Player Matchup

Neith
Neith
Evan1014
Neith
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 48L
1,266 Elo+
Solo
Nemesis
Nemesis
Xeece
Nemesis
Level 28
God Stats
7W - 7L
1,747 SR
Queue Stats
63W - 53L
1,523 Elo+
Solo
Aphrodite
Aphrodite
XxPaperxX4613
Aphrodite
Level 24
God Stats
15W - 14L
1,489 SR
Queue Stats
331W - 394L
1,439 Elo+
Solo
Tiamat
Tiamat
bunbuns45
Tiamat
Level 29
God Stats
3W - 5L
1,458 SR
Queue Stats
85W - 115L
1,344 Elo+
Solo
King Arthur
King Arthur
unchained_melopy
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 54L
1,328 Elo+
Solo
Team Averages
Level 23
1,539 SR
1,380 Elo+

VS

Team Averages
Level 19
1,410 SR
1,349 Elo+
Danzaburou
Danzaburou
Cuttableninja69
Danzaburou
Level 23
God Stats
30W - 21L
1,377 SR
Queue Stats
77W - 61L
1,357 Elo+
Solo
Bellona
Bellona
K_X__K__X__X_N
Bellona
Level 27
God Stats
6W - 5L
1,721 SR
Queue Stats
26W - 46L
1,273 Elo+
Solo
Loki
Loki
Linkfan1305
Loki
Level 14
God Stats
7W - 17L
1,259 SR
Queue Stats
9W - 20L
1,236 Elo+
Solo
Kukulkan
Kukulkan
ShadowRex244644
Kukulkan
Level 4
God Stats
0W - 1L
1,192 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Hades
Hades
Sxuce_Mxmbx
Hades
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 86L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Evan1014
Neith
18
5 / 6 / 3
12,602
548
11,688
15,667
6,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Xeece
Nemesis
20
23 / 1 / 5
14,651
637
21,163
17,898
9,953
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
XxPaperxX4613
Aphrodite
15
7 / 5 / 7
11,375
495
8,581
19,600
8,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
bunbuns45
Tiamat
17
9 / 5 / 10
12,325
536
16,757
14,280
8,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
unchained_melopy
King Arthur
19
7 / 0 / 11
13,234
575
9,416
19,278
22,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cuttableninja69
Danzaburou
17
9 / 10 / 2
12,198
530
16,907
23,224
8,299
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

9
1 / 7 / 0
7,470
325
4,164
12,967
9,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 11 / 2
8,916
388
8,198
21,619
11,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
16
3 / 14 / 3
10,467
455
9,421
14,981
5,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 11 / 4
8,755
381
9,141
19,566
6,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
28
51
Kills
17
17
Deaths
53
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cuttableninja69
Danzaburou
9
10
2
1
W
Neith
Evan1014
Neith
5
6
3
1.08
L
1
7
0
0.14
L
1
11
2
0.18
L
Kukulkan
3
14
3
0.32
L
3
11
4
0.45
W
Nemesis
Xeece
Nemesis
23
1
5
25.5
W
Aphrodite
XxPaperxX4613
Aphrodite
7
5
7
2.1
W
Tiamat
bunbuns45
Tiamat
9
5
10
2.8
W
King Arthur
unchained_melopy
King Arthur
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,605
Damage
47,831
86,723
Taken
92,357
55,598
Mitigated
41,716
32,373
Healing
12,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cuttableninja69
Danzaburou
16,907
6,207
255
7,411
23,224
8,299
332
7,116
15,768
0
58,846
W
Neith
Evan1014
Neith
11,688
5,276
0
4,825
15,667
6,058
4,826
3,358
12,309
0
64,592
L
4,164
1,621
0
1,120
12,967
9,186
0
4,208
8,718
0
16,615
L
8,198
2,277
0
0
21,619
11,969
309
3,590
17,783
0
55,897
L
Kukulkan
9,421
1,955
0
0
14,981
5,359
662
2,184
12,611
54,284
0
L
9,141
1,643
248
3,027
19,566
6,903
286
7,192
11,819
22,523
0
W
Nemesis
Xeece
Nemesis
21,163
11,818
582
8,278
17,898
9,953
3,170
4,324
13,574
0
102,256
W
Aphrodite
XxPaperxX4613
Aphrodite
8,581
704
2,617
9,442
19,600
8,529
1,622
4,071
15,529
46,432
0
W
Tiamat
bunbuns45
Tiamat
16,757
2,186
0
3,357
14,280
8,697
1,839
5,339
8,941
51,973
0
W
King Arthur
unchained_melopy
King Arthur
9,416
1,341
0
3,272
19,278
22,361
2,178
1,470
17,808
0
79,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,187
Gold Earned
47,806
568
Minions Killed
325
0
Camps Cleared
0
1,984,799
Distance Traveled
1,470,354
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,198
530
89
4
0
257,901
0
W
Neith
12,602
548
115
5
0
283,855
0
L
Bellona
7,470
325
20
1
0
143,497
0
L
Loki
8,916
388
83
4
0
387,656
1
L
Kukulkan
10,467
455
107
5
0
412,794
1
L
Hades
8,755
381
26
1
0
268,506
0
W
Nemesis
14,651
637
160
7
0
454,277
0
W
Aphrodite
11,375
495
72
3
0
412,181
0
W
Tiamat
12,325
536
76
3
0
394,344
3
W
King Arthur
13,234
575
145
6
0
440,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role