Player Matchup

Artemis
Artemis
Arthusq
Artemis
Level 26
God Stats
8W - 2L
1,731 SR
Queue Stats
170W - 58L
1,810 Elo+
Party 4
Sylvanus
Sylvanus
Blupox
Sylvanus
Level 159
God Stats
3W - 6L
1,679 SR
Queue Stats
253W - 162L
1,675 Elo+
Party 4
Rama
Rama
Dqnut
Rama
Level 103
God Stats
4W - 2L
1,500 SR
Queue Stats
269W - 251L
1,596 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ginbx
Tsukuyomi
Level 41
God Stats
0W - 2L
1,346 SR
Queue Stats
5W - 3L
1,596 Elo+
Solo
Ra
Ra
OnerRok
Ra
Level 31
God Stats
7W - 4L
2,052 SR
Queue Stats
422W - 407L
1,539 Elo+
Party 2
Team Averages
Level 72
1,662 SR
1,643 Elo+

VS

Team Averages
Level 56
1,444 SR
1,717 Elo+
Chang'e
Chang'e
AlbinaSexova
Chang'e
Level 46
God Stats
2W - 1L
1,469 SR
Queue Stats
21W - 7L
1,929 Elo+
Party 3
Danzaburou
Danzaburou
Growley20
Danzaburou
Level 27
God Stats
26W - 15L
1,659 SR
Queue Stats
74W - 41L
1,657 Elo+
Party 1
Baron Samedi
Baron Samedi
Hudymom
Baron Samedi
Level 26
God Stats
3W - 0L
1,495 SR
Queue Stats
19W - 7L
1,913 Elo+
Party 3
Nemesis
Nemesis
Lyric AG
Nemesis
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 75L
1,581 Elo+
Party 1
Tiamat
Tiamat
bobenee
Tiamat
Level 44
God Stats
13W - 13L
1,095 SR
Queue Stats
82W - 89L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arthusq
Artemis
19
15 / 8 / 4
13,823
601
36,430
24,393
10,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Blupox
Sylvanus
15
7 / 5 / 11
11,239
489
13,272
25,349
24,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
Dqnut
Rama
18
3 / 4 / 3
11,581
504
13,689
22,903
9,120
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Ginbx
Tsukuyomi
16
2 / 7 / 7
10,617
462
10,048
17,681
8,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
0 / 9 / 5
9,985
434
6,298
15,043
5,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlbinaSexova
Chang'e
20
11 / 7 / 14
13,966
607
28,511
30,186
10,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Growley20
Danzaburou
19
4 / 8 / 13
13,034
567
11,599
21,657
9,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Hudymom
Baron Samedi
17
5 / 4 / 13
11,927
519
10,913
18,421
13,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Lyric AG
Nemesis
20
10 / 3 / 14
14,429
627
18,000
25,425
16,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
bobenee
Tiamat
17
3 / 7 / 8
11,694
508
9,736
19,320
25,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
95
27
Kills
33
33
Deaths
29
30
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AlbinaSexova
Chang'e
11
7
14
2.57
L
Artemis
Arthusq
Artemis
15
8
4
2.13
L
Sylvanus
Blupox
Sylvanus
7
5
11
2.5
L
Rama
Dqnut
Rama
3
4
3
1.13
L
Tsukuyomi
Ginbx
Tsukuyomi
2
7
7
0.79
W
Danzaburou
Growley20
Danzaburou
4
8
13
1.31
W
Baron Samedi
Hudymom
Baron Samedi
5
4
13
2.88
W
Nemesis
Lyric AG
Nemesis
10
3
14
5.67
L
0
9
5
0.28
W
Tiamat
bobenee
Tiamat
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,737
Damage
78,759
105,369
Taken
115,009
58,276
Mitigated
74,898
36,469
Healing
45,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AlbinaSexova
Chang'e
28,511
2,200
6,099
15,461
30,186
10,893
1,036
8,362
21,083
85,149
0
L
Artemis
Arthusq
Artemis
36,430
26,903
0
8,102
24,393
10,303
1,060
8,835
15,368
0
90,870
L
Sylvanus
Blupox
Sylvanus
13,272
3,482
2,954
7,331
25,349
24,755
182
11,582
13,660
39,453
9,551
L
Rama
Dqnut
Rama
13,689
8,697
0
10,629
22,903
9,120
3,526
9,378
13,475
0
85,032
L
Tsukuyomi
Ginbx
Tsukuyomi
10,048
2,258
0
4,159
17,681
8,560
0
9,154
8,278
0
72,495
W
Danzaburou
Growley20
Danzaburou
11,599
6,007
0
6,820
21,657
9,044
2,663
4,308
17,343
0
86,111
W
Baron Samedi
Hudymom
Baron Samedi
10,913
1,189
2,487
4,176
18,421
13,135
512
5,363
12,978
40,901
0
W
Nemesis
Lyric AG
Nemesis
18,000
8,751
0
4,287
25,425
16,167
3,581
3,436
21,915
0
109,415
L
6,298
1,301
752
2,542
15,043
5,538
0
10,127
4,558
50,657
0
W
Tiamat
bobenee
Tiamat
9,736
1,214
0
6,306
19,320
25,659
422
2,371
16,932
50,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,245
Gold Earned
65,050
531
Minions Killed
506
0
Camps Cleared
0
1,912,134
Distance Traveled
2,096,011
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,966
607
105
5
0
411,655
3
L
Artemis
13,823
601
110
5
0
351,295
3
L
Sylvanus
11,239
489
64
3
0
412,921
3
L
Rama
11,581
504
155
7
0
354,269
8
L
Tsukuyomi
10,617
462
98
4
0
408,194
1
W
Danzaburou
13,034
567
104
5
0
394,411
2
W
Baron Samedi
11,927
519
45
2
0
437,002
6
W
Nemesis
14,429
627
163
7
0
490,988
3
L
Ra
9,985
434
104
5
0
385,455
6
W
Tiamat
11,694
508
89
4
0
361,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role