Player Matchup

Chaac
Chaac
Chrome IF
Chaac
Level 49
God Stats
4W - 1L
1,280 SR
Queue Stats
47W - 33L
1,470 Elo+
Solo
Tiamat
Tiamat
Elysian Ardor
Tiamat
Level 109
God Stats
5W - 3L
1,500 SR
Queue Stats
93W - 95L
1,470 Elo+
Solo
Danzaburou
Danzaburou
MONEY96420
Danzaburou
Level 111
God Stats
10W - 5L
1,686 SR
Queue Stats
45W - 47L
1,651 Elo+
Solo
Team Averages
Level 90
1,489 SR
1,530 Elo+

VS

Team Averages
Level 44
1,617 SR
1,447 Elo+
Hou Yi
Hou Yi
FlappyHarambe
Hou Yi
Level 44
God Stats
3W - 3L
1,500 SR
Queue Stats
266W - 261L
1,444 Elo+
Party 1
Bacchus
Bacchus
NeroFiveSeven
Bacchus
Level 47
God Stats
8W - 11L
1,851 SR
Queue Stats
448W - 462L
1,415 Elo+
Party 1
Discordia
Discordia
pyromojo23
Discordia
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 47L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chrome IF
Chaac
20
8 / 3 / 12
15,893
722
21,465
23,165
31,642
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
4 / 6 / 9
13,990
636
14,440
16,289
9,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
MONEY96420
Danzaburou
20
14 / 8 / 6
17,635
802
20,526
20,213
8,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 10 / 6
14,846
675
11,037
24,337
10,681
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
18
5 / 9 / 10
14,601
664
14,687
26,861
30,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Discordia
pyromojo23
Discordia
19
6 / 7 / 9
14,955
680
22,572
18,547
7,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
42
26
Kills
17
17
Deaths
26
27
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
Chrome IF
Chaac
8
3
12
4.67
W
4
6
9
1.42
L
6
10
6
0.9
W
Danzaburou
MONEY96420
Danzaburou
14
8
6
2.13
L
Bacchus
5
9
10
1.11
L
Discordia
pyromojo23
Discordia
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,431
Damage
48,296
59,667
Taken
69,745
49,808
Mitigated
48,539
21,359
Healing
11,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Chrome IF
Chaac
21,465
3,598
0
11,960
23,165
31,642
319
13,026
9,499
0
71,938
W
14,440
1,768
762
4,905
16,289
9,370
544
11,820
3,924
49,484
0
L
11,037
4,368
1,002
3,059
24,337
10,681
467
3,042
20,970
0
59,919
W
Danzaburou
MONEY96420
Danzaburou
20,526
8,480
0
3,732
20,213
8,796
3,228
10,957
8,850
0
116,623
L
Bacchus
14,687
1,979
643
1,878
26,861
30,190
70
7,938
18,617
29,090
0
L
Discordia
pyromojo23
Discordia
22,572
2,064
593
4,570
18,547
7,668
529
3,476
14,896
82,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,518
Gold Earned
44,402
269
Minions Killed
243
0
Camps Cleared
0
1,108,755
Distance Traveled
1,028,998
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,893
722
76
3
0
429,335
0
W
Tiamat
13,990
636
79
4
0
349,440
0
L
Hou Yi
14,846
675
83
4
0
322,405
2
W
Danzaburou
17,635
802
114
5
0
329,980
3
L
Bacchus
14,601
664
35
2
0
354,885
0
L
Discordia
14,955
680
125
6
0
351,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role