Player Matchup

Fenrir
Fenrir
Dantearo
Fenrir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,605 Elo+
Party 1
Discordia
Discordia
Dzikikleszcz69
Discordia
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,489 Elo+
Solo
Bellona
Bellona
MangoJuice21
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,788 Elo+
Party 1
Neith
Neith
Soldato01
Neith
Level 63
God Stats
41W - 20L
1,674 SR
Queue Stats
43W - 23L
1,683 Elo+
Party 2
Sylvanus
Sylvanus
ΕmiΙZy
Sylvanus
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 4L
1,630 Elo+
Party 2
Team Averages
Level 19
1,535 SR
1,639 Elo+

VS

Team Averages
Level 15
1,565 SR
1,526 Elo+
Persephone
Persephone
PrincePeach26
Persephone
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 41L
1,448 Elo+
Solo
Izanami
Izanami
Robinss
Izanami
Level 12
God Stats
12W - 9L
1,627 SR
Queue Stats
90W - 70L
1,565 Elo+
Party 3
Ganesha
Ganesha
Sepiks
Ganesha
Level 15
God Stats
9W - 9L
1,553 SR
Queue Stats
19W - 21L
1,524 Elo+
Party 3
Thor
Thor
Vadyara69
Thor
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 19L
1,560 Elo+
Solo
Tyr
Tyr
peti09
Tyr
Level 16
God Stats
1W - 2L
1,643 SR
Queue Stats
17W - 20L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dantearo
Fenrir
20
4 / 5 / 8
14,177
545
12,931
18,503
10,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Dzikikleszcz69
Discordia
18
3 / 10 / 10
12,534
482
7,696
18,040
7,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
MangoJuice21
Bellona
20
10 / 5 / 5
14,614
562
11,531
22,454
24,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Soldato01
Neith
20
13 / 8 / 4
15,486
596
24,214
27,030
11,712
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
ΕmiΙZy
Sylvanus
20
3 / 2 / 14
13,918
535
12,839
24,993
28,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
PrincePeach26
Persephone
19
10 / 11 / 7
12,870
495
22,142
21,372
8,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Robinss
Izanami
20
12 / 8 / 7
14,007
539
28,557
26,039
10,476
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
Sepiks
Ganesha
11
1 / 0 / 6
8,555
329
4,285
5,361
1,695
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
14
3 / 9 / 2
9,863
379
4,204
17,839
6,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tyr
peti09
Tyr
18
4 / 6 / 5
12,454
479
10,913
23,652
27,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
57
33
Kills
30
30
Deaths
34
41
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Dantearo
Fenrir
4
5
8
1.6
W
Discordia
Dzikikleszcz69
Discordia
3
10
10
0.8
W
Bellona
MangoJuice21
Bellona
10
5
5
2.5
L
Persephone
PrincePeach26
Persephone
10
11
7
1.23
L
Izanami
Robinss
Izanami
12
8
7
1.94
L
Ganesha
Sepiks
Ganesha
1
0
6
4
W
Neith
Soldato01
Neith
13
8
4
1.88
L
Thor
3
9
2
0.44
L
Tyr
peti09
Tyr
4
6
5
1.08
W
Sylvanus
ΕmiΙZy
Sylvanus
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,211
Damage
70,101
111,020
Taken
94,263
82,881
Mitigated
54,477
35,039
Healing
21,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Dantearo
Fenrir
12,931
2,833
0
4,015
18,503
10,912
4,892
2,936
15,567
0
71,342
W
Discordia
Dzikikleszcz69
Discordia
7,696
798
343
1,027
18,040
7,136
155
8,374
9,666
54,331
0
W
Bellona
MangoJuice21
Bellona
11,531
2,690
0
1,133
22,454
24,633
1,314
3,845
18,609
18,543
68,552
L
Persephone
PrincePeach26
Persephone
22,142
2,859
0
3,021
21,372
8,831
828
6,113
15,053
78,571
0
L
Izanami
Robinss
Izanami
28,557
18,197
609
7,066
26,039
10,476
276
7,404
18,535
0
92,599
L
Ganesha
Sepiks
Ganesha
4,285
744
1,249
1,632
5,361
1,695
270
1,303
4,058
17,697
0
W
Neith
Soldato01
Neith
24,214
16,253
0
13,925
27,030
11,712
5,500
8,006
19,024
0
138,511
L
Thor
4,204
1,304
0
3,774
17,839
6,316
0
2,664
15,075
0
48,132
L
Tyr
peti09
Tyr
10,913
2,721
0
3,954
23,652
27,159
968
5,029
18,398
0
66,957
W
Sylvanus
ΕmiΙZy
Sylvanus
12,839
2,630
3,247
11,349
24,993
28,488
351
4,970
20,023
58,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,729
Gold Earned
57,749
562
Minions Killed
468
0
Camps Cleared
0
2,166,263
Distance Traveled
1,983,348
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,177
545
143
6
0
501,042
2
W
Discordia
12,534
482
90
3
0
367,987
0
W
Bellona
14,614
562
113
4
0
475,938
2
L
Persephone
12,870
495
119
5
0
400,458
8
L
Izanami
14,007
539
128
5
0
428,727
3
L
Ganesha
8,555
329
10
0
0
250,216
5
W
Neith
15,486
596
168
6
0
373,555
1
L
Thor
9,863
379
76
3
0
431,881
0
L
Tyr
12,454
479
135
5
0
472,066
5
W
Sylvanus
13,918
535
48
2
0
447,741
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role