Player Matchup

Neith
Neith
Buggytank13
Neith
Level 70
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 102L
1,372 Elo+
Party 1
Ullr
Ullr
SlimeTimeTV
Ullr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,406 Elo+
Party 1
Tiamat
Tiamat
boba69
Tiamat
Level 82
God Stats
24W - 29L
1,231 SR
Queue Stats
216W - 262L
1,332 Elo+
Solo
Team Averages
Level 56
1,410 SR
1,370 Elo+

VS

Team Averages
Level 50
1,505 SR
1,176 Elo+
Tiamat
Tiamat
Girth4682
Tiamat
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 163L
1,302 Elo+
Party 2
Cthulhu
Cthulhu
TheMigBoist6893
Cthulhu
Level 67
God Stats
15W - 19L
1,500 SR
Queue Stats
85W - 137L
1,129 Elo+
Party 2
Cerberus
Cerberus
talonoakley
Cerberus
Level 16
God Stats
0W - 1L
1,516 SR
Queue Stats
4W - 7L
1,098 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 8
9,265
927
9,706
3,735
1,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
8 / 2 / 8
9,149
915
7,176
6,921
3,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
boba69
Tiamat
10
1 / 2 / 11
7,490
749
5,065
4,679
3,346
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Girth4682
Tiamat
10
1 / 6 / 2
7,060
706
4,761
9,930
7,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 7 / 1
7,684
768
5,456
12,204
9,257
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
talonoakley
Cerberus
6
0 / 5 / 1
5,735
574
503
7,298
3,312
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
18
Kills
4
4
Deaths
18
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
0
8
13
L
Tiamat
Girth4682
Tiamat
1
6
2
0.33
W
8
2
8
6
L
3
7
1
0.5
W
Tiamat
boba69
Tiamat
1
2
11
3.25
L
Cerberus
talonoakley
Cerberus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,947
Damage
10,720
15,335
Taken
29,432
8,454
Mitigated
19,869
4,315
Healing
2,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,706
2,913
0
2,570
3,735
1,361
1,159
2,666
1,069
0
30,011
L
Tiamat
Girth4682
Tiamat
4,761
702
147
1,826
9,930
7,300
0
1,257
8,673
18,788
0
W
7,176
4,769
0
626
6,921
3,747
1,376
4,642
2,279
0
28,497
L
5,456
882
159
726
12,204
9,257
0
2,499
9,705
19,384
0
W
Tiamat
boba69
Tiamat
5,065
694
0
1,119
4,679
3,346
274
3,482
1,197
22,248
0
L
Cerberus
talonoakley
Cerberus
503
0
0
101
7,298
3,312
0
1,309
5,989
4,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,904
Gold Earned
20,479
120
Minions Killed
66
0
Camps Cleared
0
540,053
Distance Traveled
427,956
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,265
927
52
5
0
176,033
2
L
Tiamat
7,060
706
23
2
0
165,022
0
W
Ullr
9,149
915
41
4
0
169,489
1
L
Cthulhu
7,684
768
34
3
0
151,496
0
W
Tiamat
7,490
749
27
3
0
194,531
1
L
Cerberus
5,735
574
9
1
0
111,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role