Player Matchup

Tiamat
Tiamat
HadesHimbo
Tiamat
Level 98
God Stats
76W - 55L
1,951 SR
Queue Stats
671W - 617L
1,581 Elo+
Solo
Heimdallr
Heimdallr
Ismaelamh9
Heimdallr
Level 155
God Stats
13W - 11L
1,530 SR
Queue Stats
247W - 207L
1,531 Elo+
Party 1
Ao Kuang
Ao Kuang
Kickardleo
Ao Kuang
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
198W - 163L
1,541 Elo+
Party 1
Sol
Sol
Phzyche
Sol
Level 138
God Stats
2W - 3L
1,500 SR
Queue Stats
398W - 385L
1,645 Elo+
Solo
Sun Wukong
Sun Wukong
Yourmamasfault
Sun Wukong
Level 148
God Stats
6W - 6L
1,680 SR
Queue Stats
220W - 212L
1,594 Elo+
Solo
Team Averages
Level 128
1,632 SR
1,578 Elo+

VS

Team Averages
Level 116
1,676 SR
1,584 Elo+
Tsukuyomi
Tsukuyomi
Ikarrek
Tsukuyomi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
Nedheram
Chang'e
Level 128
God Stats
3W - 1L
1,744 SR
Queue Stats
49W - 41L
1,629 Elo+
Solo
Guan Yu
Guan Yu
STEJKY
Guan Yu
Level 140
God Stats
6W - 4L
1,514 SR
Queue Stats
61W - 65L
1,505 Elo+
Party 3
Athena
Athena
jnocu99
Athena
Level 71
God Stats
13W - 3L
1,803 SR
Queue Stats
103W - 66L
1,650 Elo+
Party 2
Anhur
Anhur
xRUUU
Anhur
Level 88
God Stats
20W - 4L
1,820 SR
Queue Stats
110W - 77L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HadesHimbo
Tiamat
19
0 / 5 / 3
12,001
480
12,632
17,333
23,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Ismaelamh9
Heimdallr
20
6 / 4 / 2
13,013
521
17,311
18,978
6,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Kickardleo
Ao Kuang
19
4 / 6 / 5
12,007
480
13,329
25,880
10,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
18
5 / 3 / 5
11,948
478
21,787
16,479
4,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
Yourmamasfault
Sun Wukong
15
1 / 7 / 6
9,694
388
10,558
25,589
17,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ikarrek
Tsukuyomi
20
7 / 0 / 11
15,335
613
21,962
23,192
11,830
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Nedheram
Chang'e
20
3 / 4 / 10
14,422
577
19,234
21,463
10,024
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
STEJKY
Guan Yu
20
4 / 0 / 10
14,014
561
13,101
23,883
30,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
jnocu99
Athena
17
5 / 5 / 11
13,235
529
5,026
28,931
29,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
xRUUU
Anhur
20
6 / 7 / 7
16,382
655
16,880
20,483
8,649
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
74
16
Kills
25
25
Deaths
16
21
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Tiamat
HadesHimbo
Tiamat
0
5
3
0.3
W
Tsukuyomi
Ikarrek
Tsukuyomi
7
0
11
12.5
L
Heimdallr
Ismaelamh9
Heimdallr
6
4
2
1.75
L
Ao Kuang
Kickardleo
Ao Kuang
4
6
5
1.08
W
Chang'e
Nedheram
Chang'e
3
4
10
2
L
Sol
5
3
5
2.5
W
Guan Yu
STEJKY
Guan Yu
4
0
10
9
L
Sun Wukong
Yourmamasfault
Sun Wukong
1
7
6
0.57
W
Athena
jnocu99
Athena
5
5
11
2.1
W
Anhur
xRUUU
Anhur
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,617
Damage
76,203
104,259
Taken
117,952
62,224
Mitigated
90,727
31,360
Healing
59,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
HadesHimbo
Tiamat
12,632
1,262
0
5,057
17,333
23,387
485
3,211
13,792
91,099
0
W
Tsukuyomi
Ikarrek
Tsukuyomi
21,962
6,431
0
7,250
23,192
11,830
3,762
8,241
14,951
0
143,636
L
Heimdallr
Ismaelamh9
Heimdallr
17,311
6,538
0
7,403
18,978
6,892
0
3,047
15,851
0
101,631
L
Ao Kuang
Kickardleo
Ao Kuang
13,329
2,999
0
8,044
25,880
10,168
0
6,318
19,487
110,033
0
W
Chang'e
Nedheram
Chang'e
19,234
1,763
13,212
13,362
21,463
10,024
828
12,351
9,112
114,084
0
L
Sol
21,787
5,687
0
8,136
16,479
4,538
868
4,378
12,026
86,096
0
W
Guan Yu
STEJKY
Guan Yu
13,101
2,751
4,092
11,005
23,883
30,617
1,011
12,644
11,239
0
82,372
L
Sun Wukong
Yourmamasfault
Sun Wukong
10,558
1,695
312
2,408
25,589
17,239
0
7,306
18,078
0
50,826
W
Athena
jnocu99
Athena
5,026
2,265
0
3,825
28,931
29,607
429
11,678
17,253
32,338
0
W
Anhur
xRUUU
Anhur
16,880
10,433
0
6,547
20,483
8,649
3,894
3,761
16,722
0
133,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,663
Gold Earned
73,388
696
Minions Killed
765
0
Camps Cleared
0
2,288,218
Distance Traveled
2,589,048
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,001
480
173
7
0
416,025
2
W
Tsukuyomi
15,335
613
189
8
0
532,700
2
L
Heimdallr
13,013
521
180
7
0
457,223
4
L
Ao Kuang
12,007
480
143
6
0
454,030
2
W
Chang'e
14,422
577
187
7
0
502,486
8
L
Sol
11,948
478
150
6
0
441,229
6
W
Guan Yu
14,014
561
147
6
0
542,056
7
L
Sun Wukong
9,694
388
50
2
0
519,711
13
W
Athena
13,235
529
28
1
0
537,202
6
W
Anhur
16,382
655
214
9
0
474,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role