Player Matchup

Izanami
Izanami
DEATHREAPERXDx
Izanami
Level 57
God Stats
4W - 6L
1,599 SR
Queue Stats
65W - 104L
1,402 Elo+
Party 1
Fenrir
Fenrir
goldlion3636
Fenrir
Level 153
God Stats
24W - 26L
1,566 SR
Queue Stats
126W - 137L
1,459 Elo+
Solo
Tiamat
Tiamat
iCrucfixioni
Tiamat
Level 127
God Stats
13W - 11L
1,706 SR
Queue Stats
166W - 164L
1,551 Elo+
Solo
Ares
Ares
kArmA4d4
Ares
Level 63
God Stats
0W - 2L
1,327 SR
Queue Stats
127W - 165L
1,428 Elo+
Party 1
Medusa
Medusa
xXWarriorELIT3Xx
Medusa
Level 68
God Stats
8W - 15L
1,420 SR
Queue Stats
59W - 97L
1,390 Elo+
Party 1
Team Averages
Level 94
1,524 SR
1,446 Elo+

VS

Team Averages
Level 92
1,457 SR
1,577 Elo+
Hou Yi
Hou Yi
Adam Got Work
Hou Yi
Level 126
God Stats
2W - 1L
1,302 SR
Queue Stats
60W - 46L
1,435 Elo+
Solo
Tiamat
Tiamat
KushKingBlaze
Tiamat
Level 104
God Stats
1W - 0L
1,298 SR
Queue Stats
53W - 58L
1,705 Elo+
Solo
Baron Samedi
Baron Samedi
Revenge lox
Baron Samedi
Level 53
God Stats
2W - 2L
1,686 SR
Queue Stats
78W - 91L
1,457 Elo+
Solo
Hel
Hel
annabanana006
Hel
Level 107
God Stats
3W - 5L
1,500 SR
Queue Stats
102W - 121L
1,467 Elo+
Solo
Loki
Loki
ySn clxpz
Loki
Level 71
God Stats
14W - 14L
1,499 SR
Queue Stats
84W - 78L
1,819 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
7,392
308
1,270
3,191
963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
17
3 / 8 / 3
10,384
433
9,592
23,792
12,135
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
17
4 / 3 / 1
11,084
462
15,184
14,821
10,571
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
14
1 / 11 / 1
9,228
385
10,100
27,057
18,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
2 / 11 / 3
9,347
389
11,553
22,309
7,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 2 / 7
13,764
574
24,327
23,869
9,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
7 / 3 / 15
13,635
568
17,856
16,183
26,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Revenge lox
Baron Samedi
19
3 / 2 / 16
12,687
529
13,140
17,815
20,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
2 / 4 / 4
12,088
504
5,256
15,428
6,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
20
8 / 0 / 4
15,135
631
9,742
16,621
7,597
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
81
10
Kills
35
35
Deaths
11
8
Assists
46
Player
Kills
Deaths
Assists
KDA
W
15
2
7
9.25
L
0
2
0
0
W
7
3
15
4.83
W
Baron Samedi
Revenge lox
Baron Samedi
3
2
16
5.5
W
2
4
4
1
L
Fenrir
3
8
3
0.56
L
Tiamat
4
3
1
1.5
L
Ares
1
11
1
0.14
L
2
11
3
0.32
W
Loki
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,699
Damage
70,321
91,170
Taken
89,916
50,290
Mitigated
69,853
12,161
Healing
46,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,327
17,074
0
15,586
23,869
9,506
3,974
8,368
15,501
0
99,299
L
1,270
455
0
422
3,191
963
519
1,542
1,649
0
18,320
W
17,856
2,168
0
6,292
16,183
26,128
952
4,237
11,946
71,282
0
W
Baron Samedi
Revenge lox
Baron Samedi
13,140
1,501
1,228
5,630
17,815
20,098
1,329
4,635
13,180
70,235
0
W
5,256
365
4,473
7,242
15,428
6,524
2,670
7,193
8,235
67,614
0
L
Fenrir
9,592
1,602
0
4,753
23,792
12,135
0
8,361
15,349
0
48,780
L
Tiamat
15,184
1,346
0
4,006
14,821
10,571
0
7,047
7,688
78,879
0
L
Ares
10,100
371
0
330
27,057
18,994
0
8,573
18,414
39,846
0
L
11,553
5,424
0
2,650
22,309
7,627
487
10,461
11,818
0
47,920
W
Loki
9,742
2,661
0
6,284
16,621
7,597
4,701
2,679
13,942
0
137,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,435
Gold Earned
67,309
415
Minions Killed
613
0
Camps Cleared
0
1,763,700
Distance Traveled
2,227,834
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,764
574
123
5
0
414,429
1
L
Izanami
7,392
308
42
2
0
125,269
0
W
Tiamat
13,635
568
80
3
0
444,104
0
W
Baron Samedi
12,687
529
113
5
0
431,917
0
W
Hel
12,088
504
110
5
0
410,474
5
L
Fenrir
10,384
433
90
4
0
446,778
3
L
Tiamat
11,084
462
153
6
0
340,606
3
L
Ares
9,228
385
49
2
0
430,024
3
L
Medusa
9,347
389
81
3
0
421,023
4
W
Loki
15,135
631
187
8
0
526,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role