Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Dragonlord1398
Tiamat
Level 126
God Stats
3W - 1L
1,713 SR
Queue Stats
55W - 34L
1,666 Elo+
Solo
Fenrir
Fenrir
IzHasFrEshpepsi
Fenrir
Level 66
God Stats
4W - 2L
1,723 SR
Queue Stats
51W - 56L
1,418 Elo+
Solo
Cupid
Cupid
schecks07
Cupid
Level 79
God Stats
25W - 16L
1,593 SR
Queue Stats
386W - 438L
1,426 Elo+
Solo
Cthulhu
Cthulhu
theGooseter
Cthulhu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,527 Elo+
Solo
Team Averages
Level 103
1,606 SR
1,508 Elo+

VS

Team Averages
Level 99
1,434 SR
1,437 Elo+
Thanatos
Thanatos
Ace2_Fingers
Thanatos
Level 127
God Stats
0W - 1L
1,543 SR
Queue Stats
24W - 25L
1,468 Elo+
Solo
King Arthur
King Arthur
LaChewyy
King Arthur
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 289L
1,489 Elo+
Party 2
Danzaburou
Danzaburou
MonokumaDespair7
Danzaburou
Level 60
God Stats
13W - 17L
1,209 SR
Queue Stats
113W - 152L
1,385 Elo+
Party 1
Tiamat
Tiamat
PrinceEnoshima
Tiamat
Level 109
God Stats
21W - 27L
1,576 SR
Queue Stats
527W - 539L
1,428 Elo+
Party 1
Nu Wa
Nu Wa
Smokey-_-outlawl
Nu Wa
Level 114
God Stats
8W - 10L
1,341 SR
Queue Stats
69W - 84L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
10 / 4 / 2
8,399
560
13,800
8,973
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
5 / 0 / 4
8,970
598
7,779
8,305
7,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
6 / 0 / 3
8,512
567
4,651
10,132
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
schecks07
Cupid
10
2 / 5 / 5
6,790
453
4,537
9,781
2,973
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
theGooseter
Cthulhu
10
2 / 3 / 5
7,235
482
5,517
12,539
7,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ace2_Fingers
Thanatos
9
1 / 7 / 1
6,257
417
6,147
9,884
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
LaChewyy
King Arthur
9
0 / 3 / 0
5,855
390
3,206
7,235
4,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
MonokumaDespair7
Danzaburou
10
2 / 4 / 2
6,907
460
4,591
9,603
2,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
7 / 5 / 3
7,808
521
12,542
12,499
9,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 6 / 3
7,578
505
5,662
10,505
3,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
25
Kills
12
12
Deaths
25
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
10
4
2
2.75
L
Thanatos
Ace2_Fingers
Thanatos
1
7
1
0.21
W
5
0
4
7
W
6
0
3
7.5
L
King Arthur
LaChewyy
King Arthur
0
3
0
0
L
Danzaburou
MonokumaDespair7
Danzaburou
2
4
2
0.75
L
7
5
3
1.7
L
2
6
3
0.58
W
Cupid
schecks07
Cupid
2
5
5
0.9
W
Cthulhu
theGooseter
Cthulhu
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,284
Damage
32,148
49,730
Taken
49,726
24,145
Mitigated
23,138
16,804
Healing
16,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
13,800
532
0
2,514
8,973
3,179
205
4,614
4,164
47,236
0
L
Thanatos
Ace2_Fingers
Thanatos
6,147
2,946
99
4,213
9,884
3,021
0
3,442
6,288
0
23,522
W
7,779
1,258
0
4,483
8,305
7,302
607
845
7,172
47,219
0
W
4,651
1,404
0
5,936
10,132
3,594
0
1,053
9,049
0
49,380
L
King Arthur
LaChewyy
King Arthur
3,206
488
0
332
7,235
4,204
0
3,164
3,693
0
18,885
L
Danzaburou
MonokumaDespair7
Danzaburou
4,591
2,110
612
2,039
9,603
2,976
0
5,563
4,034
0
23,730
L
12,542
1,997
723
5,422
12,499
9,613
301
6,997
5,502
31,309
0
L
5,662
1,715
0
2,774
10,505
3,324
942
7,254
3,113
38,086
0
W
Cupid
schecks07
Cupid
4,537
2,403
162
2,040
9,781
2,973
378
5,959
3,386
0
29,683
W
Cthulhu
theGooseter
Cthulhu
5,517
857
231
1,438
12,539
7,097
264
4,619
7,467
27,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,906
Gold Earned
34,405
354
Minions Killed
244
0
Camps Cleared
0
1,415,795
Distance Traveled
1,274,854
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,399
560
61
4
0
286,290
0
L
Thanatos
6,257
417
39
3
0
280,866
0
W
Tiamat
8,970
598
104
7
0
241,467
1
W
Fenrir
8,512
567
82
5
0
337,919
1
L
King Arthur
5,855
390
34
2
0
203,790
0
L
Danzaburou
6,907
460
41
3
0
250,660
2
L
Tiamat
7,808
521
42
3
0
284,562
4
L
Nu Wa
7,578
505
88
6
0
254,976
7
W
Cupid
6,790
453
68
5
0
256,372
1
W
Cthulhu
7,235
482
39
3
0
293,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role