Player Matchup

Khepri
Khepri
LongBobcat30456
Khepri
Level 39
God Stats
8W - 5L
1,514 SR
Queue Stats
448W - 408L
1,465 Elo+
Party 1
Tiamat
Tiamat
Tending 14K
Tiamat
Level 29
God Stats
11W - 7L
1,500 SR
Queue Stats
112W - 148L
1,404 Elo+
Solo
Medusa
Medusa
coolsjames1
Medusa
Level 29
God Stats
10W - 8L
1,518 SR
Queue Stats
212W - 246L
1,325 Elo+
Solo
Arachne
Arachne
picapawer
Arachne
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 38L
1,394 Elo+
Solo
Ullr
Ullr
sniperprojac05
Ullr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,364 Elo+
Party 1
Team Averages
Level 28
1,506 SR
1,390 Elo+

VS

Team Averages
Level 20
1,406 SR
1,272 Elo+
Mercury
Mercury
Diothedogo
Mercury
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,306 Elo+
Solo
Heimdallr
Heimdallr
Ro_ozbeh
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kali
Kali
Spenaso
Kali
Level 33
God Stats
20W - 8L
1,190 SR
Queue Stats
24W - 11L
1,109 Elo+
Party 2
Neith
Neith
lDKv2
Neith
Level 3
God Stats
9W - 6L
1,296 SR
Queue Stats
16W - 12L
1,148 Elo+
Party 2
Chernobog
Chernobog
llAccuratx
Chernobog
Level 20
God Stats
22W - 27L
1,543 SR
Queue Stats
145W - 207L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 15
13,475
561
8,954
15,560
21,608
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
18
10 / 4 / 3
13,365
557
15,592
20,585
16,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
19
18 / 4 / 2
14,336
597
23,107
17,238
9,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
picapawer
Arachne
20
11 / 3 / 7
14,040
585
12,427
19,270
11,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 5 / 4
10,500
438
3,425
11,048
5,920
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Diothedogo
Mercury
4
0 / 6 / 0
6,296
262
1,180
5,164
1,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heimdallr
Ro_ozbeh
Heimdallr
18
2 / 5 / 3
10,136
422
7,027
14,333
5,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Kali
Spenaso
Kali
18
9 / 16 / 1
12,927
539
22,600
23,523
9,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
lDKv2
Neith
16
3 / 11 / 5
10,837
452
10,586
22,116
8,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
llAccuratx
Chernobog
15
2 / 11 / 3
10,419
434
12,572
18,564
7,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
28
47
Kills
16
17
Deaths
49
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
Diothedogo
Mercury
0
6
0
0
W
4
1
15
11.5
L
Heimdallr
Ro_ozbeh
Heimdallr
2
5
3
0.7
L
Kali
Spenaso
Kali
9
16
1
0.59
W
Tiamat
10
4
3
2.88
W
Medusa
18
4
2
4.75
L
Neith
lDKv2
Neith
3
11
5
0.5
L
Chernobog
llAccuratx
Chernobog
2
11
3
0.32
W
Arachne
picapawer
Arachne
11
3
7
4.83
W
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,505
Damage
53,965
83,701
Taken
83,700
64,220
Mitigated
31,758
28,316
Healing
13,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Diothedogo
Mercury
1,180
910
0
477
5,164
1,163
435
928
4,236
0
7,370
W
8,954
304
0
2,273
15,560
21,608
683
0
15,560
48,191
0
L
Heimdallr
Ro_ozbeh
Heimdallr
7,027
2,169
0
3,797
14,333
5,239
105
6,376
7,957
0
53,814
L
Kali
Spenaso
Kali
22,600
14,786
0
3,851
23,523
9,824
0
4,611
18,912
0
49,560
W
Tiamat
15,592
2,146
462
9,982
20,585
16,199
3,814
0
20,585
100,819
0
W
Medusa
23,107
12,524
0
6,049
17,238
9,059
4,020
0
17,238
0
75,906
L
Neith
lDKv2
Neith
10,586
2,635
0
3,328
22,116
8,498
0
6,374
15,742
0
42,886
L
Chernobog
llAccuratx
Chernobog
12,572
8,901
0
2,186
18,564
7,034
44
6,257
12,307
0
49,688
W
Arachne
picapawer
Arachne
12,427
9,036
249
8,335
19,270
11,434
6,209
0
19,270
0
92,153
W
3,425
2,425
0
966
11,048
5,920
1,144
0
11,048
0
32,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,716
Gold Earned
50,615
515
Minions Killed
300
0
Camps Cleared
0
2,126,387
Distance Traveled
1,571,647
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,296
262
11
0
0
136,941
0
W
Khepri
13,475
561
72
3
0
493,721
0
L
Heimdallr
10,136
422
112
5
0
417,057
0
L
Kali
12,927
539
47
2
0
380,366
2
W
Tiamat
13,365
557
136
6
0
371,664
2
W
Medusa
14,336
597
112
5
0
417,253
1
L
Neith
10,837
452
53
2
0
335,070
3
L
Chernobog
10,419
434
77
3
0
302,213
0
W
Arachne
14,040
585
144
6
0
447,981
1
W
Ullr
10,500
438
51
2
0
395,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role