
0
1,381
4,061
0
14,609
W
Khepri
zLakraem
Khepri
2,620
300
0
1,634
5,450
2,493
108
1,000
4,450
13,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,372
Gold Earned
24,623
275
Minions Killed
227
0
Camps Cleared
0
918,098
Distance Traveled
965,432
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,924
692
78
8
0
190,277
4
L
Susano
4,833
483
50
5
0
226,895
1
L
Sun Wukong
5,922
592
68
7
0
189,278
3
W
Fenrir
5,719
572
52
5
0
187,728
2
L
Anubis
5,119
512
65
7
0
151,016
2
L
Khepri
4,485
449
18
2
0
235,089
4
W
Cu Chulainn
5,808
581
62
6
0
172,040
3
W
Heimdallr
6,018
602
63
6
0
153,624
4
L
Anhur
4,264
426
26
3
0
163,154
0
W
Khepri
5,903
590
20
2
0
214,429
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role