Player Matchup

Neith
Neith
L3S1Ux
Neith
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
32W - 42L
1,436 Elo+
Party 2
Ymir
Ymir
ScurBoyQ
Ymir
Level 38
God Stats
2W - 2L
1,384 SR
Queue Stats
89W - 94L
1,396 Elo+
Party 2
Erlang Shen
Erlang Shen
TSMShi
Erlang Shen
Level 29
God Stats
1W - 0L
1,616 SR
Queue Stats
14W - 10L
1,177 Elo+
Solo
Kukulkan
Kukulkan
Zullt
Kukulkan
Level 6
God Stats
1W - 2L
1,200 SR
Queue Stats
6W - 8L
1,401 Elo+
Solo
Arachne
Arachne
daloga09
Arachne
Level 27
God Stats
1W - 1L
1,277 SR
Queue Stats
275W - 324L
1,431 Elo+
Solo
Team Averages
Level 25
1,395 SR
1,368 Elo+

VS

Team Averages
Level 17
1,593 SR
1,412 Elo+
Nemesis
Nemesis
ARMOMRA
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Solo
Cabrakan
Cabrakan
BlueSky20
Cabrakan
Level 10
God Stats
13W - 17L
1,830 SR
Queue Stats
31W - 36L
1,419 Elo+
Party 1
Guan Yu
Guan Yu
Zafylie
Guan Yu
Level 28
God Stats
17W - 19L
1,637 SR
Queue Stats
34W - 44L
1,386 Elo+
Party 1
Skadi
Skadi
blackdamiendark
Skadi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
mrille
Kukulkan
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
L3S1Ux
Neith
9
3 / 2 / 4
5,284
528
5,192
5,179
945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
9
3 / 3 / 3
5,653
565
4,920
8,642
4,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
TSMShi
Erlang Shen
11
7 / 0 / 1
6,490
649
5,169
7,152
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Zullt
Kukulkan
11
1 / 1 / 3
5,974
597
2,737
3,551
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
daloga09
Arachne
11
5 / 0 / 4
6,463
646
3,942
7,222
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ARMOMRA
Nemesis
7
0 / 6 / 2
4,354
435
3,518
6,752
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cabrakan
BlueSky20
Cabrakan
8
3 / 3 / 2
5,641
564
4,291
6,944
4,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
Zafylie
Guan Yu
9
0 / 4 / 0
5,051
505
3,889
6,448
3,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
2 / 2 / 3
5,158
516
5,988
6,326
1,991
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
mrille
Kukulkan
10
1 / 4 / 0
5,630
563
2,461
5,740
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
19
Kills
6
6
Deaths
19
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ARMOMRA
Nemesis
0
6
2
0.17
L
Cabrakan
BlueSky20
Cabrakan
3
3
2
1.33
W
Neith
L3S1Ux
Neith
3
2
4
2.5
W
Ymir
3
3
3
1.5
W
Erlang Shen
TSMShi
Erlang Shen
7
0
1
7.5
L
Guan Yu
Zafylie
Guan Yu
0
4
0
0
W
Kukulkan
Zullt
Kukulkan
1
1
3
2.5
L
2
2
3
1.75
W
Arachne
daloga09
Arachne
5
0
4
7
L
Kukulkan
mrille
Kukulkan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,960
Damage
20,147
31,746
Taken
32,210
10,646
Mitigated
14,153
12,860
Healing
5,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ARMOMRA
Nemesis
3,518
1,596
0
516
6,752
2,094
0
811
5,941
0
11,431
L
Cabrakan
BlueSky20
Cabrakan
4,291
442
0
764
6,944
4,321
275
2,288
4,656
12,818
0
W
Neith
L3S1Ux
Neith
5,192
2,068
0
1,710
5,179
945
0
643
4,536
0
18,615
W
Ymir
4,920
323
105
2,164
8,642
4,372
0
3,455
5,187
16,179
0
W
Erlang Shen
TSMShi
Erlang Shen
5,169
3,021
0
3,928
7,152
2,124
261
78
6,907
0
23,068
L
Guan Yu
Zafylie
Guan Yu
3,889
927
359
1,353
6,448
3,756
0
0
6,448
141
24,316
W
Kukulkan
Zullt
Kukulkan
2,737
591
0
978
3,551
1,178
504
2,066
1,485
27,358
0
L
5,988
3,713
0
1,830
6,326
1,991
330
1,821
4,505
0
21,086
W
Arachne
daloga09
Arachne
3,942
2,360
0
3,975
7,222
2,027
0
588
6,609
0
30,021
L
Kukulkan
mrille
Kukulkan
2,461
185
0
1,030
5,740
1,991
0
2,737
3,003
32,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,864
Gold Earned
25,834
227
Minions Killed
222
0
Camps Cleared
0
982,172
Distance Traveled
913,261
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,354
435
19
2
0
200,569
1
L
Cabrakan
5,641
564
28
3
0
192,284
0
W
Neith
5,284
528
30
3
0
177,004
2
W
Ymir
5,653
565
33
3
0
170,515
2
W
Erlang Shen
6,490
649
42
4
0
228,169
0
L
Guan Yu
5,051
505
57
6
0
196,398
1
W
Kukulkan
5,974
597
58
6
0
184,053
4
L
Skadi
5,158
516
40
4
0
158,676
0
W
Arachne
6,463
646
64
6
0
222,431
0
L
Kukulkan
5,630
563
78
8
0
165,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role