Player Matchup

Hades
Hades
D3oDoranT
Hades
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 149L
1,441 Elo+
Solo
Ullr
Ullr
Dséoulyuki
Ullr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anubis
Anubis
FuRy_Rodrivan91
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,389 Elo+
Solo
Terra
Terra
TayterTot1026
Terra
Level 8
God Stats
0W - 1L
1,213 SR
Queue Stats
0W - 3L
1,238 Elo+
Party 1
Danzaburou
Danzaburou
smoky_sock4
Danzaburou
Level 8
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 3L
1,238 Elo+
Party 1
Team Averages
Level 11
1,397 SR
1,361 Elo+

VS

Team Averages
Level 26
1,505 SR
1,428 Elo+
Bellona
Bellona
Braedino
Bellona
Level 27
God Stats
8W - 1L
1,500 SR
Queue Stats
36W - 39L
1,226 Elo+
Party 3
Pele
Pele
OCA Gereria
Pele
Level 33
God Stats
5W - 5L
1,555 SR
Queue Stats
65W - 68L
1,511 Elo+
Party 2
Freya
Freya
OCA_Pain
Freya
Level 27
God Stats
7W - 11L
1,265 SR
Queue Stats
74W - 85L
1,487 Elo+
Party 2
Artemis
Artemis
TheStorm123456
Artemis
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
120W - 94L
1,461 Elo+
Solo
Cthulhu
Cthulhu
superid
Cthulhu
Level 16
God Stats
5W - 4L
1,706 SR
Queue Stats
38W - 34L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
D3oDoranT
Hades
15
6 / 7 / 3
10,363
471
15,144
22,929
9,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 13 / 3
7,919
360
4,381
18,310
7,355
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 11 / 2
9,788
445
14,422
21,317
9,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 11 / 1
7,138
324
1,369
19,825
12,347
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
smoky_sock4
Danzaburou
13
2 / 12 / 1
8,735
397
10,828
17,283
6,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Braedino
Bellona
18
19 / 1 / 11
12,956
589
22,004
13,303
13,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
11 / 3 / 7
13,039
593
15,773
20,036
8,334
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
OCA_Pain
Freya
17
5 / 6 / 5
11,244
511
13,023
21,273
7,922
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
8 / 3 / 14
11,544
525
19,271
12,254
4,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
superid
Cthulhu
17
11 / 0 / 7
11,400
518
7,784
10,810
8,129
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
98
13
Kills
54
54
Deaths
13
10
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bellona
Braedino
Bellona
19
1
11
24.5
L
Hades
D3oDoranT
Hades
6
7
3
1.07
L
0
13
3
0.12
L
5
11
2
0.55
W
11
3
7
4.83
W
Freya
OCA_Pain
Freya
5
6
5
1.25
L
0
11
1
0.05
W
8
3
14
5
L
Danzaburou
smoky_sock4
Danzaburou
2
12
1
0.21
W
Cthulhu
superid
Cthulhu
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,144
Damage
77,855
99,664
Taken
77,676
45,064
Mitigated
42,435
18,983
Healing
31,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Braedino
Bellona
22,004
8,985
0
3,960
13,303
13,872
1,260
3,356
9,947
0
61,240
L
Hades
D3oDoranT
Hades
15,144
3,372
256
8,162
22,929
9,936
0
4,651
18,278
51,309
0
L
4,381
3,002
0
57
18,310
7,355
0
2,330
15,980
0
28,668
L
14,422
1,329
0
7,604
21,317
9,110
1,164
6,293
15,024
42,972
0
W
15,773
4,728
0
8,905
20,036
8,334
2,078
5,157
14,879
0
109,447
W
Freya
OCA_Pain
Freya
13,023
5,033
231
10,668
21,273
7,922
2,062
14,410
6,863
54,299
0
L
1,369
388
434
1,418
19,825
12,347
0
4,293
15,532
9,411
0
W
19,271
9,785
697
4,079
12,254
4,178
4,428
5,313
6,941
0
58,062
L
Danzaburou
smoky_sock4
Danzaburou
10,828
4,276
0
1,052
17,283
6,316
576
3,240
14,043
0
45,576
W
Cthulhu
superid
Cthulhu
7,784
1,485
191
2,875
10,810
8,129
589
2,699
8,111
42,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,943
Gold Earned
60,183
285
Minions Killed
472
0
Camps Cleared
0
1,560,390
Distance Traveled
2,000,219
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,956
589
82
4
0
506,925
3
L
Hades
10,363
471
75
3
0
361,649
0
L
Ullr
7,919
360
51
2
0
311,694
0
L
Anubis
9,788
445
78
4
0
247,631
0
W
Pele
13,039
593
156
7
0
433,977
0
W
Freya
11,244
511
84
4
0
340,959
0
L
Terra
7,138
324
17
1
0
317,263
0
W
Artemis
11,544
525
83
4
0
356,795
4
L
Danzaburou
8,735
397
64
3
0
322,153
1
W
Cthulhu
11,400
518
67
3
0
361,563
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role