Player Matchup

Medusa
Medusa
BRUNO_WAL
Medusa
Level 81
God Stats
5W - 13L
1,322 SR
Queue Stats
472W - 520L
1,533 Elo+
Solo
Tiamat
Tiamat
Moody Nirvash
Tiamat
Level 69
God Stats
3W - 2L
1,295 SR
Queue Stats
82W - 108L
1,383 Elo+
Solo
Scylla
Scylla
Yare_yare254
Scylla
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,628 Elo+
Solo
Chaac
Chaac
gordinhocarrozza
Chaac
Level 42
God Stats
1W - 4L
1,373 SR
Queue Stats
37W - 48L
1,434 Elo+
Solo
Cthulhu
Cthulhu
orangejuanma
Cthulhu
Level 141
God Stats
12W - 15L
1,480 SR
Queue Stats
302W - 352L
1,466 Elo+
Solo
Team Averages
Level 80
1,394 SR
1,489 Elo+

VS

Team Averages
Level 64
1,496 SR
1,412 Elo+
Tiamat
Tiamat
CausalShelf738
Tiamat
Level 68
God Stats
4W - 7L
1,318 SR
Queue Stats
183W - 223L
1,382 Elo+
Party 1
Xing Tian
Xing Tian
K4PP
Xing Tian
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 116L
1,390 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Loli__Safada
Tsukuyomi
Level 50
God Stats
10W - 3L
1,740 SR
Queue Stats
71W - 89L
1,500 Elo+
Solo
Cupid
Cupid
VolcanicTraK
Cupid
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 123L
1,333 Elo+
Party 1
Osiris
Osiris
iRompeprop
Osiris
Level 93
God Stats
6W - 12L
1,423 SR
Queue Stats
652W - 733L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BRUNO_WAL
Medusa
13
3 / 2 / 2
8,126
451
7,704
11,429
3,847
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 5 / 1
7,852
436
9,051
12,846
8,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
13
1 / 5 / 1
7,978
443
6,234
9,547
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 0
8,280
460
8,356
13,629
13,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
orangejuanma
Cthulhu
11
1 / 6 / 2
7,313
406
6,186
18,202
18,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 2
10,811
601
14,464
9,433
7,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
K4PP
Xing Tian
12
2 / 4 / 5
7,989
444
2,657
11,493
6,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Loli__Safada
Tsukuyomi
15
7 / 3 / 10
9,621
535
12,857
13,204
4,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 0 / 6
8,631
480
6,520
9,330
3,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
iRompeprop
Osiris
16
2 / 1 / 5
9,683
538
9,983
15,650
13,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
8
Kills
21
21
Deaths
8
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
BRUNO_WAL
Medusa
3
2
2
2
W
9
0
2
10
W
Xing Tian
K4PP
Xing Tian
2
4
5
1.13
W
Tsukuyomi
Loli__Safada
Tsukuyomi
7
3
10
4
L
2
5
1
0.5
W
1
0
6
4
L
Scylla
1
5
1
0.3
L
1
3
0
0.33
W
Osiris
iRompeprop
Osiris
2
1
5
4.5
L
Cthulhu
orangejuanma
Cthulhu
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,531
Damage
46,481
65,653
Taken
59,110
47,196
Mitigated
35,513
14,750
Healing
24,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BRUNO_WAL
Medusa
7,704
3,218
0
2,284
11,429
3,847
407
1,607
9,774
0
50,731
W
14,464
938
132
4,192
9,433
7,275
980
6,204
3,060
69,410
0
W
Xing Tian
K4PP
Xing Tian
2,657
425
246
1,060
11,493
6,764
0
4,338
7,060
18,694
0
W
Tsukuyomi
Loli__Safada
Tsukuyomi
12,857
3,266
0
5,590
13,204
4,864
668
4,493
8,605
0
54,963
L
9,051
1,551
0
2,612
12,846
8,345
46
5,230
7,443
50,552
0
W
6,520
3,039
1,026
3,852
9,330
3,138
493
3,818
5,512
0
52,476
L
Scylla
6,234
225
0
1,040
9,547
2,754
739
4,374
4,841
43,856
0
L
8,356
1,570
0
5,122
13,629
13,831
0
1,965
11,576
141
51,763
W
Osiris
iRompeprop
Osiris
9,983
5,061
0
8,186
15,650
13,472
0
2,420
12,660
192
63,868
L
Cthulhu
orangejuanma
Cthulhu
6,186
539
282
3,410
18,202
18,419
0
3,416
14,735
22,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,549
Gold Earned
46,735
448
Minions Killed
493
0
Camps Cleared
0
1,487,956
Distance Traveled
1,743,593
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,126
451
84
5
0
304,045
0
W
Tiamat
10,811
601
162
9
0
354,513
2
W
Xing Tian
7,989
444
25
1
0
344,796
0
W
Tsukuyomi
9,621
535
84
5
0
368,167
4
L
Tiamat
7,852
436
92
5
0
276,964
2
W
Cupid
8,631
480
94
5
0
337,823
4
L
Scylla
7,978
443
103
6
0
304,655
4
L
Chaac
8,280
460
116
6
0
300,881
5
W
Osiris
9,683
538
128
7
0
338,294
6
L
Cthulhu
7,313
406
53
3
0
301,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role