Player Matchup

Ravana
Ravana
AwakenAkira
Ravana
Level 26
God Stats
2W - 1L
1,852 SR
Queue Stats
142W - 102L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
GetRiped
Cthulhu
Level 4
God Stats
2W - 6L
1,447 SR
Queue Stats
15W - 11L
1,457 Elo+
Solo
The Morrigan
The Morrigan
Kinggoldchain
The Morrigan
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
144W - 135L
1,502 Elo+
Party 1
Mulan
Mulan
TelltaleBrain
Mulan
Level 5
God Stats
2W - 3L
1,666 SR
Queue Stats
2W - 6L
1,478 Elo+
Solo
Neith
Neith
YuriBink2000
Neith
Level 15
God Stats
0W - 3L
1,259 SR
Queue Stats
127W - 122L
1,515 Elo+
Solo
Team Averages
Level 15
1,545 SR
1,498 Elo+

VS

Team Averages
Level 21
1,638 SR
1,490 Elo+
Bellona
Bellona
GibbyNaCl
Bellona
Level 26
God Stats
20W - 9L
1,718 SR
Queue Stats
100W - 77L
1,637 Elo+
Party 2
Da Ji
Da Ji
K4khuis
Da Ji
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,016 Elo+
Solo
Sobek
Sobek
LuckySe7en99
Sobek
Level 28
God Stats
14W - 3L
1,737 SR
Queue Stats
98W - 79L
1,594 Elo+
Party 2
Tiamat
Tiamat
namlil
Tiamat
Level 34
God Stats
8W - 6L
1,610 SR
Queue Stats
307W - 227L
1,645 Elo+
Party 2
Apollo
Apollo
neorej2002
Apollo
Level 14
God Stats
6W - 4L
1,627 SR
Queue Stats
13W - 15L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
1 / 4 / 1
6,173
475
3,092
8,570
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
GetRiped
Cthulhu
10
2 / 2 / 3
6,461
497
5,130
8,084
4,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
Kinggoldchain
The Morrigan
10
1 / 4 / 0
5,963
459
1,736
5,466
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 5 / 0
7,130
548
5,780
9,766
6,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 3 / 2
5,783
445
4,333
6,921
1,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GibbyNaCl
Bellona
13
3 / 1 / 2
7,401
569
5,185
7,934
5,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
K4khuis
Da Ji
12
3 / 1 / 4
7,056
543
3,157
8,442
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
1 / 3 / 5
6,460
497
2,816
8,661
4,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiamat
namlil
Tiamat
13
8 / 2 / 5
7,992
615
9,692
6,015
3,494
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
neorej2002
Apollo
10
2 / 2 / 3
5,949
458
5,301
5,649
1,746
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
9
Kills
17
18
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ravana
1
4
1
0.38
L
Cthulhu
GetRiped
Cthulhu
2
2
3
1.75
W
Bellona
GibbyNaCl
Bellona
3
1
2
4
W
Da Ji
K4khuis
Da Ji
3
1
4
5
L
The Morrigan
Kinggoldchain
The Morrigan
1
4
0
0.25
W
1
3
5
1.17
L
3
5
0
0.6
L
2
3
2
1
W
Tiamat
namlil
Tiamat
8
2
5
5.25
W
Apollo
neorej2002
Apollo
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,071
Damage
26,151
38,807
Taken
36,701
17,446
Mitigated
18,281
8,412
Healing
14,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
3,092
1,139
0
2,843
8,570
2,946
159
3,004
5,340
0
27,220
L
Cthulhu
GetRiped
Cthulhu
5,130
381
66
813
8,084
4,760
0
2,835
5,178
18,925
0
W
Bellona
GibbyNaCl
Bellona
5,185
1,784
0
2,850
7,934
5,463
342
510
7,130
0
37,281
W
Da Ji
K4khuis
Da Ji
3,157
938
0
3,946
8,442
2,932
0
252
8,057
0
40,615
L
The Morrigan
Kinggoldchain
The Morrigan
1,736
402
0
430
5,466
1,589
270
2,904
2,307
25,638
0
W
2,816
142
0
2,970
8,661
4,646
0
2,765
5,871
18,733
0
L
5,780
1,117
0
1,956
9,766
6,191
326
600
8,870
0
30,209
L
4,333
1,832
0
2,304
6,921
1,960
0
2,552
4,233
0
29,243
W
Tiamat
namlil
Tiamat
9,692
1,965
0
2,394
6,015
3,494
390
1,248
4,681
41,188
0
W
Apollo
neorej2002
Apollo
5,301
3,675
0
1,849
5,649
1,746
0
1,903
3,746
0
26,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,510
Gold Earned
34,858
264
Minions Killed
333
0
Camps Cleared
0
1,158,914
Distance Traveled
1,273,533
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,173
475
53
4
0
260,609
1
L
Cthulhu
6,461
497
29
2
0
251,531
1
W
Bellona
7,401
569
85
7
0
271,958
5
W
Da Ji
7,056
543
88
7
0
266,997
2
L
The Morrigan
5,963
459
57
4
0
227,401
4
W
Sobek
6,460
497
27
2
0
250,809
4
L
Mulan
7,130
548
69
5
0
226,416
0
L
Neith
5,783
445
56
4
0
192,957
2
W
Tiamat
7,992
615
65
5
0
247,132
5
W
Apollo
5,949
458
68
5
0
236,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role