Player Matchup

Susano
Susano
FeIgus
Susano
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 37L
1,724 Elo+
Party 1
Rama
Rama
LukerSkywalker
Rama
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 17L
1,681 Elo+
Party 1
Tiamat
Tiamat
SoneKaHauck
Tiamat
Level 157
God Stats
14W - 4L
1,500 SR
Queue Stats
441W - 139L
1,717 Elo+
Party 1
Team Averages
Level 142
1,500 SR
1,707 Elo+

VS

Team Averages
Level 62
1,509 SR
1,401 Elo+
Jormungandr
Jormungandr
Afff7110
Jormungandr
Level 14
God Stats
1W - 4L
1,321 SR
Queue Stats
3W - 5L
1,251 Elo+
Solo
Izanami
Izanami
KillerclowBr
Izanami
Level 29
God Stats
1W - 4L
1,707 SR
Queue Stats
101W - 124L
1,407 Elo+
Solo
Tiamat
Tiamat
Lisarba
Tiamat
Level 142
God Stats
7W - 5L
1,500 SR
Queue Stats
36W - 37L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
FeIgus
Susano
11
5 / 3 / 7
8,368
837
9,873
6,707
2,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 3 / 9
7,259
726
4,365
8,166
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
12
5 / 3 / 6
7,996
800
5,541
7,577
4,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Afff7110
Jormungandr
10
3 / 3 / 6
7,209
721
5,857
6,919
4,775
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
KillerclowBr
Izanami
9
2 / 5 / 4
6,657
666
3,853
8,675
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
Lisarba
Tiamat
11
4 / 4 / 3
7,525
753
5,687
7,240
4,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
12
Kills
9
9
Deaths
12
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Afff7110
Jormungandr
3
3
6
2
W
Susano
FeIgus
Susano
5
3
7
2.83
L
Izanami
KillerclowBr
Izanami
2
5
4
0.8
L
Tiamat
Lisarba
Tiamat
4
4
3
1.38
W
2
3
9
2.17
W
Tiamat
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,779
Damage
15,397
22,450
Taken
22,834
10,560
Mitigated
11,543
4,718
Healing
2,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Afff7110
Jormungandr
5,857
1,410
0
83
6,919
4,775
0
2,644
4,175
15,740
0
W
Susano
FeIgus
Susano
9,873
2,199
0
387
6,707
2,998
0
3,179
3,342
0
30,923
L
Izanami
KillerclowBr
Izanami
3,853
2,429
0
1,239
8,675
2,436
749
1,616
6,909
0
17,555
L
Tiamat
Lisarba
Tiamat
5,687
584
0
1,254
7,240
4,332
249
1,313
5,757
24,364
0
W
4,365
3,856
0
2,099
8,166
2,588
325
4,379
3,597
0
22,988
W
Tiamat
5,541
1,078
280
1,952
7,577
4,974
71
3,565
3,906
18,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,623
Gold Earned
21,391
116
Minions Killed
91
0
Camps Cleared
0
516,559
Distance Traveled
491,624
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,209
721
13
1
0
153,139
0
W
Susano
8,368
837
45
5
0
186,007
2
L
Izanami
6,657
666
29
3
0
166,475
0
L
Tiamat
7,525
753
49
5
0
172,010
2
W
Rama
7,259
726
38
4
0
157,995
2
W
Tiamat
7,996
800
33
3
0
172,557
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role