Player Matchup

Geb
Geb
ANDR0MEDA13000
Geb
Level 107
God Stats
3W - 1L
1,896 SR
Queue Stats
239W - 240L
1,563 Elo+
Solo
Tiamat
Tiamat
BinkieWinkie
Tiamat
Level 158
God Stats
8W - 4L
1,642 SR
Queue Stats
421W - 354L
1,613 Elo+
Party 1
Danzaburou
Danzaburou
Moqwaio
Danzaburou
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 3L
1,681 Elo+
Party 1
Team Averages
Level 123
1,679 SR
1,619 Elo+

VS

Team Averages
Level 74
1,660 SR
1,496 Elo+
Medusa
Medusa
GrogTheDestroyer
Medusa
Level 87
God Stats
0W - 3L
1,720 SR
Queue Stats
63W - 59L
1,201 Elo+
Solo
Pele
Pele
KadaverxD
Pele
Level 48
God Stats
5W - 10L
1,761 SR
Queue Stats
215W - 253L
1,577 Elo+
Solo
Tiamat
Tiamat
jediandy82
Tiamat
Level 88
God Stats
4W - 9L
1,500 SR
Queue Stats
12W - 21L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
9,346
668
7,262
15,686
13,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
14
7 / 1 / 3
10,234
731
12,790
10,544
6,894
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Moqwaio
Danzaburou
12
2 / 3 / 5
9,401
672
8,718
8,986
3,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
8,416
601
11,698
11,164
5,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
12
5 / 4 / 2
9,339
667
8,731
12,845
4,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
jediandy82
Tiamat
12
1 / 3 / 6
8,568
612
6,075
10,674
6,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
10
Kills
7
7
Deaths
10
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
W
Tiamat
7
1
3
8.5
L
1
3
5
1.17
L
Pele
5
4
2
1.5
W
Danzaburou
Moqwaio
Danzaburou
2
3
5
1.5
L
Tiamat
jediandy82
Tiamat
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,770
Damage
26,504
35,216
Taken
34,683
24,292
Mitigated
16,852
11,743
Healing
5,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,262
304
1,194
4,514
15,686
13,892
251
2,494
13,192
26,736
0
W
Tiamat
12,790
996
49
4,263
10,544
6,894
833
1,486
9,058
34,824
0
L
11,698
4,904
0
725
11,164
5,172
0
7,449
3,715
0
35,810
L
Pele
8,731
2,553
524
2,768
12,845
4,789
0
6,830
6,015
0
34,649
W
Danzaburou
Moqwaio
Danzaburou
8,718
2,963
0
1,723
8,986
3,506
1,394
2,148
6,838
0
48,339
L
Tiamat
jediandy82
Tiamat
6,075
263
0
1,878
10,674
6,891
37
5,829
4,845
28,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,981
Gold Earned
26,323
146
Minions Killed
156
0
Camps Cleared
0
731,204
Distance Traveled
671,297
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,346
668
19
1
0
258,605
2
W
Tiamat
10,234
731
40
3
0
261,348
2
L
Medusa
8,416
601
55
4
0
210,499
0
L
Pele
9,339
667
42
3
0
237,201
3
W
Danzaburou
9,401
672
87
6
0
211,251
2
L
Tiamat
8,568
612
59
4
0
223,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role