Player Matchup

Zhong Kui
Zhong Kui
Asmurix2001
Zhong Kui
Level 28
God Stats
6W - 5L
1,645 SR
Queue Stats
60W - 82L
1,388 Elo+
Solo
Cupid
Cupid
Blue Kingpin706
Cupid
Level 15
God Stats
1W - 4L
1,118 SR
Queue Stats
20W - 34L
1,345 Elo+
Solo
Kumbhakarna
Kumbhakarna
Doktor_Hey
Kumbhakarna
Level 27
God Stats
17W - 18L
1,400 SR
Queue Stats
354W - 411L
1,410 Elo+
Party 1
Arachne
Arachne
Fake_Senpaiii
Arachne
Level 29
God Stats
23W - 18L
1,278 SR
Queue Stats
415W - 483L
1,442 Elo+
Party 1
Apollo
Apollo
Fake_Zug
Apollo
Level 27
God Stats
8W - 3L
1,500 SR
Queue Stats
437W - 488L
1,427 Elo+
Party 1
Team Averages
Level 25
1,388 SR
1,402 Elo+

VS

Team Averages
Level 25
1,417 SR
1,363 Elo+
Hera
Hera
King_199_Stif
Hera
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
245W - 343L
1,350 Elo+
Party 2
Arachne
Arachne
LoZ_TP
Arachne
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 40L
1,431 Elo+
Solo
Khepri
Khepri
Mr_rezedent_evil
Khepri
Level 29
God Stats
3W - 14L
1,084 SR
Queue Stats
72W - 128L
1,336 Elo+
Party 2
Osiris
Osiris
NotTryHard__l
Osiris
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
75W - 141L
1,358 Elo+
Party 2
Chiron
Chiron
mr_velosiped
Chiron
Level 48
God Stats
4W - 10L
1,500 SR
Queue Stats
359W - 499L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Asmurix2001
Zhong Kui
20
14 / 1 / 6
13,614
545
20,740
21,919
18,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 3 / 9
11,187
447
12,967
13,513
4,946
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
Doktor_Hey
Kumbhakarna
15
1 / 2 / 11
10,055
402
4,424
19,439
20,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
20
18 / 3 / 5
15,143
606
25,465
19,827
15,696
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
Fake_Zug
Apollo
20
6 / 6 / 5
13,262
530
15,587
17,126
6,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 12 / 0
10,836
433
7,859
15,118
5,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
LoZ_TP
Arachne
19
3 / 9 / 3
12,329
493
11,638
24,583
12,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 7 / 3
10,499
420
9,174
20,168
22,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
5 / 7 / 2
13,570
543
9,721
20,694
21,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
16
3 / 8 / 0
9,990
400
11,993
22,284
8,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
42
Kills
12
15
Deaths
43
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Asmurix2001
Zhong Kui
14
1
6
17
W
3
3
9
2.5
W
Kumbhakarna
Doktor_Hey
Kumbhakarna
1
2
11
3.25
W
Arachne
18
3
5
6.83
W
Apollo
Fake_Zug
Apollo
6
6
5
1.42
L
1
12
0
0.08
L
Arachne
LoZ_TP
Arachne
3
9
3
0.5
L
0
7
3
0.21
L
5
7
2
0.86
L
Chiron
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,183
Damage
50,385
91,824
Taken
102,847
66,333
Mitigated
71,072
33,399
Healing
25,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Asmurix2001
Zhong Kui
20,740
2,480
928
15,033
21,919
18,141
1,277
8,434
13,485
77,711
0
W
12,967
7,281
319
5,747
13,513
4,946
4,681
2,461
11,052
0
58,386
W
Kumbhakarna
Doktor_Hey
Kumbhakarna
4,424
840
0
4,644
19,439
20,684
470
4,577
14,862
31,741
0
W
Arachne
25,465
16,925
0
5,478
19,827
15,696
4,316
806
19,021
0
132,705
W
Apollo
Fake_Zug
Apollo
15,587
11,393
0
1,250
17,126
6,866
2,562
755
16,371
0
79,698
L
7,859
2,877
0
0
15,118
5,425
1,499
8,446
6,672
49,803
0
L
Arachne
LoZ_TP
Arachne
11,638
7,674
0
9,990
24,583
12,912
199
4,563
20,020
0
78,832
L
9,174
668
0
2,593
20,168
22,885
237
4,365
15,803
43,962
0
L
9,721
4,465
0
1,810
20,694
21,227
2,675
3,127
17,567
0
75,252
L
Chiron
11,993
4,739
1,749
8,949
22,284
8,623
999
4,663
17,607
0
57,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,261
Gold Earned
57,224
556
Minions Killed
523
0
Camps Cleared
0
2,155,978
Distance Traveled
2,047,141
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,614
545
105
4
0
382,077
1
W
Cupid
11,187
447
90
4
0
385,678
7
W
Kumbhakarna
10,055
402
43
2
0
428,425
2
W
Arachne
15,143
606
178
7
0
486,604
0
W
Apollo
13,262
530
140
6
0
473,194
0
L
Hera
10,836
433
93
4
0
350,431
1
L
Arachne
12,329
493
137
5
0
427,256
4
L
Khepri
10,499
420
58
2
0
429,425
4
L
Osiris
13,570
543
136
5
0
445,964
0
L
Chiron
9,990
400
99
4
0
394,065
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role