Player Matchup

Ganesha
Ganesha
A_Happy_Beatdown
Ganesha
Level 26
God Stats
27W - 29L
1,543 SR
Queue Stats
76W - 72L
1,618 Elo+
Solo
Odin
Odin
GoyuzOne
Odin
Level 14
God Stats
0W - 1L
1,821 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Fenrir
Fenrir
ballaBulan
Fenrir
Level 29
God Stats
44W - 47L
1,524 SR
Queue Stats
197W - 201L
1,154 Elo+
Party 1
Thor
Thor
jmp956
Thor
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 24L
1,446 Elo+
Solo
Anhur
Anhur
xTheFastestRush
Anhur
Level 27
God Stats
5W - 4L
1,600 SR
Queue Stats
47W - 35L
1,618 Elo+
Solo
Team Averages
Level 24
1,598 SR
1,467 Elo+

VS

Team Averages
Level 17
1,544 SR
1,479 Elo+
Skadi
Skadi
El J Herbo
Skadi
Level 18
God Stats
28W - 14L
1,702 SR
Queue Stats
33W - 19L
1,688 Elo+
Solo
Set
Set
EzKyros_
Set
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,336 Elo+
Solo
Ares
Ares
Hunterc156
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,294 Elo+
Solo
Achilles
Achilles
NumerousPrawn78
Achilles
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 64L
1,562 Elo+
Solo
Arachne
Arachne
vanitas333
Arachne
Level 23
God Stats
28W - 25L
1,516 SR
Queue Stats
54W - 49L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 9
10,047
437
10,812
17,557
9,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
13
2 / 10 / 1
8,007
348
4,879
16,496
11,615
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
ballaBulan
Fenrir
17
8 / 8 / 4
11,617
505
17,835
24,162
15,037
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thor
jmp956
Thor
16
6 / 8 / 3
11,187
486
9,019
19,286
9,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

16
3 / 7 / 3
9,657
420
9,030
17,099
6,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
15 / 0 / 5
15,303
665
29,743
16,437
5,810
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 7 / 4
11,028
479
4,765
15,184
4,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 9 / 3
9,605
418
2,476
16,532
10,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
18
14 / 1 / 7
12,824
558
19,514
18,209
21,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
vanitas333
Arachne
19
8 / 2 / 6
13,206
574
14,954
20,528
8,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
64
19
Kills
39
39
Deaths
19
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
6
9
0.75
W
Skadi
15
0
5
17.5
W
2
7
4
0.57
L
Odin
2
10
1
0.25
W
0
9
3
0.17
W
Achilles
14
1
7
17.5
L
Fenrir
ballaBulan
Fenrir
8
8
4
1.25
L
Thor
jmp956
Thor
6
8
3
0.94
W
Arachne
vanitas333
Arachne
8
2
6
5.5
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,575
Damage
71,452
94,600
Taken
86,890
51,725
Mitigated
50,476
18,978
Healing
28,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,812
259
0
2,153
17,557
9,400
0
374
17,133
44,104
0
W
Skadi
29,743
14,977
630
8,347
16,437
5,810
7,514
3,758
12,679
0
153,009
W
4,765
1,964
0
2,989
15,184
4,585
414
2,925
12,234
0
61,148
L
Odin
4,879
1,977
0
974
16,496
11,615
0
518
15,728
0
21,983
W
2,476
299
0
396
16,532
10,239
0
665
15,742
25,108
0
W
Achilles
19,514
7,154
0
5,138
18,209
21,488
756
2,381
15,778
0
55,088
L
Fenrir
ballaBulan
Fenrir
17,835
7,353
0
7,814
24,162
15,037
626
1,000
23,012
0
66,729
L
Thor
jmp956
Thor
9,019
2,787
1,565
1,652
19,286
9,120
347
305
18,731
0
57,692
W
Arachne
vanitas333
Arachne
14,954
10,073
0
11,364
20,528
8,354
3,668
1,083
19,395
0
86,004
L
9,030
5,230
0
4,820
17,099
6,553
74
279
16,770
0
59,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,515
Gold Earned
61,966
404
Minions Killed
580
0
Camps Cleared
0
1,868,216
Distance Traveled
1,963,728
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,047
437
18
1
0
419,274
8
W
Skadi
15,303
665
225
10
0
402,083
4
W
Set
11,028
479
95
4
0
411,694
0
L
Odin
8,007
348
37
2
0
373,201
4
W
Ares
9,605
418
33
1
0
348,746
3
W
Achilles
12,824
558
76
3
0
401,128
0
L
Fenrir
11,617
505
108
5
0
346,387
0
L
Thor
11,187
486
108
5
0
381,521
0
W
Arachne
13,206
574
151
7
0
400,077
0
L
Anhur
9,657
420
133
6
0
347,833
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role