Player Matchup

Chernobog
Chernobog
Demiris
Chernobog
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,426 Elo+
Party 1
Scylla
Scylla
DoA_Defiler
Scylla
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 151L
1,481 Elo+
Party 1
Hachiman
Hachiman
Odin_N-TD_Oden
Hachiman
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
214W - 198L
1,543 Elo+
Solo
Mercury
Mercury
Shad0wHu1k
Mercury
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 64L
1,410 Elo+
Solo
King Arthur
King Arthur
YokoSuchiKurama
King Arthur
Level 29
God Stats
0W - 1L
1,286 SR
Queue Stats
19W - 20L
1,239 Elo+
Solo
Team Averages
Level 73
1,457 SR
1,420 Elo+

VS

Team Averages
Level 70
1,557 SR
1,447 Elo+
Athena
Athena
Chaypu
Athena
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 109L
1,386 Elo+
Solo
Odin
Odin
DocJemme
Odin
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Solo
Hades
Hades
H8M3 Reaper
Hades
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,401 Elo+
Solo
Janus
Janus
Siyzxa
Janus
Level 47
God Stats
4W - 3L
1,457 SR
Queue Stats
96W - 113L
1,439 Elo+
Solo
Cthulhu
Cthulhu
WhiteWolfff
Cthulhu
Level 99
God Stats
4W - 1L
1,830 SR
Queue Stats
140W - 132L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Demiris
Chernobog
10
0 / 7 / 8
6,571
657
4,187
9,285
3,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
15
3 / 7 / 6
8,922
892
11,290
9,036
3,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
14
4 / 7 / 7
8,012
801
9,341
11,795
4,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Shad0wHu1k
Mercury
13
3 / 8 / 6
7,443
744
5,455
10,229
4,034
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
YokoSuchiKurama
King Arthur
13
3 / 8 / 4
7,874
787
7,221
12,621
15,735
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chaypu
Athena
15
4 / 4 / 22
9,123
912
6,656
12,966
12,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Odin
17
11 / 2 / 21
10,610
1,061
11,132
10,034
14,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
7 / 2 / 24
9,572
957
8,579
7,149
5,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Siyzxa
Janus
18
9 / 2 / 14
10,699
1,070
12,211
4,993
1,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
WhiteWolfff
Cthulhu
14
6 / 4 / 13
8,797
880
8,806
12,318
8,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
131
13
Kills
37
37
Deaths
14
31
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Athena
Chaypu
Athena
4
4
22
3.75
L
Chernobog
Demiris
Chernobog
0
7
8
0.57
L
Scylla
3
7
6
0.86
W
Odin
11
2
21
10.75
W
7
2
24
9.5
L
Hachiman
4
7
7
1.07
L
Mercury
Shad0wHu1k
Mercury
3
8
6
0.75
W
Janus
Siyzxa
Janus
9
2
14
8
W
Cthulhu
WhiteWolfff
Cthulhu
6
4
13
3.13
L
King Arthur
YokoSuchiKurama
King Arthur
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,494
Damage
47,384
52,966
Taken
47,460
31,160
Mitigated
42,527
5,228
Healing
20,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Chaypu
Athena
6,656
2,370
946
2,806
12,966
12,661
409
2,768
10,114
10,094
0
L
Chernobog
Demiris
Chernobog
4,187
2,487
441
767
9,285
3,293
0
6,677
2,432
0
6,366
L
Scylla
11,290
1,870
150
1,288
9,036
3,140
0
6,590
2,184
17,978
0
W
Odin
11,132
2,570
1,066
4,605
10,034
14,223
241
2,316
7,718
1,091
14,725
W
8,579
596
1,030
2,296
7,149
5,028
967
1,020
6,129
14,209
0
L
Hachiman
9,341
5,338
501
2,081
11,795
4,958
25
6,537
5,178
0
17,871
L
Mercury
Shad0wHu1k
Mercury
5,455
1,971
0
0
10,229
4,034
0
6,414
3,585
0
8,064
W
Janus
Siyzxa
Janus
12,211
872
1,941
1,550
4,993
1,896
1,209
1,426
3,567
34,179
0
W
Cthulhu
WhiteWolfff
Cthulhu
8,806
690
1,383
2,878
12,318
8,719
132
3,676
8,642
15,763
0
L
King Arthur
YokoSuchiKurama
King Arthur
7,221
463
0
0
12,621
15,735
0
9,462
2,948
0
17,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,822
Gold Earned
48,801
66
Minions Killed
110
0
Camps Cleared
0
746,299
Distance Traveled
1,008,011
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,123
912
8
1
0
205,680
0
L
Chernobog
6,571
657
4
0
0
134,803
0
L
Scylla
8,922
892
19
2
0
152,377
0
W
Odin
10,610
1,061
9
1
0
211,298
1
W
Hades
9,572
957
14
1
0
204,742
0
L
Hachiman
8,012
801
16
2
0
124,125
0
L
Mercury
7,443
744
11
1
0
186,814
1
W
Janus
10,699
1,070
67
7
0
184,907
0
W
Cthulhu
8,797
880
12
1
0
201,384
1
L
King Arthur
7,874
787
16
2
0
148,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role