Player Matchup

Susano
Susano
DonJulio42
Susano
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 18L
1,574 Elo+
Solo
Ares
Ares
Peyclove
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,530 Elo+
Solo
Thanatos
Thanatos
Plathead
Thanatos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 38L
1,701 Elo+
Solo
Anhur
Anhur
Runkipower
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,476 Elo+
Solo
Tiamat
Tiamat
TinyBanjo
Tiamat
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,876 Elo+
Solo
Team Averages
Level 11
1,500 SR
1,631 Elo+

VS

Team Averages
Level 24
1,657 SR
1,625 Elo+
Baron Samedi
Baron Samedi
Barantyso
Baron Samedi
Level 27
God Stats
28W - 9L
1,921 SR
Queue Stats
68W - 41L
1,720 Elo+
Party 1
Cabrakan
Cabrakan
Jianhub
Cabrakan
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 59L
1,696 Elo+
Party 1
Neith
Neith
Magariño13
Neith
Level 28
God Stats
11W - 8L
1,752 SR
Queue Stats
409W - 410L
1,577 Elo+
Solo
Cu Chulainn
Cu Chulainn
SplashyCashy
Cu Chulainn
Level 14
God Stats
4W - 5L
1,612 SR
Queue Stats
24W - 33L
1,564 Elo+
Solo
Bacchus
Bacchus
THGKWRLD
Bacchus
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 94L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DonJulio42
Susano
19
7 / 3 / 10
12,811
534
13,643
19,922
8,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ares
17
3 / 4 / 11
10,905
454
10,913
17,125
20,837
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Plathead
Thanatos
20
10 / 3 / 3
15,717
655
19,395
19,783
16,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Anhur
20
7 / 3 / 3
12,491
520
12,494
18,737
9,238
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
TinyBanjo
Tiamat
20
3 / 3 / 7
13,741
573
13,361
13,061
9,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Barantyso
Baron Samedi
20
8 / 4 / 3
14,185
591
20,471
16,695
8,315
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
Jianhub
Cabrakan
13
3 / 6 / 1
9,113
380
7,240
14,100
8,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 7 / 4
10,644
444
10,238
19,722
6,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
SplashyCashy
Cu Chulainn
16
1 / 6 / 2
10,498
437
6,649
18,161
17,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
THGKWRLD
Bacchus
16
2 / 7 / 4
10,245
427
9,190
22,827
27,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
30
30
Kills
16
16
Deaths
30
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Barantyso
Baron Samedi
8
4
3
2.38
W
Susano
DonJulio42
Susano
7
3
10
4
L
Cabrakan
Jianhub
Cabrakan
3
6
1
0.58
L
2
7
4
0.57
W
Ares
3
4
11
2.13
W
Thanatos
Plathead
Thanatos
10
3
3
3.83
W
Anhur
7
3
3
2.83
L
Cu Chulainn
SplashyCashy
Cu Chulainn
1
6
2
0.33
L
Bacchus
THGKWRLD
Bacchus
2
7
4
0.57
W
Tiamat
TinyBanjo
Tiamat
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,806
Damage
53,788
88,628
Taken
91,505
64,992
Mitigated
68,430
43,977
Healing
24,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Barantyso
Baron Samedi
20,471
1,361
1,424
6,631
16,695
8,315
432
7,462
8,921
119,312
0
W
Susano
DonJulio42
Susano
13,643
5,278
0
6,650
19,922
8,551
0
7,918
11,833
0
86,488
L
Cabrakan
Jianhub
Cabrakan
7,240
1,226
0
3,456
14,100
8,174
108
2,733
11,282
41,958
0
L
10,238
3,559
0
6,549
19,722
6,541
0
4,064
15,638
0
77,003
W
Ares
10,913
2,023
0
0
17,125
20,837
169
9,804
7,158
27,809
0
W
Thanatos
Plathead
Thanatos
19,395
9,226
0
23,600
19,783
16,994
86
5,451
13,725
0
136,210
W
Anhur
12,494
6,494
0
9,646
18,737
9,238
5,238
5,523
13,098
0
100,857
L
Cu Chulainn
SplashyCashy
Cu Chulainn
6,649
2,187
0
3,750
18,161
17,675
640
2,033
16,106
2,014
49,484
L
Bacchus
THGKWRLD
Bacchus
9,190
2,005
0
2,478
22,827
27,725
0
7,382
15,284
24,910
0
W
Tiamat
TinyBanjo
Tiamat
13,361
1,021
0
4,081
13,061
9,372
186
7,641
5,032
94,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,665
Gold Earned
54,685
742
Minions Killed
563
0
Camps Cleared
0
2,232,824
Distance Traveled
2,018,597
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,185
591
220
9
0
441,220
7
W
Susano
12,811
534
109
5
0
532,188
5
L
Cabrakan
9,113
380
75
3
0
308,891
4
L
Neith
10,644
444
128
5
0
392,817
4
W
Ares
10,905
454
26
1
0
371,525
1
W
Thanatos
15,717
655
247
10
0
462,752
2
W
Anhur
12,491
520
158
7
0
411,702
2
L
Cu Chulainn
10,498
437
122
5
0
412,448
0
L
Bacchus
10,245
427
18
1
0
463,221
0
W
Tiamat
13,741
573
202
8
0
454,657
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role