Player Matchup

Cerberus
Cerberus
Gold III
BigBlackBlaster
Cerberus
Gold III
Level 118
God Stats
0W - 1L
1,876 SR
Queue Stats
159W - 158L
1,508 MMR
Solo
Hachiman
Hachiman
Silver II
XxsmurfxX12
Hachiman
Silver II
Level 49
God Stats
4W - 5L
1,500 SR
Queue Stats
22W - 21L
1,511 MMR
Solo
Cabrakan
Cabrakan
Gold I
Yagoo_GamerBR
Cabrakan
Gold I
Level 154
God Stats
39W - 40L
1,659 SR
Queue Stats
544W - 549L
1,514 MMR
Solo
Tyr
Tyr
Gold III
mordeman_rigboi
Tyr
Gold III
Level 106
God Stats
15W - 18L
1,551 SR
Queue Stats
57W - 53L
1,506 MMR
Solo
Ra
Ra
Gold IV
xx CHA4C xx
Ra
Gold IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,498 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,617 SR
1,508 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,521 SR
1,507 MMR
Hou Yi
Hou Yi
Gold IV
Azellf
Hou Yi
Gold IV
Level 108
God Stats
56W - 66L
1,556 SR
Queue Stats
440W - 427L
1,423 MMR
Party 1
Ao Kuang
Ao Kuang
Gold I
Inyushoua
Ao Kuang
Gold I
Level 157
God Stats
5W - 4L
1,565 SR
Queue Stats
440W - 433L
1,507 MMR
Solo
Janus
Janus
Gold II
Magiconjah
Janus
Gold II
Level 102
God Stats
25W - 40L
1,500 SR
Queue Stats
407W - 397L
1,600 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
call933
Kuzenbo
Gold IV
Level 109
God Stats
9W - 6L
1,447 SR
Queue Stats
278W - 286L
1,493 MMR
Solo
Ravana
Ravana
Gold III
gab57580
Ravana
Gold III
Level 129
God Stats
7W - 3L
1,537 SR
Queue Stats
173W - 168L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
3 / 2 / 5
9,662
460
5,287
12,522
9,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
XxsmurfxX12
Hachiman
18
3 / 3 / 1
10,688
509
12,217
15,833
5,285
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Yagoo_GamerBR
Cabrakan
17
3 / 5 / 5
10,667
508
9,940
17,355
11,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 0 / 1
11,194
533
15,311
15,576
15,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
2 / 6 / 2
9,942
473
5,199
11,237
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
DanzaburouTsukuyomiCthulhuCu ChulainnArachne

VS

Bans
ApolloScyllaCupidBakasuraKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Azellf
Hou Yi
19
3 / 3 / 2
11,959
569
10,182
14,124
6,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Inyushoua
Ao Kuang
18
1 / 3 / 3
11,952
569
15,760
23,330
15,673
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
19
4 / 2 / 7
12,172
580
9,645
9,568
3,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
call933
Kuzenbo
16
2 / 3 / 8
10,752
512
8,034
14,149
15,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
gab57580
Ravana
20
6 / 2 / 0
13,147
626
8,653
9,238
5,929
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
13
Kills
16
16
Deaths
13
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Azellf
Hou Yi
3
3
2
1.33
L
Cerberus
3
2
5
2.75
W
Ao Kuang
Inyushoua
Ao Kuang
1
3
3
0.83
W
Janus
4
2
7
3.75
L
Hachiman
XxsmurfxX12
Hachiman
3
3
1
1.17
L
Cabrakan
Yagoo_GamerBR
Cabrakan
3
5
5
1.1
W
Kuzenbo
call933
Kuzenbo
2
3
8
2
W
Ravana
gab57580
Ravana
6
2
0
3
L
2
0
1
2.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,954
Damage
52,274
72,523
Taken
70,409
47,022
Mitigated
47,301
24,682
Healing
24,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Azellf
Hou Yi
10,182
5,867
0
4,658
14,124
6,169
2,333
2,589
11,535
0
97,063
L
Cerberus
5,287
414
0
2,406
12,522
9,634
364
5,697
6,691
25,824
0
W
Ao Kuang
Inyushoua
Ao Kuang
15,760
3,309
0
13,566
23,330
15,673
651
3,349
19,981
89,126
0
W
Janus
9,645
654
0
554
9,568
3,740
57
4,941
4,627
85,616
0
L
Hachiman
XxsmurfxX12
Hachiman
12,217
6,130
0
6,377
15,833
5,285
23
4,175
11,558
0
83,592
L
Cabrakan
Yagoo_GamerBR
Cabrakan
9,940
779
0
5,133
17,355
11,234
0
5,871
11,280
80,064
0
W
Kuzenbo
call933
Kuzenbo
8,034
2,844
0
1,758
14,149
15,790
89
6,365
7,784
27,392
0
W
Ravana
gab57580
Ravana
8,653
2,790
0
3,753
9,238
5,929
2,158
3,182
6,056
0
116,652
L
15,311
3,046
0
8,906
15,576
15,843
612
11,392
4,148
0
92,949
L
5,199
242
355
1,505
11,237
5,026
0
5,629
5,407
62,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,153
Gold Earned
59,982
672
Minions Killed
688
0
Camps Cleared
0
1,855,165
Distance Traveled
2,044,411
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,959
569
159
8
0
359,516
7
L
Cerberus
9,662
460
39
2
0
402,096
6
W
Ao Kuang
11,952
569
169
8
0
390,478
3
W
Janus
12,172
580
149
7
0
406,234
7
L
Hachiman
10,688
509
157
7
0
335,446
2
L
Cabrakan
10,667
508
144
7
0
369,818
5
W
Kuzenbo
10,752
512
24
1
0
440,245
4
W
Ravana
13,147
626
187
9
0
447,938
0
L
Tyr
11,194
533
196
9
0
438,932
0
L
Ra
9,942
473
136
6
0
308,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role