Player Matchup

Sun Wukong
Sun Wukong
Bronze III
Hakobo
Sun Wukong
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,496 MMR
Party 2
Arachne
Arachne
Bronze III
R33masuri
Arachne
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 MMR
Party 4
Chiron
Chiron
Bronze III
SEBROUDO 12
Chiron
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,496 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
SnowWhiteNives
Nu Wa
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 4
Ymir
Ymir
Bronze III
WhamDan
Ymir
Bronze III
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 39L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 90
1,500 SR
1,498 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,543 SR
1,513 MMR
Yemoja
Yemoja
Bronze III
Kalks2
Yemoja
Bronze III
Level 69
God Stats
1W - 0L
1,395 SR
Queue Stats
13W - 13L
1,541 MMR
Party 1
Thanatos
Thanatos
Gold II
MxrioBrosPGM-
Thanatos
Gold II
Level 157
God Stats
45W - 45L
1,528 SR
Queue Stats
1,226W - 1,230L
1,597 MMR
Party 3
Mulan
Mulan
Gold III
Praze Echo
Mulan
Gold III
Level 124
God Stats
19W - 13L
1,826 SR
Queue Stats
345W - 342L
1,494 MMR
Solo
Medusa
Medusa
Bronze III
Xx_CJB_xX2002
Medusa
Bronze III
Level 44
God Stats
1W - 0L
1,546 SR
Queue Stats
2W - 1L
1,541 MMR
Party 1
Thoth
Thoth
Gold IV
Zaekim
Thoth
Gold IV
Level 141
God Stats
134W - 128L
1,421 SR
Queue Stats
1,246W - 1,220L
1,394 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hakobo
Sun Wukong
16
3 / 5 / 5
10,218
487
10,194
17,556
15,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
R33masuri
Arachne
19
10 / 9 / 2
12,307
586
14,306
25,704
9,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Chiron
15
3 / 9 / 10
9,510
453
9,751
18,869
6,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 11 / 2
7,955
379
7,623
15,948
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
WhamDan
Ymir
13
0 / 7 / 8
8,580
409
7,250
19,503
18,039
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Bans
PersephoneCu ChulainnBakasuraScyllaTsukuyomi

VS

Bans
Chang'eGuan YuHeimdallrDanzaburouApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kalks2
Yemoja
14
1 / 3 / 14
10,494
500
7,892
15,134
20,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
MxrioBrosPGM-
Thanatos
20
26 / 4 / 11
14,439
688
30,104
21,954
10,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Mulan
20
7 / 3 / 9
12,676
604
14,411
21,931
23,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

13
0 / 5 / 5
8,803
419
5,614
11,497
4,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
Zaekim
Thoth
17
7 / 3 / 18
12,066
575
20,109
13,318
5,606
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
98
17
Kills
41
41
Deaths
18
27
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Hakobo
Sun Wukong
3
5
5
1.1
W
Yemoja
Kalks2
Yemoja
1
3
14
2.67
W
Thanatos
MxrioBrosPGM-
Thanatos
26
4
11
7.88
W
Mulan
7
3
9
3.83
L
Arachne
R33masuri
Arachne
10
9
2
1.22
L
Chiron
3
9
10
0.89
L
1
11
2
0.18
L
Ymir
WhamDan
Ymir
0
7
8
0.57
W
0
5
5
0.5
W
Thoth
Zaekim
Thoth
7
3
18
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,124
Damage
78,130
97,580
Taken
83,834
52,585
Mitigated
64,258
19,503
Healing
44,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Hakobo
Sun Wukong
10,194
2,190
0
1,422
17,556
15,379
282
4,751
12,469
0
51,384
W
Yemoja
Kalks2
Yemoja
7,892
1,383
4,016
4,339
15,134
20,046
1,289
3,099
12,035
34,469
0
W
Thanatos
MxrioBrosPGM-
Thanatos
30,104
11,166
0
20,456
21,954
10,822
323
3,710
18,112
0
97,993
W
Mulan
14,411
2,103
0
9,430
21,931
23,030
3,313
1,940
19,991
435
93,889
L
Arachne
R33masuri
Arachne
14,306
9,292
0
9,120
25,704
9,089
1,093
5,986
19,513
0
69,070
L
Chiron
9,751
4,283
963
4,925
18,869
6,785
448
4,029
14,631
0
40,573
L
7,623
1,381
0
546
15,948
3,293
795
7,605
8,253
35,796
0
L
Ymir
WhamDan
Ymir
7,250
1,237
299
2,228
19,503
18,039
250
5,738
13,652
34,456
0
W
5,614
2,347
788
1,977
11,497
4,754
3,685
3,603
7,894
0
42,872
W
Thoth
Zaekim
Thoth
20,109
186
0
3,407
13,318
5,606
96
2,521
10,797
76,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,570
Gold Earned
58,478
384
Minions Killed
519
0
Camps Cleared
0
1,800,614
Distance Traveled
1,960,522
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,218
487
89
4
0
363,416
0
W
Yemoja
10,494
500
55
3
0
381,927
1
W
Thanatos
14,439
688
121
6
0
443,761
2
W
Mulan
12,676
604
163
8
0
403,038
3
L
Arachne
12,307
586
118
6
0
419,041
4
L
Chiron
9,510
453
49
2
0
355,039
6
L
Nu Wa
7,955
379
57
3
0
293,671
5
L
Ymir
8,580
409
71
3
0
369,447
4
W
Medusa
8,803
419
71
3
0
294,095
2
W
Thoth
12,066
575
109
5
0
437,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role