Player Matchup

King Arthur
King Arthur
RottedPotato
King Arthur
Level 88
God Stats
2W - 2L
1,638 SR
Queue Stats
27W - 24L
1,657 Elo+
Party 1
Tiamat
Tiamat
ValRalTal
Tiamat
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
YoMyNickel
Ra
Level 106
God Stats
0W - 1L
1,717 SR
Queue Stats
1W - 4L
1,201 Elo+
Solo
Team Averages
Level 81
1,618 SR
1,453 Elo+

VS

Team Averages
Level 67
1,545 SR
1,622 Elo+
Scylla
Scylla
ReallyBigTree
Scylla
Level 60
God Stats
1W - 0L
1,717 SR
Queue Stats
10W - 12L
1,623 Elo+
Party 2
Chaac
Chaac
Seaknee
Chaac
Level 75
God Stats
13W - 12L
1,355 SR
Queue Stats
60W - 60L
1,586 Elo+
Solo
Cupid
Cupid
blackbeltmatt24
Cupid
Level 65
God Stats
1W - 1L
1,561 SR
Queue Stats
19W - 20L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RottedPotato
King Arthur
12
3 / 6 / 1
9,553
682
7,900
18,242
12,951
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
ValRalTal
Tiamat
11
0 / 5 / 3
7,864
562
3,917
10,821
5,566
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 2 / 2
8,509
608
7,831
10,864
3,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 8
9,681
692
12,889
7,229
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Seaknee
Chaac
14
6 / 2 / 6
10,128
723
8,779
13,586
8,908
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
3 / 1 / 9
9,797
700
11,309
11,727
4,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
13
13
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
L
King Arthur
RottedPotato
King Arthur
3
6
1
0.58
W
Chaac
Seaknee
Chaac
6
2
6
4.5
L
Tiamat
ValRalTal
Tiamat
0
5
3
0.3
L
1
2
2
1
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,648
Damage
32,977
39,927
Taken
32,542
22,328
Mitigated
15,503
5,949
Healing
13,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,889
1,356
0
1,011
7,229
2,351
1,369
3,114
4,015
35,259
0
L
King Arthur
RottedPotato
King Arthur
7,900
1,514
464
3,046
18,242
12,951
0
4,994
12,924
0
27,078
W
Chaac
Seaknee
Chaac
8,779
1,966
997
5,850
13,586
8,908
590
4,450
8,836
0
25,206
L
Tiamat
ValRalTal
Tiamat
3,917
217
0
797
10,821
5,566
0
3,893
6,680
12,440
0
L
7,831
168
689
953
10,864
3,811
0
3,326
7,348
45,482
0
W
11,309
6,532
403
5,653
11,727
4,244
1,329
4,235
7,392
0
61,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,926
Gold Earned
29,606
122
Minions Killed
178
0
Camps Cleared
0
755,007
Distance Traveled
758,304
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,681
692
57
4
0
237,263
2
L
King Arthur
9,553
682
33
2
0
241,591
3
W
Chaac
10,128
723
44
3
0
261,755
6
L
Tiamat
7,864
562
30
2
0
227,465
1
L
Ra
8,509
608
59
4
0
285,951
5
W
Cupid
9,797
700
77
6
0
259,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role