Player Matchup

Tiamat
Tiamat
CallMeDucc
Tiamat
Level 69
God Stats
3W - 2L
1,355 SR
Queue Stats
164W - 145L
1,574 Elo+
Party 1
Aphrodite
Aphrodite
CyberHyunish
Aphrodite
Level 96
God Stats
31W - 14L
1,647 SR
Queue Stats
247W - 230L
1,547 Elo+
Party 1
King Arthur
King Arthur
DinoMEKA
King Arthur
Level 124
God Stats
23W - 15L
1,734 SR
Queue Stats
250W - 189L
1,581 Elo+
Party 1
Team Averages
Level 96
1,579 SR
1,567 Elo+

VS

Team Averages
Level 96
1,588 SR
1,550 Elo+
Athena
Athena
 
Athena
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Arcanjo81MT
Skadi
Level 4
God Stats
0W - 3L
1,763 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Tiamat
Tiamat
DarthSicarius0
Tiamat
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
13W - 11L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CallMeDucc
Tiamat
10
2 / 0 / 3
6,833
683
4,493
4,352
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
CyberHyunish
Aphrodite
9
0 / 0 / 5
6,317
632
2,643
4,513
1,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
DinoMEKA
King Arthur
11
3 / 0 / 2
6,911
691
6,570
10,656
6,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 1 / 0
6,328
633
1,854
8,531
5,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 0
5,922
592
5,407
4,289
1,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 0
5,796
580
4,682
4,847
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
5
Kills
0
0
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
0
0
L
0
2
0
0
W
Tiamat
CallMeDucc
Tiamat
2
0
3
3.5
W
Aphrodite
CyberHyunish
Aphrodite
0
0
5
2.5
L
0
2
0
0
W
King Arthur
DinoMEKA
King Arthur
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,706
Damage
11,943
19,521
Taken
17,667
11,021
Mitigated
9,874
14,816
Healing
2,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,854
1,132
0
1,354
8,531
5,758
0
3,037
5,067
7,012
0
L
5,407
2,722
0
0
4,289
1,855
0
1,648
2,318
0
26,104
W
Tiamat
CallMeDucc
Tiamat
4,493
401
0
1,962
4,352
2,631
126
860
3,420
20,661
0
W
Aphrodite
CyberHyunish
Aphrodite
2,643
292
6,712
3,528
4,513
1,826
0
1,161
3,042
21,899
0
L
4,682
317
0
1,254
4,847
2,261
0
1,904
2,728
17,973
0
W
King Arthur
DinoMEKA
King Arthur
6,570
1,184
0
2,614
10,656
6,564
6
3,699
6,488
0
17,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,061
Gold Earned
18,046
114
Minions Killed
96
0
Camps Cleared
0
557,249
Distance Traveled
505,495
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,328
633
17
2
0
170,180
3
L
Skadi
5,922
592
53
5
0
166,045
1
W
Tiamat
6,833
683
44
4
0
183,551
0
W
Aphrodite
6,317
632
48
5
0
194,314
0
L
Tiamat
5,796
580
26
3
0
169,270
0
W
King Arthur
6,911
691
22
2
0
179,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role