Player Matchup

Tiamat
Tiamat
Chalira
Tiamat
Level 28
God Stats
5W - 3L
1,225 SR
Queue Stats
36W - 22L
1,391 Elo+
Party 1
Hera
Hera
Lime_Lite2004
Hera
Level 28
God Stats
1W - 3L
1,328 SR
Queue Stats
31W - 39L
1,307 Elo+
Solo
Fenrir
Fenrir
Tl00staKl00ska
Fenrir
Level 8
God Stats
55W - 55L
1,587 SR
Queue Stats
436W - 454L
1,309 Elo+
Solo
Olorun
Olorun
VagabondSpec
Olorun
Level 9
God Stats
7W - 11L
1,262 SR
Queue Stats
18W - 18L
1,457 Elo+
Party 1
Cupid
Cupid
happytima22
Cupid
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 36L
1,421 Elo+
Solo
Team Averages
Level 20
1,380 SR
1,377 Elo+

VS

Team Averages
Level 10
1,565 SR
1,353 Elo+
Danzaburou
Danzaburou
FaceMarkos
Danzaburou
Level 11
God Stats
1W - 1L
1,642 SR
Queue Stats
15W - 16L
1,421 Elo+
Solo
Artemis
Artemis
Jewels_BAD-MC_07
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,152 Elo+
Solo
Nemesis
Nemesis
SuucComS
Nemesis
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
17W - 19L
1,500 Elo+
Solo
Kukulkan
Kukulkan
odge34
Kukulkan
Level 7
God Stats
1W - 1L
1,685 SR
Queue Stats
2W - 9L
1,237 Elo+
Solo
Zeus
Zeus
xManuelx-II
Zeus
Level 18
God Stats
7W - 9L
1,500 SR
Queue Stats
195W - 184L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chalira
Tiamat
19
10 / 1 / 16
12,483
1,135
18,665
8,910
6,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
13 / 0 / 17
13,105
1,191
19,684
9,988
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
9 / 1 / 19
12,807
1,164
12,492
10,445
5,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
18
6 / 2 / 17
11,381
1,035
9,564
10,221
5,210
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
4 / 2 / 29
12,533
1,139
14,831
15,848
6,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FaceMarkos
Danzaburou
16
1 / 9 / 2
10,454
950
12,078
19,705
7,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 6 / 0
8,925
811
149
8,182
3,052
Nemesis
SuucComS
Nemesis
17
2 / 13 / 3
11,007
1,001
12,948
24,815
8,974
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
odge34
Kukulkan
17
1 / 12 / 3
10,638
967
6,842
18,553
6,961
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
2 / 3 / 1
10,808
983
17,507
11,614
4,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
15
42
Kills
6
6
Deaths
43
98
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Chalira
Tiamat
10
1
16
18
L
Danzaburou
FaceMarkos
Danzaburou
1
9
2
0.22
L
0
6
0
0
W
13
0
17
21.5
L
Nemesis
SuucComS
Nemesis
2
13
3
0.27
W
9
1
19
18.5
W
Olorun
6
2
17
7.25
W
4
2
29
9.25
L
Kukulkan
odge34
Kukulkan
1
12
3
0.21
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,236
Damage
49,524
55,412
Taken
82,869
28,528
Mitigated
31,087
20,021
Healing
6,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Chalira
Tiamat
18,665
1,957
1,334
3,820
8,910
6,880
0
4,763
4,147
35,673
0
L
Danzaburou
FaceMarkos
Danzaburou
12,078
6,726
0
2,193
19,705
7,698
0
7,268
12,375
0
26,394
L
149
149
0
0
8,182
3,052
0
5,116
3,034
0
517
W
19,684
7,239
105
2,897
9,988
4,059
0
4,426
5,562
32,512
0
L
Nemesis
SuucComS
Nemesis
12,948
5,887
0
4,178
24,815
8,974
0
14,520
10,044
0
42,805
W
12,492
2,520
0
984
10,445
5,864
0
2,961
7,484
0
20,919
W
Olorun
9,564
6,379
1,109
2,329
10,221
5,210
0
4,480
5,741
25,126
0
W
14,831
9,119
270
7,173
15,848
6,515
0
7,719
8,129
0
31,913
L
Kukulkan
odge34
Kukulkan
6,842
953
0
0
18,553
6,961
0
13,517
4,736
23,108
0
L
17,507
1,958
0
0
11,614
4,402
0
6,695
4,767
39,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,309
Gold Earned
51,832
177
Minions Killed
179
3
Camps Cleared
4
1,006,290
Distance Traveled
768,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,483
1,135
38
3
0
212,384
0
L
Danzaburou
10,454
950
30
3
3
141,989
0
L
Artemis
8,925
811
1
0
0
124,484
0
W
Hera
13,105
1,191
30
3
0
196,998
0
L
Nemesis
11,007
1,001
62
6
0
182,949
0
W
Fenrir
12,807
1,164
20
2
1
254,924
0
W
Olorun
11,381
1,035
39
4
1
144,440
0
W
Cupid
12,533
1,139
50
5
1
197,544
0
L
Kukulkan
10,638
967
45
4
0
169,564
0
L
Zeus
10,808
983
41
4
1
149,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role