Player Matchup

Bellona
Bellona
Colombian_Nocti
Bellona
Level 124
God Stats
1W - 2L
1,300 SR
Queue Stats
60W - 65L
1,506 Elo+
Party 1
Discordia
Discordia
Eduarcan012
Discordia
Level 14
God Stats
7W - 10L
1,500 SR
Queue Stats
50W - 78L
1,244 Elo+
Party 1
Ymir
Ymir
ElJokerCol
Ymir
Level 6
God Stats
13W - 16L
1,341 SR
Queue Stats
45W - 68L
1,310 Elo+
Party 1
Neith
Neith
Jeffkiller1023
Neith
Level 15
God Stats
39W - 38L
1,541 SR
Queue Stats
654W - 648L
1,350 Elo+
Party 1
Arachne
Arachne
gg-GARY-
Arachne
Level 29
God Stats
19W - 4L
1,840 SR
Queue Stats
149W - 141L
1,519 Elo+
Solo
Team Averages
Level 38
1,504 SR
1,386 Elo+

VS

Team Averages
Level 23
1,585 SR
1,497 Elo+
Thanatos
Thanatos
Limpifyng
Thanatos
Level 29
God Stats
3W - 5L
1,610 SR
Queue Stats
48W - 51L
1,462 Elo+
Solo
Ymir
Ymir
PlainCarton8205
Ymir
Level 14
God Stats
2W - 1L
1,613 SR
Queue Stats
5W - 3L
1,535 Elo+
Solo
Cthulhu
Cthulhu
TodFerris
Cthulhu
Level 28
God Stats
14W - 10L
1,619 SR
Queue Stats
14W - 10L
1,607 Elo+
Solo
Heimdallr
Heimdallr
WilliamThurlow
Heimdallr
Level 17
God Stats
11W - 18L
1,500 SR
Queue Stats
198W - 242L
1,449 Elo+
Solo
Mercury
Mercury
eblo-tupoe-gavno
Mercury
Level 29
God Stats
9W - 9L
1,582 SR
Queue Stats
59W - 68L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 9
13,653
506
15,870
19,485
19,623
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Eduarcan012
Discordia
17
4 / 9 / 8
11,565
428
6,046
13,797
5,569
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 5 / 14
11,362
421
9,601
20,430
20,690
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 7 / 10
10,332
383
12,240
13,639
5,628
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
gg-GARY-
Arachne
20
18 / 3 / 9
16,222
601
33,933
22,731
13,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Limpifyng
Thanatos
20
11 / 6 / 3
13,347
494
11,620
20,230
9,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
3 / 10 / 4
11,923
442
14,894
29,894
37,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
TodFerris
Cthulhu
17
6 / 5 / 8
12,043
446
16,675
27,103
23,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
WilliamThurlow
Heimdallr
20
4 / 8 / 7
12,529
464
15,313
25,527
10,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 3 / 5
12,250
454
3,222
16,322
6,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
54
32
Kills
27
28
Deaths
32
50
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
4
9
3.13
W
Discordia
Eduarcan012
Discordia
4
9
8
0.89
W
1
5
14
1.6
W
1
7
10
0.86
L
Thanatos
Limpifyng
Thanatos
11
6
3
2.08
L
3
10
4
0.5
L
Cthulhu
TodFerris
Cthulhu
6
5
8
2
L
Heimdallr
WilliamThurlow
Heimdallr
4
8
7
0.94
L
3
3
5
1.83
W
Arachne
gg-GARY-
Arachne
18
3
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,690
Damage
61,724
90,082
Taken
119,076
65,474
Mitigated
88,205
21,243
Healing
43,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,870
7,430
909
1,578
19,485
19,623
5,365
7,497
11,988
8,238
54,389
W
Discordia
Eduarcan012
Discordia
6,046
1,742
0
1,205
13,797
5,569
1,503
5,679
8,118
33,258
0
W
9,601
1,938
1,067
2,165
20,430
20,690
810
7,640
11,626
43,080
0
W
12,240
6,711
585
2,303
13,639
5,628
3,532
6,334
7,305
0
45,609
L
Thanatos
Limpifyng
Thanatos
11,620
4,563
0
19,851
20,230
9,228
149
2,394
17,836
0
77,695
L
14,894
1,987
0
421
29,894
37,579
1,021
6,423
23,471
62,336
0
L
Cthulhu
TodFerris
Cthulhu
16,675
653
75
8,185
27,103
23,708
150
3,940
23,163
68,404
0
L
Heimdallr
WilliamThurlow
Heimdallr
15,313
7,811
231
7,527
25,527
10,810
1,305
3,917
21,610
0
91,292
L
3,222
261
294
7,378
16,322
6,880
0
902
15,420
0
90,414
W
Arachne
gg-GARY-
Arachne
33,933
24,920
0
11,431
22,731
13,964
864
4,419
18,312
0
122,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,134
Gold Earned
62,092
449
Minions Killed
605
0
Camps Cleared
0
2,443,475
Distance Traveled
2,204,785
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,653
506
93
3
0
392,490
0
W
Discordia
11,565
428
53
2
0
411,503
1
W
Ymir
11,362
421
66
2
0
543,000
1
W
Neith
10,332
383
62
2
0
433,968
6
L
Thanatos
13,347
494
135
5
0
455,534
5
L
Ymir
11,923
442
106
4
0
393,345
0
L
Cthulhu
12,043
446
88
3
0
489,137
4
L
Heimdallr
12,529
464
120
4
0
375,748
0
L
Mercury
12,250
454
156
6
0
491,021
0
W
Arachne
16,222
601
175
6
0
662,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role