Player Matchup

Hachiman
Hachiman
CanoO21
Hachiman
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 48L
1,543 Elo+
Party 3
Persephone
Persephone
Ethyy1
Persephone
Level 22
God Stats
20W - 14L
1,506 SR
Queue Stats
382W - 366L
1,631 Elo+
Solo
Fenrir
Fenrir
ExternalNest468
Fenrir
Level 14
God Stats
4W - 5L
1,672 SR
Queue Stats
92W - 82L
1,792 Elo+
Party 1
Tiamat
Tiamat
JeansFleau2605
Tiamat
Level 37
God Stats
24W - 11L
1,765 SR
Queue Stats
323W - 315L
1,574 Elo+
Party 1
Ymir
Ymir
Raulie20
Ymir
Level 3
God Stats
17W - 23L
1,187 SR
Queue Stats
33W - 39L
1,398 Elo+
Party 3
Team Averages
Level 19
1,526 SR
1,588 Elo+

VS

Team Averages
Level 10
1,422 SR
1,238 Elo+
Bastet
Bastet
Aaron_Lemont
Bastet
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,037 Elo+
Party 2
Cerberus
Cerberus
DPS_BrolySSJ
Cerberus
Level 8
God Stats
1W - 2L
1,377 SR
Queue Stats
1W - 3L
1,250 Elo+
Party 2
Heimdallr
Heimdallr
DannyRazzy
Heimdallr
Level 13
God Stats
1W - 2L
1,377 SR
Queue Stats
1W - 3L
1,250 Elo+
Party 2
Bellona
Bellona
cakeslayer951
Bellona
Level 18
God Stats
1W - 2L
1,356 SR
Queue Stats
1W - 4L
1,156 Elo+
Party 2
Merlin
Merlin
yogfirefly
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CanoO21
Hachiman
14
4 / 5 / 10
10,135
507
8,410
13,506
4,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
Ethyy1
Persephone
20
18 / 0 / 10
14,483
724
17,081
9,489
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
23 / 0 / 7
12,690
635
18,336
12,728
6,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
14 / 0 / 19
12,346
617
24,362
10,571
15,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
15
9 / 3 / 8
11,497
575
8,848
14,462
17,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
2 / 13 / 3
8,285
414
9,372
17,505
5,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
DPS_BrolySSJ
Cerberus
11
0 / 12 / 1
7,498
375
5,458
24,699
16,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
DannyRazzy
Heimdallr
12
1 / 15 / 0
8,117
406
2,949
20,558
7,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bellona
10
4 / 14 / 2
7,707
385
9,160
18,962
13,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
yogfirefly
Merlin
10
1 / 15 / 3
6,807
340
4,427
13,251
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
17
68
Kills
8
8
Deaths
69
54
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bastet
2
13
3
0.27
W
Hachiman
CanoO21
Hachiman
4
5
10
1.8
L
Cerberus
DPS_BrolySSJ
Cerberus
0
12
1
0.04
L
Heimdallr
DannyRazzy
Heimdallr
1
15
0
0.07
W
Persephone
Ethyy1
Persephone
18
0
10
23
W
23
0
7
26.5
W
14
0
19
23.5
W
Ymir
9
3
8
4.33
L
Bellona
4
14
2
0.36
L
Merlin
yogfirefly
Merlin
1
15
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,037
Damage
31,366
60,756
Taken
94,975
47,613
Mitigated
46,384
18,428
Healing
6,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
9,372
3,132
0
956
17,505
5,417
31
7,716
9,683
0
43,112
W
Hachiman
CanoO21
Hachiman
8,410
4,409
0
5,226
13,506
4,885
1,640
1,115
12,266
0
39,419
L
Cerberus
DPS_BrolySSJ
Cerberus
5,458
816
0
2,695
24,699
16,572
0
15,296
9,181
36,170
0
L
Heimdallr
DannyRazzy
Heimdallr
2,949
1,106
0
2,468
20,558
7,154
117
11,584
8,785
0
27,311
W
Persephone
Ethyy1
Persephone
17,081
1,003
378
4,138
9,489
3,512
5,096
1,951
7,513
99,294
0
W
18,336
3,640
0
2,485
12,728
6,252
2,895
2,324
10,354
0
78,983
W
24,362
2,714
0
5,505
10,571
15,329
2,631
3,535
6,971
69,170
0
W
Ymir
8,848
2,661
0
696
14,462
17,635
1,882
960
13,168
36,031
0
L
Bellona
9,160
2,839
0
702
18,962
13,841
148
9,066
9,826
0
27,360
L
Merlin
yogfirefly
Merlin
4,427
943
0
92
13,251
3,400
149
5,896
7,209
15,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,151
Gold Earned
38,414
493
Minions Killed
268
0
Camps Cleared
0
1,850,686
Distance Traveled
1,592,887
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,285
414
60
3
0
340,236
3
W
Hachiman
10,135
507
54
3
0
283,515
0
L
Cerberus
7,498
375
97
5
0
331,005
7
L
Heimdallr
8,117
406
65
3
0
294,586
0
W
Persephone
14,483
724
190
10
0
409,671
4
W
Fenrir
12,690
635
106
5
0
445,767
0
W
Tiamat
12,346
617
86
4
0
402,659
0
W
Ymir
11,497
575
57
3
0
309,074
0
L
Bellona
7,707
385
33
2
0
328,912
0
L
Merlin
6,807
340
13
1
0
298,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role