Player Matchup

Cernunnos
Cernunnos
Fatal__Bazouca
Cernunnos
Level 25
God Stats
2W - 9L
1,265 SR
Queue Stats
122W - 141L
1,365 Elo+
Party 1
Bellona
Bellona
Kn1ght_O_Gold6
Bellona
Level 149
God Stats
15W - 12L
1,512 SR
Queue Stats
504W - 479L
1,532 Elo+
Party 3
Tiamat
Tiamat
ZayyZER0
Tiamat
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 168L
1,439 Elo+
Party 3
Sun Wukong
Sun Wukong
imaSchoolThreatt
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Fenrir
Fenrir
tunsi30600
Fenrir
Level 62
God Stats
20W - 24L
1,444 SR
Queue Stats
284W - 276L
1,397 Elo+
Party 1
Team Averages
Level 62
1,444 SR
1,447 Elo+

VS

Team Averages
Level 54
1,286 SR
1,440 Elo+
Mercury
Mercury
CALVIN-18_
Mercury
Level 27
God Stats
4W - 4L
1,190 SR
Queue Stats
57W - 55L
1,463 Elo+
Party 4
Cernunnos
Cernunnos
Fr3ddyP
Cernunnos
Level 43
God Stats
1W - 1L
1,268 SR
Queue Stats
41W - 40L
1,488 Elo+
Solo
Tiamat
Tiamat
bluepingu99
Tiamat
Level 119
God Stats
1W - 2L
1,482 SR
Queue Stats
69W - 64L
1,467 Elo+
Party 4
Heimdallr
Heimdallr
nando_bc24
Heimdallr
Level 49
God Stats
22W - 31L
1,332 SR
Queue Stats
64W - 118L
1,335 Elo+
Party 2
Ymir
Ymir
vitolooXD
Ymir
Level 32
God Stats
3W - 4L
1,159 SR
Queue Stats
23W - 24L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fatal__Bazouca
Cernunnos
11
3 / 4 / 1
6,750
450
3,249
12,243
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 7 / 2
6,006
400
6,157
13,172
7,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
ZayyZER0
Tiamat
12
2 / 6 / 2
7,094
473
3,347
10,891
6,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
imaSchoolThreatt
Sun Wukong
11
1 / 3 / 1
7,047
470
5,187
11,114
6,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
tunsi30600
Fenrir
11
2 / 4 / 4
7,187
479
6,755
11,156
3,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CALVIN-18_
Mercury
14
2 / 1 / 3
8,010
534
3,129
6,882
2,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
Fr3ddyP
Cernunnos
14
6 / 2 / 8
9,202
613
10,212
8,556
2,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
16
10 / 1 / 4
9,453
630
12,512
8,684
6,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
nando_bc24
Heimdallr
14
4 / 2 / 0
8,354
557
5,607
8,557
3,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
14
2 / 2 / 7
8,349
557
9,348
10,769
4,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
8
Kills
24
24
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mercury
CALVIN-18_
Mercury
2
1
3
3.5
L
Cernunnos
Fatal__Bazouca
Cernunnos
3
4
1
0.88
W
Cernunnos
Fr3ddyP
Cernunnos
6
2
8
5
L
0
7
2
0.14
L
Tiamat
ZayyZER0
Tiamat
2
6
2
0.5
W
Tiamat
10
1
4
12
L
Sun Wukong
imaSchoolThreatt
Sun Wukong
1
3
1
0.5
W
Heimdallr
nando_bc24
Heimdallr
4
2
0
2
L
Fenrir
tunsi30600
Fenrir
2
4
4
1
W
Ymir
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,695
Damage
40,808
58,576
Taken
43,448
28,462
Mitigated
19,903
14,462
Healing
12,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CALVIN-18_
Mercury
3,129
314
0
0
6,882
2,456
0
531
6,300
0
51,285
L
Cernunnos
Fatal__Bazouca
Cernunnos
3,249
1,762
207
2,925
12,243
4,338
0
5,842
6,313
0
19,909
W
Cernunnos
Fr3ddyP
Cernunnos
10,212
5,440
0
2,689
8,556
2,814
2,180
704
7,818
0
50,975
L
6,157
2,212
328
566
13,172
7,997
0
4,579
8,387
0
24,521
L
Tiamat
ZayyZER0
Tiamat
3,347
454
0
1,542
10,891
6,122
0
4,966
5,639
30,155
0
W
Tiamat
12,512
1,483
0
3,604
8,684
6,699
1,176
1,411
7,100
54,370
0
L
Sun Wukong
imaSchoolThreatt
Sun Wukong
5,187
1,229
0
4,481
11,114
6,475
866
1,930
9,184
0
30,562
W
Heimdallr
nando_bc24
Heimdallr
5,607
2,876
0
3,483
8,557
3,215
1,500
95
8,086
0
38,322
L
Fenrir
tunsi30600
Fenrir
6,755
1,897
0
4,413
11,156
3,530
0
3,809
7,193
0
35,376
W
Ymir
9,348
1,083
71
3,060
10,769
4,719
1,087
307
10,376
47,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,084
Gold Earned
43,368
293
Minions Killed
427
0
Camps Cleared
0
1,398,176
Distance Traveled
1,403,283
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,010
534
85
6
0
339,799
1
L
Cernunnos
6,750
450
35
2
0
260,552
0
W
Cernunnos
9,202
613
88
6
0
260,308
0
L
Bellona
6,006
400
47
3
0
304,429
4
L
Tiamat
7,094
473
79
5
0
265,032
4
W
Tiamat
9,453
630
101
7
0
297,190
2
L
Sun Wukong
7,047
470
65
4
0
330,704
0
W
Heimdallr
8,354
557
73
5
0
222,794
2
L
Fenrir
7,187
479
67
4
0
237,459
0
W
Ymir
8,349
557
80
5
0
283,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role