Player Matchup

Kuzenbo
Kuzenbo
Attempt3dYt
Kuzenbo
Level 28
God Stats
71W - 63L
1,572 SR
Queue Stats
404W - 390L
1,615 Elo+
Solo
Set
Set
Billybobjoe3866
Set
Level 15
God Stats
3W - 3L
1,530 SR
Queue Stats
17W - 18L
1,595 Elo+
Solo
Ymir
Ymir
GongerJin
Ymir
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
85W - 86L
1,576 Elo+
Solo
Heimdallr
Heimdallr
Nazgul2_1
Heimdallr
Level 11
God Stats
6W - 1L
1,795 SR
Queue Stats
41W - 48L
1,522 Elo+
Solo
Chronos
Chronos
Tyrrell_10
Chronos
Level 28
God Stats
7W - 4L
1,635 SR
Queue Stats
143W - 125L
1,617 Elo+
Solo
Team Averages
Level 22
1,606 SR
1,585 Elo+

VS

Team Averages
Level 26
1,549 SR
1,570 Elo+
Tiamat
Tiamat
Kiwwi assado
Tiamat
Level 25
God Stats
35W - 32L
1,537 SR
Queue Stats
120W - 132L
1,514 Elo+
Solo
Geb
Geb
MasterShush
Geb
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 207L
1,596 Elo+
Solo
Erlang Shen
Erlang Shen
TacoTurtle5849
Erlang Shen
Level 23
God Stats
15W - 6L
1,752 SR
Queue Stats
179W - 170L
1,579 Elo+
Solo
Ymir
Ymir
guydolf
Ymir
Level 30
God Stats
14W - 17L
1,799 SR
Queue Stats
1,135W - 1,261L
1,606 Elo+
Solo
Artemis
Artemis
hinatayaiko
Artemis
Level 25
God Stats
0W - 3L
1,155 SR
Queue Stats
29W - 31L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Attempt3dYt
Kuzenbo
12
1 / 1 / 6
7,525
502
6,855
8,656
6,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
0 / 8 / 1
7,067
471
2,083
11,059
3,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
15
11 / 2 / 1
9,442
629
12,825
11,185
4,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
Nazgul2_1
Heimdallr
11
0 / 2 / 3
6,882
459
3,269
6,175
2,015
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Tyrrell_10
Chronos
15
3 / 1 / 6
8,816
588
9,804
12,811
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 4 / 0
8,506
567
8,904
9,287
6,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 1
6,599
440
5,740
14,216
8,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
TacoTurtle5849
Erlang Shen
15
7 / 3 / 1
9,374
625
9,732
13,068
6,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
guydolf
Ymir
12
3 / 4 / 4
7,687
512
7,001
12,114
5,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
hinatayaiko
Artemis
8
1 / 1 / 0
5,758
384
2,708
3,658
1,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
15
Kills
14
14
Deaths
15
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Attempt3dYt
Kuzenbo
1
1
6
4
W
0
8
1
0.06
W
Ymir
11
2
1
5.75
L
Tiamat
2
4
0
0.5
L
1
3
1
0.5
W
Heimdallr
Nazgul2_1
Heimdallr
0
2
3
0.75
L
Erlang Shen
TacoTurtle5849
Erlang Shen
7
3
1
2.5
W
Chronos
Tyrrell_10
Chronos
3
1
6
6
L
Ymir
guydolf
Ymir
3
4
4
1.25
L
Artemis
hinatayaiko
Artemis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,836
Damage
34,085
49,886
Taken
52,343
21,155
Mitigated
27,678
14,906
Healing
16,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Attempt3dYt
Kuzenbo
6,855
2,974
0
792
8,656
6,187
506
4,388
4,222
20,903
0
W
2,083
1,239
0
1,297
11,059
3,738
2,389
3,524
7,483
0
31,102
W
Ymir
12,825
5,082
0
4,466
11,185
4,842
0
3,894
7,175
55,157
0
L
Tiamat
8,904
1,169
0
2,648
9,287
6,137
451
5,831
3,456
51,837
0
L
5,740
1,402
0
1,737
14,216
8,659
0
8,093
6,123
22,619
0
W
Heimdallr
Nazgul2_1
Heimdallr
3,269
1,304
0
0
6,175
2,015
540
2,355
3,820
0
29,387
L
Erlang Shen
TacoTurtle5849
Erlang Shen
9,732
5,715
0
5,975
13,068
6,240
950
6,865
6,203
0
57,227
W
Chronos
Tyrrell_10
Chronos
9,804
5,469
0
8,351
12,811
4,373
238
6,948
5,541
62,771
0
L
Ymir
guydolf
Ymir
7,001
1,826
195
4,575
12,114
5,613
0
7,547
4,567
42,040
0
L
Artemis
hinatayaiko
Artemis
2,708
1,325
0
1,370
3,658
1,029
48
1,148
2,510
0
19,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,732
Gold Earned
37,924
361
Minions Killed
350
0
Camps Cleared
0
1,343,050
Distance Traveled
1,250,432
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,525
502
25
2
0
303,275
7
W
Set
7,067
471
72
5
0
256,650
0
W
Ymir
9,442
629
98
7
0
285,083
7
L
Tiamat
8,506
567
107
7
0
266,523
2
L
Geb
6,599
440
21
1
0
355,047
0
W
Heimdallr
6,882
459
56
4
0
229,857
0
L
Erlang Shen
9,374
625
107
7
0
259,136
3
W
Chronos
8,816
588
110
7
0
268,185
3
L
Ymir
7,687
512
70
5
0
247,539
2
L
Artemis
5,758
384
45
3
0
122,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role