Player Matchup

Tiamat
Tiamat
EarthLobster456
Tiamat
Level 66
God Stats
5W - 8L
1,744 SR
Queue Stats
56W - 64L
1,492 Elo+
Solo
Arachne
Arachne
GEIST31
Arachne
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
319W - 338L
1,336 Elo+
Solo
Izanami
Izanami
Razordwarf
Izanami
Level 109
God Stats
330W - 303L
1,407 SR
Queue Stats
950W - 1,006L
1,340 Elo+
Solo
Jing Wei
Jing Wei
SleeplessTruth
Jing Wei
Level 40
God Stats
2W - 1L
1,698 SR
Queue Stats
11W - 8L
1,518 Elo+
Solo
Nu Wa
Nu Wa
kishanav03
Nu Wa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 81
1,570 SR
1,437 Elo+

VS

Team Averages
Level 89
1,432 SR
1,437 Elo+
Neith
Neith
D4rckWyz4rd
Neith
Level 67
God Stats
26W - 17L
1,608 SR
Queue Stats
51W - 62L
1,372 Elo+
Solo
Aphrodite
Aphrodite
Kangay
Aphrodite
Level 40
God Stats
11W - 18L
1,364 SR
Queue Stats
57W - 100L
1,318 Elo+
Solo
Vulcan
Vulcan
Ostenhausen
Vulcan
Level 98
God Stats
14W - 19L
1,293 SR
Queue Stats
159W - 187L
1,349 Elo+
Solo
Anhur
Anhur
PurgeXenosDA
Anhur
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 47L
1,757 Elo+
Solo
Bellona
Bellona
shakykillowatts
Bellona
Level 160
God Stats
321W - 373L
1,397 SR
Queue Stats
820W - 1,070L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 2
10,958
913
9,425
18,372
10,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
GEIST31
Arachne
16
2 / 5 / 3
10,435
870
5,325
15,901
6,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Razordwarf
Izanami
16
1 / 2 / 2
9,934
828
10,569
12,299
4,210
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
17
2 / 9 / 3
11,023
919
13,166
19,849
7,841
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
16
0 / 3 / 4
9,952
829
9,611
7,835
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

89

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 18
10,837
903
9,418
8,896
4,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Kangay
Aphrodite
17
2 / 2 / 19
11,031
919
10,658
12,255
6,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
18
3 / 1 / 17
11,151
929
17,265
8,304
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
10 / 2 / 13
13,293
1,108
21,759
13,592
5,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 0 / 9
12,564
1,047
11,166
10,732
5,853
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
101
7
Kills
25
25
Deaths
7
14
Assists
76
Player
Kills
Deaths
Assists
KDA
W
1
2
18
5
L
2
6
2
0.5
L
Arachne
GEIST31
Arachne
2
5
3
0.7
W
Aphrodite
Kangay
Aphrodite
2
2
19
5.75
W
Vulcan
3
1
17
11.5
W
10
2
13
8.25
L
Izanami
Razordwarf
Izanami
1
2
2
1
L
Jing Wei
2
9
3
0.39
L
Nu Wa
0
3
4
0.67
W
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,096
Damage
70,266
74,256
Taken
53,779
31,969
Mitigated
24,956
5,580
Healing
19,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,418
4,209
0
3,138
8,896
4,008
0
1,699
7,117
0
34,137
L
9,425
681
0
2,205
18,372
10,467
0
5,662
12,588
32,057
0
L
Arachne
GEIST31
Arachne
5,325
3,472
0
1,973
15,901
6,715
0
5,247
10,534
0
13,282
W
Aphrodite
Kangay
Aphrodite
10,658
744
6,027
5,455
12,255
6,295
0
4,532
7,417
18,565
0
W
Vulcan
17,265
6,781
538
2,533
8,304
3,527
0
2,296
5,940
41,440
0
W
21,759
12,357
0
558
13,592
5,273
0
4,220
9,180
0
46,886
L
Izanami
Razordwarf
Izanami
10,569
7,664
0
0
12,299
4,210
0
6,531
5,508
0
23,642
L
Jing Wei
13,166
9,309
681
681
19,849
7,841
0
6,223
13,350
0
43,747
L
Nu Wa
9,611
3,094
0
40
7,835
2,736
0
3,416
4,353
29,530
0
W
11,166
4,124
576
815
10,732
5,853
0
5,441
5,089
0
34,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,302
Gold Earned
58,876
230
Minions Killed
262
5
Camps Cleared
7
852,640
Distance Traveled
1,062,292
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,837
903
50
4
0
174,140
1
L
Tiamat
10,958
913
63
5
1
181,014
1
L
Arachne
10,435
870
13
1
4
169,349
2
W
Aphrodite
11,031
919
30
3
0
206,086
0
W
Vulcan
11,151
929
57
5
0
224,231
0
W
Anhur
13,293
1,108
61
5
5
205,495
0
L
Izanami
9,934
828
35
3
0
175,374
0
L
Jing Wei
11,023
919
79
7
0
187,089
0
L
Nu Wa
9,952
829
40
3
0
139,814
1
W
Bellona
12,564
1,047
64
5
2
252,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role