Player Matchup

Tiamat
Tiamat
Bizeesleepin
Tiamat
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 50L
1,823 Elo+
Solo
Heimdallr
Heimdallr
Nazgul2_1
Heimdallr
Level 12
God Stats
6W - 1L
1,864 SR
Queue Stats
41W - 48L
1,546 Elo+
Solo
Arachne
Arachne
Rodnahema
Arachne
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,544 Elo+
Solo
Bakasura
Bakasura
Sergi922M
Bakasura
Level 29
God Stats
18W - 16L
1,543 SR
Queue Stats
102W - 102L
1,583 Elo+
Solo
Fafnir
Fafnir
eeeeerrrrr
Fafnir
Level 7
God Stats
3W - 3L
1,491 SR
Queue Stats
18W - 27L
1,569 Elo+
Solo
Team Averages
Level 17
1,579 SR
1,613 Elo+

VS

Team Averages
Level 11
1,596 SR
1,611 Elo+
Set
Set
Billybobjoe3866
Set
Level 15
God Stats
3W - 3L
1,649 SR
Queue Stats
17W - 18L
1,627 Elo+
Solo
Mulan
Mulan
CpnQuack
Mulan
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 9L
1,672 Elo+
Solo
Medusa
Medusa
DeadNimes
Medusa
Level 5
God Stats
1W - 1L
1,718 SR
Queue Stats
1W - 2L
1,445 Elo+
Solo
Kukulkan
Kukulkan
EnemyReefer
Kukulkan
Level 8
God Stats
7W - 9L
1,613 SR
Queue Stats
52W - 68L
1,623 Elo+
Solo
Merlin
Merlin
Linkinator1041
Merlin
Level 17
God Stats
7W - 11L
1,500 SR
Queue Stats
97W - 95L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
2 / 4 / 4
11,969
544
9,231
14,712
9,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Nazgul2_1
Heimdallr
17
2 / 2 / 0
10,852
493
3,981
7,631
2,537
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Rodnahema
Arachne
20
8 / 1 / 1
14,427
656
6,463
13,750
8,385
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
Sergi922M
Bakasura
19
6 / 2 / 4
13,835
629
9,343
22,891
10,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fafnir
eeeeerrrrr
Fafnir
11
1 / 1 / 0
9,249
420
1,691
6,981
3,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 0
9,695
441
2,150
17,025
6,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mulan
CpnQuack
Mulan
4
0 / 0 / 1
6,043
275
0
1,310
245
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Boots

Boots

+6%
Movement Speed

Medusa
DeadNimes
Medusa
3
0 / 1 / 1
5,999
273
213
1,915
295
Kukulkan
EnemyReefer
Kukulkan
16
2 / 6 / 4
10,253
466
12,037
13,572
5,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 1 / 0
13,826
628
14,876
7,435
2,644
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
19
Kills
10
10
Deaths
19
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
11
0
0
W
Tiamat
2
4
4
1
L
Mulan
CpnQuack
Mulan
0
0
1
0.5
L
Medusa
DeadNimes
Medusa
0
1
1
0.5
L
Kukulkan
EnemyReefer
Kukulkan
2
6
4
0.67
L
8
1
0
8
W
Heimdallr
Nazgul2_1
Heimdallr
2
2
0
1
W
Arachne
Rodnahema
Arachne
8
1
1
8.5
W
Bakasura
Sergi922M
Bakasura
6
2
4
4
W
Fafnir
eeeeerrrrr
Fafnir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,709
Damage
29,276
65,965
Taken
41,257
33,993
Mitigated
15,074
22,467
Healing
2,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,150
1,326
0
1,360
17,025
6,647
1,413
2,635
14,065
0
68,127
W
Tiamat
9,231
644
0
5,430
14,712
9,269
0
7,407
7,193
76,030
0
L
Mulan
CpnQuack
Mulan
0
0
0
0
1,310
245
0
426
858
0
624
L
Medusa
DeadNimes
Medusa
213
70
0
0
1,915
295
0
1,081
752
0
1,524
L
Kukulkan
EnemyReefer
Kukulkan
12,037
1,280
0
558
13,572
5,243
0
4,287
9,099
52,692
0
L
14,876
229
130
865
7,435
2,644
0
2,475
4,295
111,043
0
W
Heimdallr
Nazgul2_1
Heimdallr
3,981
533
417
1,058
7,631
2,537
4,746
4,344
3,287
0
51,657
W
Arachne
Rodnahema
Arachne
6,463
4,218
0
5,244
13,750
8,385
6,012
4,215
9,535
0
116,032
W
Bakasura
Sergi922M
Bakasura
9,343
5,815
0
6,027
22,891
10,085
5,984
6,673
15,444
2,414
59,378
W
Fafnir
eeeeerrrrr
Fafnir
1,691
857
637
3,654
6,981
3,717
674
4,274
2,707
22,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,332
Gold Earned
45,816
661
Minions Killed
438
0
Camps Cleared
0
1,928,951
Distance Traveled
1,217,096
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,695
441
131
6
0
372,618
0
W
Tiamat
11,969
544
141
6
0
417,764
0
L
Mulan
6,043
275
1
0
0
22,356
0
L
Medusa
5,999
273
3
0
0
23,951
0
L
Kukulkan
10,253
466
88
4
0
378,265
0
L
Merlin
13,826
628
215
10
0
419,906
3
W
Heimdallr
10,852
493
109
5
0
361,208
0
W
Arachne
14,427
656
214
10
0
480,435
4
W
Bakasura
13,835
629
141
6
0
464,912
0
W
Fafnir
9,249
420
56
3
0
204,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role