Player Matchup

Ymir
Ymir
B0r3ldAstora
Ymir
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 16L
1,506 Elo+
Solo
Olorun
Olorun
Macedinho
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,443 Elo+
Solo
Hera
Hera
Mayurito
Hera
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Cupid
Cupid
MiPiJaZo
Cupid
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 47L
1,568 Elo+
Solo
Baba Yaga
Baba Yaga
xenonnxBR
Baba Yaga
Level 17
God Stats
13W - 17L
1,584 SR
Queue Stats
75W - 70L
1,553 Elo+
Solo
Team Averages
Level 13
1,517 SR
1,514 Elo+

VS

Team Averages
Level 17
1,549 SR
1,512 Elo+
Tiamat
Tiamat
Drovak
Tiamat
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 22L
1,366 Elo+
Solo
Nemesis
Nemesis
MathTesla
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
TCHUCObr
Baron Samedi
Level 13
God Stats
1W - 1L
1,744 SR
Queue Stats
6W - 3L
1,645 Elo+
Party 1
Danzaburou
Danzaburou
depress0
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,645 Elo+
Party 1
Tyr
Tyr
fernanacc1115
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 148L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 19
11,867
1,079
4,966
15,344
12,790
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Olorun
Macedinho
Olorun
19
7 / 6 / 22
12,482
1,135
17,524
17,216
8,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hera
20
7 / 5 / 25
12,924
1,175
17,455
10,104
4,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
MiPiJaZo
Cupid
20
12 / 1 / 17
13,778
1,253
26,311
18,241
8,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
xenonnxBR
Baba Yaga
19
12 / 1 / 18
13,240
1,204
22,423
8,390
4,211
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

212

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Drovak
Tiamat
16
3 / 10 / 6
10,644
968
11,464
20,200
14,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
MathTesla
Nemesis
15
0 / 8 / 6
9,567
870
4,998
16,174
6,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
TCHUCObr
Baron Samedi
17
2 / 5 / 9
11,075
1,007
15,131
16,904
7,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
depress0
Danzaburou
17
10 / 8 / 3
13,593
1,236
24,809
17,791
7,280
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 10 / 8
10,798
982
8,887
23,906
25,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
48
41
Kills
16
16
Deaths
41
101
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
3
19
4.17
L
Tiamat
Drovak
Tiamat
3
10
6
0.6
W
Olorun
Macedinho
Olorun
7
6
22
3
L
Nemesis
MathTesla
Nemesis
0
8
6
0.38
W
Hera
7
5
25
3.9
W
Cupid
MiPiJaZo
Cupid
12
1
17
20.5
L
Baron Samedi
TCHUCObr
Baron Samedi
2
5
9
1.3
L
Danzaburou
depress0
Danzaburou
10
8
3
1.44
L
1
10
8
0.5
W
Baba Yaga
xenonnxBR
Baba Yaga
12
1
18
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,679
Damage
65,289
69,295
Taken
94,975
38,302
Mitigated
60,564
19,114
Healing
9,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,966
1,100
0
654
15,344
12,790
0
6,224
8,999
15,358
0
L
Tiamat
Drovak
Tiamat
11,464
1,477
0
1,499
20,200
14,542
0
13,336
6,864
20,145
0
W
Olorun
Macedinho
Olorun
17,524
8,135
1,320
5,411
17,216
8,307
0
6,499
10,592
28,616
0
L
Nemesis
MathTesla
Nemesis
4,998
1,077
0
856
16,174
6,530
0
8,915
7,259
0
19,367
W
Hera
17,455
6,000
0
422
10,104
4,493
0
5,020
4,984
31,577
0
W
Cupid
MiPiJaZo
Cupid
26,311
20,959
141
10,496
18,241
8,501
0
4,768
13,373
0
69,963
L
Baron Samedi
TCHUCObr
Baron Samedi
15,131
2,581
3,151
2,710
16,904
7,192
0
11,824
5,080
41,943
0
L
Danzaburou
depress0
Danzaburou
24,809
17,452
0
458
17,791
7,280
0
12,050
5,741
0
51,617
L
8,887
2,366
0
916
23,906
25,020
0
16,243
7,663
362
20,696
W
Baba Yaga
xenonnxBR
Baba Yaga
22,423
1,850
0
670
8,390
4,211
0
4,446
3,907
40,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,291
Gold Earned
55,677
242
Minions Killed
194
9
Camps Cleared
4
882,682
Distance Traveled
892,143
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,867
1,079
36
3
2
136,107
0
L
Tiamat
10,644
968
28
3
0
186,069
0
W
Olorun
12,482
1,135
30
3
1
156,239
0
L
Nemesis
9,567
870
34
3
0
136,703
0
W
Hera
12,924
1,175
35
3
0
181,685
1
W
Cupid
13,778
1,253
94
9
6
175,212
0
L
Baron Samedi
11,075
1,007
51
5
3
186,804
0
L
Danzaburou
13,593
1,236
65
6
0
162,666
0
L
Tyr
10,798
982
16
1
1
219,901
1
W
Baba Yaga
13,240
1,204
47
4
0
233,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role