Player Matchup

Bacchus
Bacchus
Hookmybanana
Bacchus
Level 17
God Stats
3W - 4L
1,439 SR
Queue Stats
15W - 16L
1,453 Elo+
Party 1
Hun Batz
Hun Batz
Sycosen
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
VicenteMaria
Bellona
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,741 Elo+
Party 2
Xbalanque
Xbalanque
XyloS9999
Xbalanque
Level 14
God Stats
3W - 2L
1,673 SR
Queue Stats
11W - 16L
1,280 Elo+
Party 1
Scylla
Scylla
vascosmite1
Scylla
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,811 Elo+
Party 2
Team Averages
Level 34
1,522 SR
1,557 Elo+

VS

Team Averages
Level 23
1,498 SR
1,450 Elo+
Artemis
Artemis
Alsiel321
Artemis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 35L
1,481 Elo+
Solo
Chaac
Chaac
ItzSophie
Chaac
Level 24
God Stats
43W - 39L
1,170 SR
Queue Stats
89W - 94L
1,458 Elo+
Solo
Tiamat
Tiamat
Vadam7
Tiamat
Level 21
God Stats
16W - 19L
1,305 SR
Queue Stats
140W - 160L
1,425 Elo+
Solo
Anubis
Anubis
Valthriss
Anubis
Level 15
God Stats
8W - 3L
1,822 SR
Queue Stats
40W - 37L
1,428 Elo+
Solo
Medusa
Medusa
ggg85180
Medusa
Level 28
God Stats
8W - 9L
1,694 SR
Queue Stats
104W - 117L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hookmybanana
Bacchus
12
0 / 6 / 7
7,783
432
5,865
15,414
11,801
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Sycosen
Hun Batz
13
1 / 4 / 1
7,556
420
2,477
10,627
3,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
VicenteMaria
Bellona
14
0 / 2 / 5
7,601
422
4,374
13,249
8,017
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
XyloS9999
Xbalanque
12
2 / 7 / 0
7,509
417
6,849
16,116
4,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
15
12 / 1 / 0
9,936
552
17,161
8,514
2,720
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alsiel321
Artemis
15
2 / 2 / 3
9,541
530
6,132
11,685
3,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
ItzSophie
Chaac
13
3 / 3 / 11
9,499
528
6,128
15,793
10,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Vadam7
Tiamat
14
1 / 4 / 2
9,242
513
6,655
9,910
6,683
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Valthriss
Anubis
15
4 / 4 / 4
9,774
543
8,079
10,640
4,676
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
ggg85180
Medusa
16
9 / 2 / 5
10,866
604
13,084
11,726
3,917
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
15
Kills
19
20
Deaths
15
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
Alsiel321
Artemis
2
2
3
1.75
L
Bacchus
Hookmybanana
Bacchus
0
6
7
0.58
W
Chaac
ItzSophie
Chaac
3
3
11
2.83
L
Hun Batz
Sycosen
Hun Batz
1
4
1
0.38
W
Tiamat
Vadam7
Tiamat
1
4
2
0.5
W
Anubis
Valthriss
Anubis
4
4
4
1.5
L
Bellona
VicenteMaria
Bellona
0
2
5
1.25
L
Xbalanque
XyloS9999
Xbalanque
2
7
0
0.29
W
Medusa
ggg85180
Medusa
9
2
5
5.75
L
Scylla
12
1
0
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,726
Damage
40,078
63,920
Taken
59,754
30,440
Mitigated
29,018
16,871
Healing
26,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Alsiel321
Artemis
6,132
2,241
361
4,006
11,685
3,613
3,978
2,997
8,688
0
57,758
L
Bacchus
Hookmybanana
Bacchus
5,865
413
0
2,733
15,414
11,801
0
2,181
13,233
17,928
0
W
Chaac
ItzSophie
Chaac
6,128
1,397
495
8,077
15,793
10,129
169
6,088
9,680
0
21,905
L
Hun Batz
Sycosen
Hun Batz
2,477
751
0
2,934
10,627
3,082
236
2,130
8,497
0
32,932
W
Tiamat
Vadam7
Tiamat
6,655
1,161
0
3,348
9,910
6,683
1,447
3,158
6,490
42,990
0
W
Anubis
Valthriss
Anubis
8,079
769
231
5,193
10,640
4,676
1,718
6,252
4,388
66,701
0
L
Bellona
VicenteMaria
Bellona
4,374
742
0
2,786
13,249
8,017
678
5,709
7,540
0
32,975
L
Xbalanque
XyloS9999
Xbalanque
6,849
3,668
0
6,063
16,116
4,820
0
2,292
13,824
0
46,061
W
Medusa
ggg85180
Medusa
13,084
6,242
0
4,661
11,726
3,917
2,155
4,531
7,195
0
67,870
L
Scylla
17,161
1,904
0
2,355
8,514
2,720
32
2,422
6,092
53,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,385
Gold Earned
48,922
341
Minions Killed
420
0
Camps Cleared
0
1,638,719
Distance Traveled
1,552,699
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,541
530
102
6
0
302,187
1
L
Bacchus
7,783
432
25
1
0
345,458
4
W
Chaac
9,499
528
31
2
0
359,250
4
L
Hun Batz
7,556
420
75
4
0
300,559
0
W
Tiamat
9,242
513
78
4
0
269,867
0
W
Anubis
9,774
543
113
6
0
293,745
0
L
Bellona
7,601
422
72
4
0
346,602
3
L
Xbalanque
7,509
417
73
4
0
285,133
3
W
Medusa
10,866
604
96
5
0
327,650
0
L
Scylla
9,936
552
96
5
0
360,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role