Player Matchup

Anhur
Anhur
Silver I
Krypto55
Anhur
Silver I
Level 160
God Stats
7W - 6L
1,222 SR
Queue Stats
98W - 100L
1,237 MMR
Solo
King Arthur
King Arthur
Silver IV
Nectarini
King Arthur
Silver IV
Level 146
God Stats
0W - 2L
1,255 SR
Queue Stats
157W - 146L
1,195 MMR
Solo
Yemoja
Yemoja
Bronze IV
Papabee
Yemoja
Bronze IV
Level 88
God Stats
1W - 8L
1,172 SR
Queue Stats
1W - 10L
1,184 MMR
Solo
Merlin
Merlin
Gold V
Spoooooker
Merlin
Gold V
Level 66
God Stats
4W - 9L
1,161 SR
Queue Stats
280W - 290L
1,226 MMR
Solo
Thanatos
Thanatos
Gold V
xcollen
Thanatos
Gold V
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 98L
1,203 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,262 SR
1,209 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,543 SR
1,273 MMR
Arachne
Arachne
Silver I
DariWxrld
Arachne
Silver I
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
Nuzlex
Apollo
Gold V
Level 98
God Stats
3W - 0L
1,500 SR
Queue Stats
150W - 158L
1,247 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
TheMartiRM
Sun Wukong
Gold V
Level 154
God Stats
3W - 2L
1,728 SR
Queue Stats
77W - 78L
1,248 MMR
Solo
Sylvanus
Sylvanus
Gold V
Thrace101
Sylvanus
Gold V
Level 148
God Stats
10W - 12L
1,523 SR
Queue Stats
112W - 121L
1,196 MMR
Solo
Hel
Hel
Silver I
Venus09
Hel
Silver I
Level 107
God Stats
6W - 7L
1,462 SR
Queue Stats
128W - 136L
1,176 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Krypto55
Anhur
20
5 / 5 / 2
14,595
541
19,644
23,990
11,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Nectarini
King Arthur
19
2 / 8 / 1
12,199
452
15,091
28,772
33,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
Papabee
Yemoja
14
1 / 4 / 3
10,222
379
6,387
15,871
15,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Spoooooker
Merlin
18
1 / 8 / 4
11,439
424
20,088
19,919
9,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
xcollen
Thanatos
20
1 / 7 / 7
12,592
466
15,189
29,044
15,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
TsukuyomiDanzaburouNemesisScyllaNu Wa

VS

Bans
SetGebAwilixCu ChulainnJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DariWxrld
Arachne
20
20 / 4 / 6
15,723
582
25,332
23,967
13,009
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
Nuzlex
Apollo
20
5 / 1 / 7
14,270
529
14,039
17,583
8,492
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
TheMartiRM
Sun Wukong
20
5 / 2 / 8
14,934
553
25,642
38,086
28,583
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
Thrace101
Sylvanus
18
0 / 3 / 18
12,474
462
10,159
29,311
42,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
20
2 / 1 / 11
14,619
541
14,974
23,234
12,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
82
10
Kills
32
32
Deaths
11
17
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Arachne
DariWxrld
Arachne
20
4
6
5.75
L
Anhur
Krypto55
Anhur
5
5
2
1.2
L
King Arthur
Nectarini
King Arthur
2
8
1
0.31
W
Apollo
Nuzlex
Apollo
5
1
7
8.5
L
Yemoja
Papabee
Yemoja
1
4
3
0.63
L
Merlin
Spoooooker
Merlin
1
8
4
0.38
W
Sun Wukong
TheMartiRM
Sun Wukong
5
2
8
4.5
W
Sylvanus
Thrace101
Sylvanus
0
3
18
3
W
Hel
2
1
11
7.5
L
Thanatos
xcollen
Thanatos
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,399
Damage
90,146
117,596
Taken
132,181
84,148
Mitigated
104,970
38,650
Healing
68,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DariWxrld
Arachne
25,332
17,809
0
4,757
23,967
13,009
3,849
5,168
18,674
0
122,503
L
Anhur
Krypto55
Anhur
19,644
12,270
0
8,107
23,990
11,055
2,574
4,495
19,495
0
114,204
L
King Arthur
Nectarini
King Arthur
15,091
1,751
0
4,815
28,772
33,105
0
4,544
24,228
147
81,918
W
Apollo
Nuzlex
Apollo
14,039
6,611
0
7,914
17,583
8,492
4,998
2,469
15,039
0
111,106
L
Yemoja
Papabee
Yemoja
6,387
1,165
2,164
1,165
15,871
15,117
0
4,889
10,982
29,925
0
L
Merlin
Spoooooker
Merlin
20,088
193
170
2,492
19,919
9,189
0
3,592
16,327
98,329
0
W
Sun Wukong
TheMartiRM
Sun Wukong
25,642
6,978
0
14,389
38,086
28,583
2,174
5,503
32,154
0
100,739
W
Sylvanus
Thrace101
Sylvanus
10,159
2,496
3,728
7,370
29,311
42,710
1,040
7,840
21,449
50,942
16,248
W
Hel
14,974
482
13,343
17,364
23,234
12,176
1,215
6,429
16,508
113,704
0
L
Thanatos
xcollen
Thanatos
15,189
4,393
0
19,737
29,044
15,682
0
7,144
21,900
0
102,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,047
Gold Earned
72,020
683
Minions Killed
704
0
Camps Cleared
0
2,406,179
Distance Traveled
2,732,973
32
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,723
582
121
4
0
550,768
5
L
Anhur
14,595
541
182
7
0
476,030
9
L
King Arthur
12,199
452
139
5
0
460,834
4
W
Apollo
14,270
529
148
5
0
570,409
3
L
Yemoja
10,222
379
47
2
0
451,746
4
L
Merlin
11,439
424
159
6
0
487,731
9
W
Sun Wukong
14,934
553
169
6
0
535,929
6
W
Sylvanus
12,474
462
86
3
0
465,119
7
W
Hel
14,619
541
180
7
0
610,748
3
L
Thanatos
12,592
466
156
6
0
529,838
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role