Player Matchup

Arachne
Arachne
Tay_Tay_687
Arachne
Level 105
God Stats
31W - 32L
1,502 SR
Queue Stats
217W - 284L
1,436 Elo+
Solo
Tiamat
Tiamat
chavalable
Tiamat
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
52W - 87L
1,309 Elo+
Solo
Cupid
Cupid
itszwumbo
Cupid
Level 15
God Stats
0W - 5L
1,190 SR
Queue Stats
45W - 60L
1,413 Elo+
Solo
Team Averages
Level 76
1,397 SR
1,386 Elo+

VS

Team Averages
Level 84
1,617 SR
1,527 Elo+
Jormungandr
Jormungandr
CoCoKachow
Jormungandr
Level 108
God Stats
4W - 5L
1,613 SR
Queue Stats
161W - 121L
1,703 Elo+
Party 1
Bakasura
Bakasura
DasGunSmith
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
xQuietXStarx
Persephone
Level 125
God Stats
4W - 3L
1,737 SR
Queue Stats
140W - 172L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Tay_Tay_687
Arachne
19
10 / 4 / 2
14,130
642
24,706
24,513
12,279
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
chavalable
Tiamat
20
3 / 4 / 8
13,692
622
18,211
20,609
13,006
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
itszwumbo
Cupid
2
0 / 0 / 0
8,379
381
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CoCoKachow
Jormungandr
18
5 / 4 / 2
14,528
660
13,975
23,201
21,647
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
DasGunSmith
Bakasura
17
2 / 5 / 2
14,130
642
1,677
13,713
8,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
xQuietXStarx
Persephone
19
1 / 5 / 6
14,094
641
17,424
15,480
5,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
13
Kills
8
8
Deaths
14
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CoCoKachow
Jormungandr
5
4
2
1.5
W
Bakasura
DasGunSmith
Bakasura
2
5
2
0.6
L
Arachne
Tay_Tay_687
Arachne
10
4
2
2.75
L
Tiamat
chavalable
Tiamat
3
4
8
1.75
L
Cupid
itszwumbo
Cupid
0
0
0
0
W
Persephone
xQuietXStarx
Persephone
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,917
Damage
33,076
45,122
Taken
52,394
25,285
Mitigated
35,819
12,593
Healing
12,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CoCoKachow
Jormungandr
13,975
2,795
1,077
2,950
23,201
21,647
388
6,243
16,958
64,588
0
W
Bakasura
DasGunSmith
Bakasura
1,677
1,203
0
4,121
13,713
8,306
504
5,952
7,761
0
51,013
L
Arachne
Tay_Tay_687
Arachne
24,706
16,674
199
4,212
24,513
12,279
842
15,967
7,919
0
83,450
L
Tiamat
chavalable
Tiamat
18,211
2,600
402
7,780
20,609
13,006
667
14,527
5,502
73,169
0
L
Cupid
itszwumbo
Cupid
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
xQuietXStarx
Persephone
17,424
1,431
0
4,276
15,480
5,866
1,440
6,084
9,392
77,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,201
Gold Earned
42,752
177
Minions Killed
317
0
Camps Cleared
0
823,494
Distance Traveled
1,099,005
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,528
660
98
4
0
380,931
2
W
Bakasura
14,130
642
100
5
0
346,838
2
L
Arachne
14,130
642
74
3
0
438,126
5
L
Tiamat
13,692
622
103
5
0
385,368
3
L
Cupid
8,379
381
0
0
0
0
0
W
Persephone
14,094
641
119
5
0
371,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role