Player Matchup

Nemesis
Nemesis
Gold V
KidFirestar248
Nemesis
Gold V
Level 148
God Stats
2W - 0L
1,250 SR
Queue Stats
22W - 23L
1,449 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
Uptown99
Cthulhu
Gold IV
Level 154
God Stats
4W - 2L
1,913 SR
Queue Stats
32W - 36L
1,662 MMR
Party 1
Vulcan
Vulcan
Platinum V
VriLKing
Vulcan
Platinum V
Level 158
God Stats
58W - 47L
1,686 SR
Queue Stats
296W - 321L
1,554 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 153
1,616 SR
1,555 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 94
1,599 SR
1,527 MMR
Awilix
Awilix
Bronze III
 
Awilix
Bronze III
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yemoja
Yemoja
Bronze III
Divine XVII
Yemoja
Bronze III
Level 98
God Stats
0W - 1L
1,649 SR
Queue Stats
1W - 2L
1,540 MMR
Party 2
Agni
Agni
Bronze III
MoneyTeamFlex
Agni
Bronze III
Level 74
God Stats
0W - 1L
1,649 SR
Queue Stats
1W - 2L
1,540 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 7
7,555
756
5,233
3,575
1,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Uptown99
Cthulhu
11
3 / 2 / 5
7,485
749
5,296
6,074
3,503
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
VriLKing
Vulcan
12
5 / 0 / 3
8,319
832
8,445
2,920
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bans
AphroditeAnubisPersephoneDanzaburou

VS

Bans
TsukuyomiCu ChulainnHadesGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
0 / 2 / 1
6,240
624
2,407
5,761
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
9
0 / 3 / 1
6,112
611
2,886
10,468
3,959
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
1 / 5 / 1
6,543
654
1,385
5,692
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
10
Kills
1
2
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
2
1
0.25
L
Yemoja
0
3
1
0.17
W
2
0
7
5.5
L
1
5
1
0.3
W
Cthulhu
Uptown99
Cthulhu
3
2
5
2.75
W
Vulcan
VriLKing
Vulcan
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,974
Damage
6,678
12,569
Taken
21,921
6,358
Mitigated
7,654
4,121
Healing
4,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,407
602
0
468
5,761
1,865
0
2,375
3,386
0
20,883
L
Yemoja
2,886
361
528
2,536
10,468
3,959
0
7,920
2,548
18,849
0
W
5,233
2,826
0
1,683
3,575
1,836
0
981
2,453
0
30,767
L
1,385
0
0
525
5,692
1,830
0
3,478
2,214
14,267
0
W
Cthulhu
Uptown99
Cthulhu
5,296
350
518
1,284
6,074
3,503
0
2,572
3,296
22,928
0
W
Vulcan
VriLKing
Vulcan
8,445
5,372
0
636
2,920
1,019
288
454
2,426
35,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,359
Gold Earned
18,895
128
Minions Killed
102
0
Camps Cleared
0
633,599
Distance Traveled
526,399
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,240
624
35
4
0
195,504
0
L
Yemoja
6,112
611
29
3
0
159,947
4
W
Nemesis
7,555
756
37
4
0
220,601
0
L
Agni
6,543
654
38
4
0
170,948
1
W
Cthulhu
7,485
749
29
3
0
196,562
0
W
Vulcan
8,319
832
62
6
0
216,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role