Player Matchup

Ganesha
Ganesha
Gold I
BuffaloDabber
Ganesha
Gold I
Level 148
God Stats
13W - 14L
1,316 SR
Queue Stats
147W - 139L
1,627 MMR
Solo
Xbalanque
Xbalanque
Gold III
Calsiffer
Xbalanque
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
K3VGZ
Anhur
Gold V
Level 142
God Stats
2W - 0L
1,724 SR
Queue Stats
11W - 4L
1,626 MMR
Solo
Awilix
Awilix
Gold V
eAshiku
Awilix
Gold V
Level 150
God Stats
7W - 4L
1,991 SR
Queue Stats
10W - 7L
1,710 MMR
Party 1
Ymir
Ymir
Gold V
tu0mama0es0h
Ymir
Gold V
Level 152
God Stats
7W - 1L
1,932 SR
Queue Stats
16W - 10L
1,570 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,693 SR
1,607 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,574 SR
1,633 MMR
Ares
Ares
Gold II
Cloods
Ares
Gold II
Level 148
God Stats
8W - 7L
1,589 SR
Queue Stats
317W - 301L
1,625 MMR
Solo
Janus
Janus
Gold II
FrakturedStorm
Janus
Gold II
Level 156
God Stats
13W - 14L
1,521 SR
Queue Stats
287W - 278L
1,635 MMR
Solo
Neith
Neith
Gold II
MrsBerry
Neith
Gold II
Level 109
God Stats
1W - 7L
1,515 SR
Queue Stats
122W - 116L
1,630 MMR
Solo
Cerberus
Cerberus
Gold II
ostrovskybison1
Cerberus
Gold II
Level 153
God Stats
27W - 22L
1,716 SR
Queue Stats
229W - 239L
1,631 MMR
Solo
Mercury
Mercury
Gold I
poosickle
Mercury
Gold I
Level 123
God Stats
5W - 5L
1,526 SR
Queue Stats
125W - 122L
1,643 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 2 / 11
7,765
518
1,892
9,371
5,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Xbalanque
Calsiffer
Xbalanque
15
4 / 2 / 4
9,138
609
9,556
10,890
3,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
K3VGZ
Anhur
16
13 / 2 / 3
10,438
696
14,742
10,785
3,947
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
eAshiku
Awilix
15
8 / 0 / 6
9,636
642
7,354
9,359
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 5 / 2
9,056
604
5,672
10,578
7,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
PersephoneDanzaburouApolloSet

VS

Bans
Nu WaScyllaSobekCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Cloods
Ares
12
3 / 4 / 0
7,938
529
6,328
10,849
6,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 7 / 0
7,732
515
3,027
9,131
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
MrsBerry
Neith
11
1 / 7 / 0
7,212
481
6,629
11,133
3,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
14
3 / 5 / 4
8,443
563
7,389
15,371
8,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
poosickle
Mercury
15
3 / 4 / 2
8,150
543
3,606
10,789
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
27
Kills
11
11
Deaths
27
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
2
11
2.75
W
Xbalanque
Calsiffer
Xbalanque
4
2
4
3
L
Ares
Cloods
Ares
3
4
0
0.75
L
1
7
0
0.14
W
Anhur
K3VGZ
Anhur
13
2
3
7.25
L
Neith
MrsBerry
Neith
1
7
0
0.14
W
Awilix
eAshiku
Awilix
8
0
6
11
L
Cerberus
3
5
4
1
L
Mercury
poosickle
Mercury
3
4
2
1
W
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,216
Damage
26,979
50,983
Taken
57,273
24,069
Mitigated
23,312
13,682
Healing
12,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
1,892
190
0
2,943
9,371
5,786
0
1,698
7,631
16,850
0
W
Xbalanque
Calsiffer
Xbalanque
9,556
5,414
0
3,585
10,890
3,770
907
2,728
8,138
0
69,278
L
Ares
Cloods
Ares
6,328
134
0
1,772
10,849
6,099
0
318
10,531
25,903
0
L
3,027
0
0
769
9,131
1,558
0
0
9,131
45,321
0
W
Anhur
K3VGZ
Anhur
14,742
8,660
0
2,623
10,785
3,947
1,342
4,825
5,800
0
68,865
L
Neith
MrsBerry
Neith
6,629
3,700
0
2,880
11,133
3,685
0
286
10,847
0
40,997
W
Awilix
eAshiku
Awilix
7,354
3,409
0
3,085
9,359
3,334
784
1,949
7,312
0
56,504
L
Cerberus
7,389
998
0
3,372
15,371
8,827
48
5,424
9,947
51,126
0
L
Mercury
poosickle
Mercury
3,606
1,504
0
3,392
10,789
3,143
0
1,536
9,253
0
48,408
W
5,672
1,760
0
1,446
10,578
7,232
475
5,220
5,358
43,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,033
Gold Earned
39,475
446
Minions Killed
451
0
Camps Cleared
0
1,492,571
Distance Traveled
1,370,143
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,765
518
8
1
0
324,711
6
W
Xbalanque
9,138
609
118
8
0
249,576
1
L
Ares
7,938
529
31
2
0
322,327
3
L
Janus
7,732
515
101
7
0
274,510
1
W
Anhur
10,438
696
131
9
0
278,453
4
L
Neith
7,212
481
78
5
0
207,939
0
W
Awilix
9,636
642
102
7
0
389,312
2
L
Cerberus
8,443
563
136
9
0
257,243
5
L
Mercury
8,150
543
105
7
0
308,124
3
W
Ymir
9,056
604
87
6
0
250,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role