Player Matchup

Ah Puch
Ah Puch
KITKETMED
Ah Puch
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 93L
1,375 Elo+
Solo
Nike
Nike
MichaelMike6
Nike
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
MrのBee
Cerberus
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 18L
1,345 Elo+
Party 1
Nemesis
Nemesis
REDuuu
Nemesis
Level 29
God Stats
4W - 2L
1,455 SR
Queue Stats
69W - 56L
1,539 Elo+
Solo
Izanami
Izanami
灬老鹰灬
Izanami
Level 15
God Stats
2W - 0L
1,744 SR
Queue Stats
18W - 22L
1,366 Elo+
Party 1
Team Averages
Level 18
1,540 SR
1,425 Elo+

VS

Team Averages
Level 20
1,505 SR
1,377 Elo+
Medusa
Medusa
Aleka20
Medusa
Level 20
God Stats
1W - 2L
1,525 SR
Queue Stats
48W - 54L
1,417 Elo+
Party 2
Ravana
Ravana
BooTnot
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,440 Elo+
Solo
Guan Yu
Guan Yu
evolution369
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,149 Elo+
Solo
Ymir
Ymir
yunquerano
Ymir
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 46L
1,382 Elo+
Party 2
Ra
Ra
我从16回来了
Ra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KITKETMED
Ah Puch
11
4 / 1 / 0
6,841
622
2,813
2,134
467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 2 / 2
7,387
672
2,376
5,268
3,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
MrのBee
Cerberus
10
2 / 5 / 6
6,804
619
4,073
8,182
4,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
REDuuu
Nemesis
13
4 / 0 / 4
7,564
688
3,428
5,882
2,530
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
灬老鹰灬
Izanami
11
4 / 3 / 2
6,862
624
6,643
7,942
2,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aleka20
Medusa
10
5 / 4 / 3
5,722
520
6,569
7,122
1,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
BooTnot
Ravana
7
3 / 1 / 0
5,354
487
1,248
1,998
463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
evolution369
Guan Yu
4
0 / 6 / 0
4,118
374
541
5,373
2,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 4 / 7
5,274
479
4,461
8,742
2,731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 2 / 1
6,186
562
1,906
4,958
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
16
Kills
11
11
Deaths
17
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
Aleka20
Medusa
5
4
3
1.63
L
Ravana
BooTnot
Ravana
3
1
0
3
W
Ah Puch
KITKETMED
Ah Puch
4
1
0
4
W
2
2
2
1.5
W
Cerberus
MrのBee
Cerberus
2
5
6
1
W
Nemesis
REDuuu
Nemesis
4
0
4
6
L
Guan Yu
evolution369
Guan Yu
0
6
0
0
L
1
4
7
1.13
L
2
2
1
1.25
W
Izanami
灬老鹰灬
Izanami
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,333
Damage
14,725
29,408
Taken
28,193
13,391
Mitigated
8,287
6,048
Healing
3,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Aleka20
Medusa
6,569
3,347
0
1,092
7,122
1,661
0
1,965
5,132
0
19,709
L
Ravana
BooTnot
Ravana
1,248
580
0
1,051
1,998
463
0
0
1,998
0
15,781
W
Ah Puch
KITKETMED
Ah Puch
2,813
391
0
701
2,134
467
670
214
1,895
25,701
0
W
2,376
112
0
76
5,268
3,317
1,598
1,459
3,784
0
30,954
W
Cerberus
MrのBee
Cerberus
4,073
350
0
1,238
8,182
4,623
56
1,880
6,302
11,175
0
W
Nemesis
REDuuu
Nemesis
3,428
1,471
0
936
5,882
2,530
555
781
5,051
0
50,119
L
Guan Yu
evolution369
Guan Yu
541
245
0
226
5,373
2,202
319
1,281
4,067
0
5,467
L
4,461
765
0
1,154
8,742
2,731
0
1,320
7,422
13,981
0
L
1,906
297
0
450
4,958
1,230
494
2,320
2,563
25,499
0
W
Izanami
灬老鹰灬
Izanami
6,643
4,285
0
3,097
7,942
2,454
1,734
2,033
5,909
0
42,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,458
Gold Earned
26,654
313
Minions Killed
181
0
Camps Cleared
0
984,137
Distance Traveled
798,909
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,722
520
34
3
0
177,092
0
L
Ravana
5,354
487
42
4
0
95,751
0
W
Ah Puch
6,841
622
47
4
0
180,995
3
W
Nike
7,387
672
72
7
0
191,829
2
W
Cerberus
6,804
619
18
2
0
202,115
1
W
Nemesis
7,564
688
94
9
0
231,089
0
L
Guan Yu
4,118
374
14
1
0
140,159
1
L
Ymir
5,274
479
17
2
0
190,063
0
L
Ra
6,186
562
74
7
0
195,844
2
W
Izanami
6,862
624
82
7
0
178,109
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role