Player Matchup

Aphrodite
Aphrodite
KatoshiOrochi
Aphrodite
Level 87
God Stats
12W - 13L
1,706 SR
Queue Stats
85W - 105L
1,344 Elo+
Party 1
Tiamat
Tiamat
Moritsune_Sagara
Tiamat
Level 141
God Stats
16W - 19L
1,498 SR
Queue Stats
235W - 318L
1,355 Elo+
Party 1
Anubis
Anubis
crazywithlonely
Anubis
Level 109
God Stats
7W - 17L
1,868 SR
Queue Stats
88W - 116L
1,518 Elo+
Solo
Team Averages
Level 112
1,691 SR
1,406 Elo+

VS

Team Averages
Level 52
1,489 SR
1,418 Elo+
Freya
Freya
BlackRoseEnvy
Freya
Level 61
God Stats
24W - 22L
1,359 SR
Queue Stats
55W - 67L
1,351 Elo+
Solo
Sobek
Sobek
Clevername069
Sobek
Level 28
God Stats
26W - 25L
1,607 SR
Queue Stats
221W - 246L
1,404 Elo+
Solo
Fenrir
Fenrir
TeddyBeihr
Fenrir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KatoshiOrochi
Aphrodite
11
1 / 8 / 2
8,848
590
4,305
11,603
4,621
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
3 / 4 / 6
10,314
688
7,518
8,995
9,356
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 2 / 3
11,397
760
13,080
9,095
4,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 6
9,995
666
7,248
11,048
4,754
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 1 / 10
10,041
669
6,128
15,548
23,082
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
TeddyBeihr
Fenrir
15
7 / 5 / 5
11,365
758
12,159
14,038
7,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
10
Kills
14
14
Deaths
10
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
4
6
1.75
W
3
1
10
8
L
Aphrodite
KatoshiOrochi
Aphrodite
1
8
2
0.25
L
3
4
6
1.5
W
Fenrir
TeddyBeihr
Fenrir
7
5
5
1.9
L
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,903
Damage
25,535
29,693
Taken
40,634
18,432
Mitigated
35,470
7,615
Healing
10,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,248
2,486
0
4,135
11,048
4,754
774
7,154
3,894
43,001
0
W
6,128
328
0
3,085
15,548
23,082
0
8,803
6,745
18,974
0
L
Aphrodite
KatoshiOrochi
Aphrodite
4,305
885
951
2,039
11,603
4,621
620
4,150
7,453
30,666
0
L
7,518
906
171
1,082
8,995
9,356
363
5,668
3,327
25,142
0
W
Fenrir
TeddyBeihr
Fenrir
12,159
2,490
255
3,334
14,038
7,634
268
9,002
5,036
0
36,185
L
13,080
558
0
3,372
9,095
4,455
0
3,657
5,438
59,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,559
Gold Earned
31,401
178
Minions Killed
129
0
Camps Cleared
0
721,089
Distance Traveled
809,497
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,995
666
69
5
0
254,725
0
W
Sobek
10,041
669
26
2
0
273,634
2
L
Aphrodite
8,848
590
49
3
0
232,943
3
L
Tiamat
10,314
688
53
4
0
264,113
1
W
Fenrir
11,365
758
34
2
0
281,138
3
L
Anubis
11,397
760
76
5
0
224,033
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role