Player Matchup

Yemoja
Yemoja
ShadowShisui
Yemoja
Level 123
God Stats
1W - 3L
1,705 SR
Queue Stats
359W - 377L
1,475 Elo+
Solo
Xing Tian
Xing Tian
Urke79
Xing Tian
Level 149
God Stats
0W - 1L
1,266 SR
Queue Stats
14W - 13L
1,477 Elo+
Party 3
Thor
Thor
Wurst3298
Thor
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 39L
1,511 Elo+
Party 3
Ymir
Ymir
ichigo99
Ymir
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 92L
1,648 Elo+
Party 3
Heimdallr
Heimdallr
m0rdecai
Heimdallr
Level 156
God Stats
21W - 27L
1,472 SR
Queue Stats
761W - 814L
1,467 Elo+
Solo
Team Averages
Level 143
1,488 SR
1,516 Elo+

VS

Team Averages
Level 129
1,559 SR
1,489 Elo+
Chang'e
Chang'e
Axium59
Chang'e
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,315 Elo+
Party 1
Bastet
Bastet
Dampest9724
Bastet
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 37L
1,668 Elo+
Party 2
Sol
Sol
Kifwêt
Sol
Level 125
God Stats
12W - 6L
1,658 SR
Queue Stats
477W - 391L
1,549 Elo+
Party 1
Heimdallr
Heimdallr
ThunderKnoxs
Heimdallr
Level 142
God Stats
4W - 0L
1,500 SR
Queue Stats
104W - 98L
1,440 Elo+
Party 2
Nike
Nike
Tialeh
Nike
Level 141
God Stats
9W - 5L
1,639 SR
Queue Stats
518W - 441L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
0 / 7 / 17
11,949
543
7,603
32,409
36,463
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
Urke79
Xing Tian
20
1 / 6 / 17
13,430
610
21,511
41,298
48,487
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
20
11 / 7 / 11
15,368
699
23,147
25,348
16,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
20
7 / 7 / 12
15,642
711
22,555
40,886
53,852
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heimdallr
m0rdecai
Heimdallr
20
6 / 7 / 10
14,524
660
44,041
34,235
19,110
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Axium59
Chang'e
20
12 / 4 / 15
16,483
749
30,731
29,918
12,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
18
5 / 8 / 18
13,680
622
22,210
22,511
8,941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
20
10 / 4 / 18
16,039
729
51,783
29,587
11,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
ThunderKnoxs
Heimdallr
20
4 / 4 / 21
15,093
686
28,505
22,615
9,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
Tialeh
Nike
20
3 / 5 / 26
14,856
675
22,050
33,434
38,760
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
132
25
Kills
34
34
Deaths
25
67
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Axium59
Chang'e
12
4
15
4.88
W
Bastet
5
8
18
1.75
W
Sol
10
4
18
4.75
L
Yemoja
0
7
17
1.21
W
Heimdallr
ThunderKnoxs
Heimdallr
4
4
21
3.63
W
Nike
Tialeh
Nike
3
5
26
3.2
L
Xing Tian
Urke79
Xing Tian
1
6
17
1.58
L
Thor
11
7
11
2.36
L
Ymir
7
7
12
1.86
L
Heimdallr
m0rdecai
Heimdallr
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,857
Damage
155,279
174,176
Taken
138,065
174,514
Mitigated
81,255
63,089
Healing
79,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Axium59
Chang'e
30,731
1,393
22,492
17,015
29,918
12,075
720
12,584
17,334
56,256
0
W
Bastet
22,210
4,313
1,163
3,120
22,511
8,941
0
7,540
14,971
0
30,050
W
Sol
51,783
13,185
4,759
13,912
29,587
11,602
3,193
12,300
17,287
94,427
0
L
Yemoja
7,603
2,862
21,078
7,903
32,409
36,463
534
15,568
16,414
19,946
0
W
Heimdallr
ThunderKnoxs
Heimdallr
28,505
9,110
582
4,304
22,615
9,877
1,766
6,217
16,398
0
61,811
W
Nike
Tialeh
Nike
22,050
4,958
6,256
6,026
33,434
38,760
558
13,028
20,406
0
31,207
L
Xing Tian
Urke79
Xing Tian
21,511
1,244
3,109
5,357
41,298
48,487
167
16,789
24,024
41,552
0
L
Thor
23,147
3,793
2,245
2,637
25,348
16,602
1,329
12,941
12,011
0
38,099
L
Ymir
22,555
3,141
1,560
4,879
40,886
53,852
288
18,714
21,682
43,204
0
L
Heimdallr
m0rdecai
Heimdallr
44,041
5,470
3,466
10,855
34,235
19,110
1,283
16,350
17,531
0
95,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,913
Gold Earned
76,151
223
Minions Killed
212
0
Camps Cleared
0
1,952,516
Distance Traveled
2,247,991
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
16,483
749
36
2
0
449,757
0
W
Bastet
13,680
622
17
1
0
427,671
0
W
Sol
16,039
729
80
4
0
404,446
0
L
Yemoja
11,949
543
28
1
0
381,215
5
W
Heimdallr
15,093
686
63
3
0
427,655
3
W
Nike
14,856
675
16
1
0
538,462
0
L
Xing Tian
13,430
610
35
2
0
406,827
4
L
Thor
15,368
699
34
2
0
367,819
1
L
Ymir
15,642
711
34
2
0
370,553
0
L
Heimdallr
14,524
660
92
4
0
426,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role