Player Matchup

Tiamat
Tiamat
AdoreTheVibe
Tiamat
Level 119
God Stats
10W - 8L
1,415 SR
Queue Stats
139W - 129L
1,546 Elo+
Party 1
Rama
Rama
Honovr
Rama
Level 69
God Stats
4W - 4L
1,292 SR
Queue Stats
120W - 112L
1,533 Elo+
Party 1
Ymir
Ymir
LORDSISH109
Ymir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
1,936 Elo+
Solo
Team Averages
Level 70
1,402 SR
1,672 Elo+

VS

Team Averages
Level 61
1,444 SR
1,525 Elo+
Heimdallr
Heimdallr
Aran18
Heimdallr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,572 Elo+
Party 2
Discordia
Discordia
CubedVanesa
Discordia
Level 6
God Stats
0W - 1L
1,332 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Jeremiiah21
Kumbhakarna
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
5 / 1 / 9
10,658
711
13,963
9,513
10,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Honovr
Rama
14
7 / 0 / 6
10,529
702
5,091
6,279
2,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 0 / 12
10,753
717
5,878
11,230
13,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aran18
Heimdallr
10
0 / 5 / 0
7,865
524
8,960
11,123
5,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
CubedVanesa
Discordia
11
0 / 7 / 1
8,391
559
5,218
7,808
2,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Jeremiiah21
Kumbhakarna
12
1 / 2 / 0
9,623
642
2,365
12,583
11,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
14
Kills
1
1
Deaths
14
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
5
1
9
9.5
L
Heimdallr
Aran18
Heimdallr
0
5
0
0
L
Discordia
CubedVanesa
Discordia
0
7
1
0.07
W
Rama
Honovr
Rama
7
0
6
10
L
Kumbhakarna
Jeremiiah21
Kumbhakarna
1
2
0
0.5
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,932
Damage
16,543
27,022
Taken
31,514
26,848
Mitigated
20,276
5,915
Healing
2,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
13,963
910
0
3,088
9,513
10,616
964
1,876
7,637
61,341
0
L
Heimdallr
Aran18
Heimdallr
8,960
4,231
0
350
11,123
5,719
0
6,963
3,854
0
46,468
L
Discordia
CubedVanesa
Discordia
5,218
578
0
341
7,808
2,964
0
5,409
2,065
30,244
0
W
Rama
Honovr
Rama
5,091
3,677
0
841
6,279
2,739
2,250
2,290
3,989
0
43,594
L
Kumbhakarna
Jeremiiah21
Kumbhakarna
2,365
105
0
1,370
12,583
11,593
0
6,580
5,741
13,802
0
W
5,878
633
0
1,986
11,230
13,493
393
3,479
7,751
22,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,940
Gold Earned
25,879
202
Minions Killed
135
0
Camps Cleared
0
829,725
Distance Traveled
778,296
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,658
711
77
5
0
282,981
1
L
Heimdallr
7,865
524
73
5
0
246,112
3
L
Discordia
8,391
559
47
3
0
254,843
0
W
Rama
10,529
702
90
6
0
259,461
1
L
Kumbhakarna
9,623
642
15
1
0
277,341
4
W
Ymir
10,753
717
35
2
0
287,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role