Player Matchup

Nox
Nox
Daslook
Nox
Level 149
God Stats
3W - 5L
1,393 SR
Queue Stats
83W - 99L
1,557 Elo+
Solo
Pele
Pele
Nickrusoe
Pele
Level 147
God Stats
12W - 6L
1,448 SR
Queue Stats
91W - 92L
1,518 Elo+
Solo
Osiris
Osiris
TheAnoyer
Osiris
Level 103
God Stats
4W - 6L
1,194 SR
Queue Stats
56W - 49L
1,565 Elo+
Solo
Cernunnos
Cernunnos
XHomunculusX420
Cernunnos
Level 105
God Stats
17W - 4L
1,724 SR
Queue Stats
90W - 82L
1,586 Elo+
Solo
Artio
Artio
blackbox13
Artio
Level 104
God Stats
7W - 7L
1,284 SR
Queue Stats
370W - 350L
1,573 Elo+
Solo
Team Averages
Level 122
1,409 SR
1,560 Elo+

VS

Team Averages
Level 136
1,581 SR
1,570 Elo+
Heimdallr
Heimdallr
Ismaelamh9
Heimdallr
Level 155
God Stats
13W - 11L
1,617 SR
Queue Stats
247W - 207L
1,543 Elo+
Party 1
Osiris
Osiris
Kickardleo
Osiris
Level 100
God Stats
7W - 5L
1,435 SR
Queue Stats
198W - 163L
1,555 Elo+
Party 1
Yemoja
Yemoja
Nedheram
Yemoja
Level 128
God Stats
2W - 1L
1,854 SR
Queue Stats
49W - 41L
1,648 Elo+
Solo
Discordia
Discordia
VMXLOKILLO88
Discordia
Level 153
God Stats
4W - 1L
1,500 SR
Queue Stats
200W - 174L
1,588 Elo+
Party 2
Arachne
Arachne
borgus99
Arachne
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
266W - 233L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
18
3 / 2 / 9
12,771
511
14,140
14,441
6,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Pele
20
3 / 3 / 9
13,966
559
21,464
31,652
29,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
TheAnoyer
Osiris
19
9 / 2 / 1
13,627
545
14,638
17,073
15,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
XHomunculusX420
Cernunnos
20
5 / 3 / 1
14,940
598
16,068
20,258
10,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
19
3 / 1 / 9
12,797
512
13,664
32,187
31,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ismaelamh9
Heimdallr
19
4 / 5 / 1
12,305
492
16,436
20,092
6,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Kickardleo
Osiris
19
2 / 5 / 4
12,390
496
20,150
29,558
25,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Yemoja
Nedheram
Yemoja
17
0 / 0 / 4
10,982
439
9,211
19,876
21,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
VMXLOKILLO88
Discordia
15
3 / 11 / 0
10,704
428
17,148
17,226
5,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
borgus99
Arachne
17
2 / 3 / 6
11,197
448
8,201
23,403
9,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
23
Kills
11
11
Deaths
24
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nox
3
2
9
3.75
L
Heimdallr
Ismaelamh9
Heimdallr
4
5
1
0.9
L
Osiris
Kickardleo
Osiris
2
5
4
0.8
L
Yemoja
Nedheram
Yemoja
0
0
4
2
W
Pele
3
3
9
2.5
W
Osiris
TheAnoyer
Osiris
9
2
1
4.75
L
Discordia
VMXLOKILLO88
Discordia
3
11
0
0.27
W
Cernunnos
XHomunculusX420
Cernunnos
5
3
1
1.83
W
Artio
3
1
9
7.5
L
Arachne
borgus99
Arachne
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,974
Damage
71,146
115,611
Taken
110,155
93,434
Mitigated
69,576
56,829
Healing
39,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
14,140
739
0
4,961
14,441
6,295
3,370
7,955
6,019
61,684
0
L
Heimdallr
Ismaelamh9
Heimdallr
16,436
8,910
0
8,155
20,092
6,710
1,913
5,431
14,482
0
81,744
L
Osiris
Kickardleo
Osiris
20,150
7,255
0
12,230
29,558
25,759
1,024
6,505
22,495
6,589
95,737
L
Yemoja
Nedheram
Yemoja
9,211
2,299
3,869
5,501
19,876
21,812
493
5,835
13,680
42,286
0
W
Pele
21,464
4,947
0
18,010
31,652
29,814
2,189
7,180
24,194
0
109,467
W
Osiris
TheAnoyer
Osiris
14,638
4,018
0
2,040
17,073
15,965
0
4,232
12,352
0
88,543
L
Discordia
VMXLOKILLO88
Discordia
17,148
506
0
1,959
17,226
5,855
406
5,242
11,609
63,038
0
W
Cernunnos
XHomunculusX420
Cernunnos
16,068
8,220
0
9,182
20,258
10,109
6,621
3,946
16,225
0
152,422
W
Artio
13,664
1,324
5,193
17,443
32,187
31,251
485
8,074
23,971
66,772
0
L
Arachne
borgus99
Arachne
8,201
5,308
0
8,008
23,403
9,440
993
4,573
18,514
0
58,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,101
Gold Earned
57,578
706
Minions Killed
568
0
Camps Cleared
0
2,619,912
Distance Traveled
2,193,584
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,771
511
124
5
0
464,362
10
L
Heimdallr
12,305
492
137
5
0
410,940
4
L
Osiris
12,390
496
172
7
0
446,746
3
L
Yemoja
10,982
439
60
2
0
447,549
4
W
Pele
13,966
559
170
7
0
500,211
7
W
Osiris
13,627
545
129
5
0
560,462
3
L
Discordia
10,704
428
94
4
0
356,185
4
W
Cernunnos
14,940
598
199
8
0
512,954
4
W
Artio
12,797
512
84
3
0
581,923
5
L
Arachne
11,197
448
105
4
0
532,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role