Player Matchup

Thor
Thor
BeHappy11
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ColtX
Bellona
Level 20
God Stats
2W - 3L
1,412 SR
Queue Stats
46W - 63L
1,483 Elo+
Solo
Chang'e
Chang'e
NicBeth
Chang'e
Level 28
God Stats
156W - 101L
1,588 SR
Queue Stats
313W - 285L
1,399 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,461 Elo+

VS

Team Averages
Level 16
1,558 SR
1,406 Elo+
Anhur
Anhur
JCabb
Anhur
Level 16
God Stats
15W - 5L
1,500 SR
Queue Stats
69W - 51L
1,679 Elo+
Solo
Set
Set
Rez Arcadia6
Set
Level 17
God Stats
2W - 4L
1,675 SR
Queue Stats
2W - 4L
1,444 Elo+
Solo
Loki
Loki
carsai2006
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,096 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
5 / 3 / 5
7,301
730
2,800
5,494
1,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
ColtX
Bellona
11
5 / 1 / 5
7,933
793
3,697
7,508
8,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
NicBeth
Chang'e
11
1 / 1 / 10
7,232
723
7,314
5,369
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JCabb
Anhur
8
4 / 2 / 1
6,780
678
5,367
5,543
1,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 5 / 5
6,392
639
2,903
6,216
2,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 5 / 2
6,229
623
3,066
5,652
1,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
11
Kills
5
5
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
5
3
5
2.5
W
Bellona
ColtX
Bellona
5
1
5
7.5
L
Anhur
JCabb
Anhur
4
2
1
2.25
W
Chang'e
NicBeth
Chang'e
1
1
10
6
L
0
5
5
0.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,811
Damage
11,336
18,371
Taken
17,411
11,552
Mitigated
5,622
5,519
Healing
2,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
2,800
571
0
220
5,494
1,632
0
136
5,358
0
10,226
W
Bellona
ColtX
Bellona
3,697
803
123
1,734
7,508
8,154
424
0
7,508
0
15,441
L
Anhur
JCabb
Anhur
5,367
2,838
0
1,510
5,543
1,652
42
1,821
3,557
0
18,156
W
Chang'e
NicBeth
Chang'e
7,314
1,336
1,397
2,045
5,369
1,766
842
16
5,353
26,977
0
L
2,903
787
123
826
6,216
2,534
0
2,472
3,588
0
12,286
L
3,066
793
0
0
5,652
1,436
0
2,489
2,948
0
8,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,466
Gold Earned
19,401
84
Minions Killed
70
0
Camps Cleared
0
518,818
Distance Traveled
431,984
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,301
730
11
1
0
165,738
0
W
Bellona
7,933
793
25
3
0
180,979
2
L
Anhur
6,780
678
29
3
0
117,499
0
W
Chang'e
7,232
723
48
5
0
172,101
2
L
Set
6,392
639
34
3
0
160,224
0
L
Loki
6,229
623
7
1
0
154,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role