Player Matchup

Raijin
Raijin
 
Raijin
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Chigur
Ravana
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 54L
1,427 Elo+
Party 1
Tyr
Tyr
Saiz88
Tyr
Level 59
God Stats
3W - 11L
1,207 SR
Queue Stats
316W - 374L
1,381 Elo+
Party 1
Aphrodite
Aphrodite
ToXiCaT
Aphrodite
Level 23
God Stats
2W - 1L
1,725 SR
Queue Stats
15W - 26L
1,710 Elo+
Party 1
Jing Wei
Jing Wei
Zephyrile
Jing Wei
Level 17
God Stats
7W - 17L
1,112 SR
Queue Stats
30W - 53L
1,278 Elo+
Party 2
Team Averages
Level 45
1,409 SR
1,459 Elo+

VS

Team Averages
Level 37
1,415 SR
1,368 Elo+
Cthulhu
Cthulhu
Angelasek
Cthulhu
Level 44
God Stats
4W - 7L
1,241 SR
Queue Stats
118W - 128L
1,337 Elo+
Solo
Chaac
Chaac
BioCollis
Chaac
Level 31
God Stats
3W - 5L
1,228 SR
Queue Stats
32W - 55L
1,373 Elo+
Party 3
Hachiman
Hachiman
IQOR
Hachiman
Level 45
God Stats
9W - 6L
1,717 SR
Queue Stats
29W - 53L
1,361 Elo+
Party 3
Anubis
Anubis
Rudawan
Anubis
Level 44
God Stats
18W - 12L
1,587 SR
Queue Stats
67W - 75L
1,447 Elo+
Solo
Tsukuyomi
Tsukuyomi
wastej2h
Tsukuyomi
Level 22
God Stats
16W - 30L
1,300 SR
Queue Stats
34W - 64L
1,324 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
1 / 9 / 5
10,673
427
11,750
18,880
5,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Chigur
Ravana
18
6 / 8 / 4
12,133
485
12,202
20,068
10,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tyr
Saiz88
Tyr
19
6 / 9 / 2
12,610
504
18,500
25,910
16,969
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
ToXiCaT
Aphrodite
14
0 / 7 / 5
8,840
354
3,258
13,627
5,913
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Zephyrile
Jing Wei
16
2 / 10 / 3
11,053
442
13,898
21,794
6,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Angelasek
Cthulhu
17
4 / 1 / 15
12,739
510
11,355
15,104
11,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
BioCollis
Chaac
18
6 / 5 / 12
12,372
495
16,522
23,688
28,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
IQOR
Hachiman
19
8 / 5 / 18
13,411
536
17,218
15,331
4,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
Rudawan
Anubis
20
15 / 3 / 7
14,844
594
20,294
19,415
10,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
wastej2h
Tsukuyomi
20
10 / 1 / 9
13,586
543
14,407
18,104
7,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
104
15
Kills
43
43
Deaths
15
19
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
9
5
0.39
W
Cthulhu
Angelasek
Cthulhu
4
1
15
11.5
W
Chaac
BioCollis
Chaac
6
5
12
2.4
L
Ravana
Chigur
Ravana
6
8
4
1
W
Hachiman
IQOR
Hachiman
8
5
18
3.4
W
Anubis
Rudawan
Anubis
15
3
7
6.17
L
Tyr
Saiz88
Tyr
6
9
2
0.78
L
Aphrodite
ToXiCaT
Aphrodite
0
7
5
0.36
L
Jing Wei
Zephyrile
Jing Wei
2
10
3
0.35
W
Tsukuyomi
wastej2h
Tsukuyomi
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,608
Damage
79,796
100,279
Taken
91,642
45,287
Mitigated
62,421
23,432
Healing
35,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
11,750
714
0
898
18,880
5,955
0
8,827
10,003
70,163
0
W
Cthulhu
Angelasek
Cthulhu
11,355
601
449
4,218
15,104
11,250
497
2,597
12,333
39,911
0
W
Chaac
BioCollis
Chaac
16,522
3,848
0
7,807
23,688
28,079
3,714
1,359
22,125
700
63,214
L
Ravana
Chigur
Ravana
12,202
3,882
0
4,616
20,068
10,009
0
6,369
13,629
0
79,107
W
Hachiman
IQOR
Hachiman
17,218
9,186
296
1,986
15,331
4,927
6,806
2,092
13,183
0
70,948
W
Anubis
Rudawan
Anubis
20,294
789
0
11,770
19,415
10,581
2,132
5,218
13,873
117,075
0
L
Tyr
Saiz88
Tyr
18,500
3,875
0
4,885
25,910
16,969
646
3,706
21,654
546
65,402
L
Aphrodite
ToXiCaT
Aphrodite
3,258
482
4,461
4,037
13,627
5,913
0
5,276
8,351
15,914
0
L
Jing Wei
Zephyrile
Jing Wei
13,898
9,991
0
4,535
21,794
6,441
54
8,125
13,619
0
71,257
W
Tsukuyomi
wastej2h
Tsukuyomi
14,407
4,640
0
9,083
18,104
7,584
3,516
3,294
14,618
0
83,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,309
Gold Earned
66,952
491
Minions Killed
543
0
Camps Cleared
0
2,186,381
Distance Traveled
2,351,740
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,673
427
120
5
0
450,505
2
W
Cthulhu
12,739
510
55
2
0
492,024
3
W
Chaac
12,372
495
82
3
0
472,998
1
L
Ravana
12,133
485
120
5
0
457,392
8
W
Hachiman
13,411
536
112
4
0
422,332
1
W
Anubis
14,844
594
160
6
0
424,308
5
L
Tyr
12,610
504
119
5
0
424,295
1
L
Aphrodite
8,840
354
22
1
0
425,904
0
L
Jing Wei
11,053
442
110
4
0
428,285
0
W
Tsukuyomi
13,586
543
134
5
0
540,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role