Player Matchup

Loki
Loki
KillaWiggles0
Loki
Level 16
God Stats
23W - 30L
1,453 SR
Queue Stats
253W - 290L
1,263 Elo+
Party 2
Chaac
Chaac
OUT FOR BLOOD51
Chaac
Level 17
God Stats
14W - 12L
1,680 SR
Queue Stats
153W - 180L
1,228 Elo+
Solo
Eset
Eset
RustyDooku27
Eset
Level 29
God Stats
2W - 2L
1,667 SR
Queue Stats
267W - 310L
1,239 Elo+
Solo
Khepri
Khepri
hypebeastassain
Khepri
Level 25
God Stats
8W - 6L
1,341 SR
Queue Stats
202W - 275L
1,317 Elo+
Party 2
Danzaburou
Danzaburou
lentari
Danzaburou
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,350 Elo+
Solo
Team Averages
Level 22
1,528 SR
1,280 Elo+

VS

Team Averages
Level 18
1,387 SR
1,198 Elo+
Pele
Pele
Sai19
Pele
Level 8
God Stats
5W - 4L
1,798 SR
Queue Stats
13W - 29L
1,171 Elo+
Solo
Ao Kuang
Ao Kuang
Spenaso
Ao Kuang
Level 34
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 11L
1,066 Elo+
Party 1
Tiamat
Tiamat
TTVTOXIC648
Tiamat
Level 27
God Stats
0W - 4L
1,192 SR
Queue Stats
12W - 17L
1,394 Elo+
Solo
Hades
Hades
TodyynHoo56
Hades
Level 15
God Stats
11W - 9L
1,242 SR
Queue Stats
15W - 11L
1,286 Elo+
Solo
Neith
Neith
lDKv2
Neith
Level 4
God Stats
9W - 6L
1,202 SR
Queue Stats
16W - 12L
1,071 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 6 / 6
9,227
419
5,469
11,489
4,715
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 6 / 5
9,858
448
6,432
17,312
13,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 5 / 13
9,220
419
13,137
9,508
4,253
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 2 / 17
11,015
501
8,092
15,043
19,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
lentari
Danzaburou
18
19 / 2 / 9
13,477
613
36,649
20,528
10,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Sai19
Pele
6
0 / 3 / 1
6,386
290
448
4,307
1,093
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
Spenaso
Ao Kuang
16
13 / 6 / 3
11,504
523
18,506
25,880
13,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
12
0 / 10 / 5
7,646
348
7,387
19,889
14,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 8 / 6
8,122
369
8,484
17,190
17,921
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
lDKv2
Neith
13
4 / 9 / 9
9,312
423
10,955
17,907
7,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
43
36
Kills
19
21
Deaths
36
50
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
6
6
1.5
W
3
6
5
0.92
W
3
5
13
1.9
L
Pele
Sai19
Pele
0
3
1
0.17
L
Ao Kuang
Spenaso
Ao Kuang
13
6
3
2.42
L
Tiamat
0
10
5
0.25
L
2
8
6
0.63
W
5
2
17
6.75
L
Neith
lDKv2
Neith
4
9
9
0.94
W
Danzaburou
lentari
Danzaburou
19
2
9
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,779
Damage
45,780
73,880
Taken
85,173
52,835
Mitigated
53,960
20,295
Healing
14,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,469
1,648
0
0
11,489
4,715
639
6,047
5,442
0
21,708
W
6,432
1,638
0
4,871
17,312
13,977
1,683
7,392
9,920
0
39,869
W
13,137
1,077
684
781
9,508
4,253
478
5,370
4,138
31,482
0
L
Pele
Sai19
Pele
448
161
111
220
4,307
1,093
88
551
3,756
0
9,695
L
Ao Kuang
Spenaso
Ao Kuang
18,506
5,438
0
7,508
25,880
13,607
633
5,865
19,815
37,019
0
L
Tiamat
7,387
556
0
1,477
19,889
14,143
189
5,106
14,739
23,090
1,323
L
8,484
673
500
1,567
17,190
17,921
558
5,538
11,602
25,769
0
W
8,092
1,497
0
2,235
15,043
19,158
1,029
7,190
7,853
22,166
0
L
Neith
lDKv2
Neith
10,955
4,906
219
3,099
17,907
7,196
899
4,169
13,538
0
40,445
W
Danzaburou
lentari
Danzaburou
36,649
16,817
0
11,724
20,528
10,732
6,039
8,297
12,231
0
104,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,797
Gold Earned
42,970
250
Minions Killed
173
0
Camps Cleared
0
1,766,848
Distance Traveled
1,449,648
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,227
419
30
1
0
380,985
0
W
Chaac
9,858
448
55
3
0
338,748
0
W
Eset
9,220
419
32
1
0
285,257
5
L
Pele
6,386
290
19
1
0
144,093
1
L
Ao Kuang
11,504
523
45
2
0
382,411
2
L
Tiamat
7,646
348
26
1
0
328,328
0
L
Hades
8,122
369
27
1
0
289,937
0
W
Khepri
11,015
501
28
1
0
428,795
1
L
Neith
9,312
423
56
3
0
304,879
5
W
Danzaburou
13,477
613
105
5
0
333,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role