Player Matchup

Medusa
Medusa
NobiTim
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,351 Elo+
Party 2
Susano
Susano
SirDüality
Susano
Level 15
God Stats
1W - 2L
1,489 SR
Queue Stats
6W - 9L
1,312 Elo+
Party 2
King Arthur
King Arthur
WaTMaN7
King Arthur
Level 26
God Stats
9W - 9L
1,295 SR
Queue Stats
178W - 192L
1,406 Elo+
Solo
Nox
Nox
daloga09
Nox
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
275W - 324L
1,453 Elo+
Solo
Athena
Athena
gravityprimus
Athena
Level 18
God Stats
27W - 33L
1,154 SR
Queue Stats
99W - 111L
1,109 Elo+
Solo
Team Averages
Level 18
1,387 SR
1,326 Elo+

VS

Team Averages
Level 31
1,578 SR
1,448 Elo+
Merlin
Merlin
Cewo56
Merlin
Level 8
God Stats
13W - 10L
1,546 SR
Queue Stats
71W - 68L
1,330 Elo+
Solo
Kukulkan
Kukulkan
Raptor7051
Kukulkan
Level 5
God Stats
7W - 2L
1,416 SR
Queue Stats
14W - 14L
1,449 Elo+
Party 1
Ne Zha
Ne Zha
ShadowBilex
Ne Zha
Level 28
God Stats
6W - 2L
1,928 SR
Queue Stats
47W - 42L
1,419 Elo+
Solo
Kuzenbo
Kuzenbo
TheSexySeagull
Kuzenbo
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
152W - 116L
1,541 Elo+
Party 1
Tsukuyomi
Tsukuyomi
blackdamiendark
Tsukuyomi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
NobiTim
Medusa
10
0 / 6 / 6
7,108
323
4,633
12,429
4,108
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
14
5 / 9 / 8
9,780
445
9,078
17,310
6,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
WaTMaN7
King Arthur
15
7 / 7 / 5
9,918
451
8,797
21,310
21,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
11 / 6 / 5
11,487
522
15,297
13,976
6,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 9 / 9
8,995
409
7,471
19,131
13,161
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cewo56
Merlin
15
7 / 8 / 12
10,689
486
16,363
14,303
5,761
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Raptor7051
Kukulkan
14
1 / 9 / 8
9,293
422
9,692
11,524
4,324
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
20
15 / 4 / 7
12,826
583
17,136
18,042
7,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 2 / 19
12,143
552
11,404
19,382
28,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
blackdamiendark
Tsukuyomi
19
7 / 4 / 8
12,038
547
10,869
11,538
5,033
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
91
26
Kills
37
37
Deaths
27
33
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Merlin
Cewo56
Merlin
7
8
12
1.63
L
Medusa
NobiTim
Medusa
0
6
6
0.5
W
Kukulkan
Raptor7051
Kukulkan
1
9
8
0.56
W
Ne Zha
15
4
7
4.63
L
Susano
5
9
8
1
W
7
2
19
8.25
L
King Arthur
WaTMaN7
King Arthur
7
7
5
1.36
W
Tsukuyomi
blackdamiendark
Tsukuyomi
7
4
8
2.75
L
11
6
5
2.25
L
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,276
Damage
65,464
84,156
Taken
74,789
51,555
Mitigated
51,152
8,113
Healing
15,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Cewo56
Merlin
16,363
1,355
0
2,687
14,303
5,761
1,196
4,678
9,417
54,810
0
L
Medusa
NobiTim
Medusa
4,633
1,208
0
1,176
12,429
4,108
0
5,689
6,740
0
26,821
W
Kukulkan
Raptor7051
Kukulkan
9,692
2,029
0
90
11,524
4,324
1,026
5,912
5,382
39,718
0
W
Ne Zha
17,136
5,812
0
8,482
18,042
7,992
720
2,829
15,098
0
87,246
L
Susano
9,078
1,828
0
2,980
17,310
6,263
0
6,771
10,539
0
50,360
W
11,404
3,277
0
1,618
19,382
28,042
723
6,512
12,410
36,287
0
L
King Arthur
WaTMaN7
King Arthur
8,797
561
0
1,980
21,310
21,979
0
7,705
13,605
0
39,299
W
Tsukuyomi
blackdamiendark
Tsukuyomi
10,869
3,777
0
2,147
11,538
5,033
2,435
2,065
9,211
0
71,556
L
15,297
1,261
0
701
13,976
6,044
0
5,909
8,067
60,365
0
L
7,471
2,181
0
1,276
19,131
13,161
80
11,385
7,746
20,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,288
Gold Earned
56,989
334
Minions Killed
446
0
Camps Cleared
0
1,693,152
Distance Traveled
1,854,757
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,689
486
83
4
0
349,640
6
L
Medusa
7,108
323
40
2
0
341,374
0
W
Kukulkan
9,293
422
71
3
0
292,419
2
W
Ne Zha
12,826
583
125
6
0
408,854
4
L
Susano
9,780
445
81
4
0
353,110
0
W
Kuzenbo
12,143
552
38
2
0
381,155
1
L
King Arthur
9,918
451
73
3
0
362,869
0
W
Tsukuyomi
12,038
547
129
6
0
422,689
2
L
Nox
11,487
522
112
5
0
310,921
1
L
Athena
8,995
409
28
1
0
324,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role